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TheShineNSB

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About TheShineNSB

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  1. Is the Blitzkrieg Wiki mirrored anywhere? The pvpscene website has been down for several days. Also, I ran into a bug when setting this up for human-vs-AI matches. Ideally, I want to limit reinforcement for both sides, so that the game will not drag on for the full time limit when the human side is Defender and repelling the AI Attackers handily. However, I ran into a game-breaking issue when the Attacker team is AI-only. Here is how to reproduce it: 1. Start a lobby for any BK AI map. 2. Join Defender side (Attacker will be AI-only). 3. Set "Attacker reinforcement troops per player" to something other than Unlimited, such as "10" or "None." 4. When the game starts (you spawn into the world), it will end after 5-10 seconds and go to the scoreboard. Note: If reinforcement for the Attackers is set to "Unlimited," then the game will commence normally. I'll note that this isn't affected by the number of AI on the Attacker side. Even if you disable AI for Attackers (i.e. it's a completely empty team), the steps and results above are the same. You can have an empty Attacker team with unlimited reinforcements, and the game will proceed; but if the empty Attacker team has limited reinforcements, then it will end after 5-10 seconds. If you need any more detail to figure this bug out, please let me know. Thank you!
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