pedrochapps
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How to use Virtual Arsenal like the Virtual Ammobox System?
pedrochapps replied to Frankdatank1218's topic in ARMA 3 - MISSION EDITING & SCRIPTING
tested your mission and noting worked so i put ["AmmoboxInit",[this,true]] call BIS_fnc_arsenal; in the init field of the object and it worked -
[SP]Dynamic Universal War System (DUWS alpha0.1)
pedrochapps replied to kibot's topic in ARMA 3 - USER MISSIONS
I dont like that Logi, the only thing i do like about it is the ability to tow. Igi load is easy to add to the mod if you want to do it you self. just look up how to extract the mission add the igiload folder to the mission folder and the line of code to the inint file and repack in the mission. -
[SP]Dynamic Universal War System (DUWS alpha0.1)
pedrochapps replied to kibot's topic in ARMA 3 - USER MISSIONS
saved game was borked grrr but it seems ok. i will have a look at the scopes thingy and have a look see for my self ---------- Post added at 18:37 ---------- Previous post was at 18:25 ---------- I use this interface on the VAS as its much better, i can change scopes with no issues http://i.gyazo.com/037f1d8c524162cee9c35d6c24fce06f.png (1235 kB) -
[SP]Dynamic Universal War System (DUWS alpha0.1)
pedrochapps replied to kibot's topic in ARMA 3 - USER MISSIONS
this was before boot camp and yes revive is enabled everyone else can be revived except me. willl be playing around later so will let you know if i see anything with BC -
[SP]Dynamic Universal War System (DUWS alpha0.1)
pedrochapps replied to kibot's topic in ARMA 3 - USER MISSIONS
Also when i hose a session for a few mates i cant seem to be revived i always respawn, -
[SP]Dynamic Universal War System (DUWS alpha0.1)
pedrochapps replied to kibot's topic in ARMA 3 - USER MISSIONS
I noticed that the settings is now missing from the scroll menu is it bugged or did you mean to remove it? -
[SP]Dynamic Universal War System (DUWS alpha0.1)
pedrochapps replied to kibot's topic in ARMA 3 - USER MISSIONS
just played around with it for a few mins to test the air drop. Its not perfect but it works it will sink but as soon and teh shoot is got it pops back up again, Also on 4 tests all 4 task forces loaded into the apc and dint leave the base, -
downloaded from all different supplied links and once extracted all the files are blank.
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Ok i Fixed it.
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hey Im getting a Scrip Error when i try us this, Script Functions\controls\fn_respawm_button.sqf not found Anyone have any ideas?