BeenJammin
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New Public Server Running the “Insurgency ALiVE� mission
BeenJammin posted a topic in ARMA 3 - MULTIPLAYER
Feel free to join us on the newly released Insurgency ALiVE game mode! Server info: 72.5.102.18 Port: 2302 Custom Repo available through play with six on our website: http://www.whiskeycompany.net If you have any question or need help with configuring any of the add-ons jump in our TeamSpeak Ts3.whiskeycompany.net and ask for help. Anyone with a WCO tag should be able to help you get anything configured. This game mode was made with the community in mind and we want to maintain the highest level of this mission we can. Please refer any issues you may encounter to the forum thread on our website as the mission creator is also the leader of Whiskey Company and an ALiVE dev. -
How well is this working with @CCIP? Has anyone tried it out or tried adding the gun into the CCIP script?
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ALiVE - Advanced Light Infantry Virtual Environment
BeenJammin replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
That's not a bug, it's a feature. The Insugency is REAL. -
medium field artillery gun (towed)
BeenJammin replied to irfanahmed1979's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Don't worry about posting it. I know that an m119 is on the way and should be released soon pending a few BIS bugs being fixed. -
ALiVE - Advanced Light Infantry Virtual Environment
BeenJammin replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
He forgot to mention Haze hard at work on ALiVE Insurgency, the mode not the module. This is the real deal Insurgency, very much like the community had in ArmA 2. Not like all the try hard Insurgencies that have been released thus far. -
ALiVE - Advanced Light Infantry Virtual Environment
BeenJammin replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
There is a memory leak or some strangeness in 1.38. It also causes a weird screen shaking every few seconds on top of dsync and requires a server restart. Maybe someone more technical than me can elaborate, I know it is fixed in the Dev Branch but that doesn't really help us in the mean time. -
I agree with Hazey too. Freedom of speech is under attack because of politically correct bullshit like this and the more we conform to it, the more freedom of speech and expression die.
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In the sunset picture, for a second, I thought I was looking at the SCAR/AK combo from your ArmA 2 pack. Any chance that makes a return in ArmA 3?
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Does he have the ACRE .dll in the TS Plugin folder also? Don't know if it is still an issue but when I had the ACRE .dll in the TS Plugin folder it did not play well with the TFAR .dll.
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[MELB] Mission Enhanced Little Bird - WIP
BeenJammin replied to diesel5187's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
That is a shame. I remember how crazy everyone was for the 20mm cannons on the Angry Bird when PRACS mod came out in ArmA 2. -
[MELB] Mission Enhanced Little Bird - WIP
BeenJammin replied to diesel5187's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I don't think this ever made it past a testing phase but this would probably be the coolest thing ever attached to a chopper in ArmA. Any chance of making this happen? ;) -
Yes I am having the same issue, hopefully this will be resolved soon. This seems like an easy Insurgency map creation tool, something that a lot of communities are trying to achieve in a much more complicated manner.