Hey guys im an admin on a server now for 5yrs and im starting to get burnt out playing the game. So to keep me hanging around on the server some more i wanted to add my own faction on our DOMI edits. mainly TvT with like 2-3 GUER slots. I know theres a west and east spawn point. base_spawn_1, base_spawn_2. I've been digging around in the x_setupplayer.sqf and found...(see below) what would i have to do to make my own respawn marker to play as guerrilla and play with the GUER in the AO's and beable to shoot both West and EAST. I just want my own spawn point out in the middle of nowhere and beable to parajump into the AO if i die to play with the GUER AI. Dont know if this has been done before. My thoughts are to make a base_spawn_3 and adding that marker on the map, but im sure theres a lot more to do. anyways you master editors let me know and point me in the right direction or bounce some ideas off me. thx
_respawn_marker = "";
#define __dml_w deleteMarkerLocal #respawn_west
#define __dml_e deleteMarkerLocal #respawn_east
#define __dml_g deleteMarkerLocal #respawn_guerrila
switch (GVAR(own_side)) do {
case "GUER": {
_respawn_marker = "respawn_guerrila";
__dml_w;
__dml_e;
};
case "WEST": {
_respawn_marker = "respawn_west";
__dml_g;
__dml_e;
};
case "EAST": {
_respawn_marker = "respawn_east";
__dml_w;
__dml_g;
};
};
#define __rmsmpl _respawn_marker setMarkerPosLocal
if (__TTVer) then {
if (GVAR(player_side) == west) then {
__rmsmpl markerPos "base_spawn_1";
} else {
__rmsmpl markerPos "base_spawn_2";
};