![](https://forums.bohemia.net/uploads/set_resources_8/84c1e40ea0e759e3f1505eb1788ddf3c_pattern.png)
![](https://secure.gravatar.com/avatar/07e50d1a8e0153e5372e4f39b8eb7ddd?d=https://forums.bohemia.net/uploads/set_resources_8/84c1e40ea0e759e3f1505eb1788ddf3c_default_photo.png)
miketim
-
Content Count
1419 -
Joined
-
Last visited
-
Medals
-
Medals
-
Posts posted by miketim
-
-
Open my game, ArmA has now randomly reset everything. :mad:
Littearly, It just gave me the marksman DLC notifcation... Which i saw days ago before arma decided now to reset my entire profile
I spent hours getting my video settings right before etc. Is there any reason arma would even do this??? Nothing changed afaik..
I guess its gone then? I wonder why this would happen, or if it is a known issue.
Edit:
Tried launching with both arma 3 vanilla launcher, game exe and PwS
Same result
Guess it overwrote my old profile somehow
-
When I opened x-cam for the first time, it didnt give me any menu about libraries or anything.. so i have no way to load the ones i want :confused:
-
Why not keep both Rg-33 Variants? :confused:
Current one isnt perfect but, Seems awesome enough IMO its worth touching up (simple interior textures or something) and leaving included
Also like, they can kind of serve different roles I would assume.
For instance Maybe using the Rg-33 to escort a VIP out of hot city or something
While using something like the rg-33l to send in a heavily armed EOD squad into some danger zone.
-
@CiforDayZServer
Is it not going to be modularized for first release?
Because IMO, I am most excited for the idea you presented where you said there would be like, a base "depdency" file for all the objects etc then having the maps separate.
-
@docb58 well they said they already have the seperate mods on there so they don't presumably want to upload the pack as well.
Anyways, toadie can you add pivot points to the mp5s? Deploying with them on the ground clips the character heavily through the terrain.
-
They look great.
If you watch any videos of iraq/syrian war, the buildings seem mostly like empty concrete shells at this point.
Maybe a good way to make the building look more "interesting" inside would be like, some with some dirt and strewn papers and rubble (textured) onto the floor/walls inside.
-
^
http://www.armaholic.com/page.php?id=28329
There is an HLC mod pack (this one that includes all of them ^) but its not on pws
Edit: Msged pws guys
-
Hopefully you didn't include any stolen or shadily sourced content in your mod this time around..
And just FYI, probably not a good idea to include a link to check out your animal pack. The download link was taken down because it included content that you had used without permission.
Also, are you allowed to tamper with those arma 3 models anyway? I am not sure how that works.. but I thought you have to use stuff from the source files.
-
CUP_terrains is replacing this. See that thread.
-
I went to update arma 3 to the latest version,
And low and be-fucking hold
Steam decides to fuck up, somehow
My arma 3 stops updating.. but doesnt show in the updates list anymore under downloads
and steam thinks it isn't even installed...
it shows as not being installed at all on steam. steam gives the option to "install" the game
But I checked, all 25 gb of my arma 3 game folder is defintley still present, because steam doesnt even think its installed, I cant even verify cache etc.
Im pretty fucked here, and I dont want to overwrite all my old arma 3 files.. Any suggestions? :(
-
Looks great! Maybe this could mean you guys could use this new pond object to replace the old ones in the a2/oa files for CUP, so any a2 community maps using the old ponds would work now, with the new ones :cool:
-
ACE 3: Fully working, as far as I can tell (All the features, icons etc) Requires the newest CBA version
--------------------------------------------------------------------------------------------------------
https://mega.co.nz/#!Th122Y7L!_7aO1SNQLDf6avA2DjpeQtDnwBr3BZhzlQ6utvzrPns <--DL Link (MEGA)
---------------------------------------------------------------------------------------------------------
Download ^
Working 100% Perfect (No missing Icons or fucked up menu like I had before)
(All packed into PBO) Contained in a 7z.
Instructions:
• 1) Use 7-Zip or Winrar to extract the .7z Archive
• 2) Take the "@ACE" folder and the .dll contained in the folder, and extract both to your ArmA 3 Directory.( Disk> Program Files (x86) > Steam > SteamApps > ArmA 3)
• 3) With latest CBA version installed, mount the Add-On on your game, using the game launcher, or PwS or anything else.
• 4) Enjoy the awesome features of ACE 3 :) You can see the keybinds in the ACE Options menu on your Main Menu.
Note: If you encounter any issues while playing , Please report them on the ACE Github: https://github.com/acemod/ACE3
(This little tutorial written by me, I hope this is helpful :)) )
-
I, nor any of the other individuals are asking for the devs to help us. :D
We are collaborating together to attempt to make it work, just for some shits and giggles to get it working early, thats all.
Of course an offical release will come, we are just dicking around to get the stuff from the Git working :cool:
-
Can you please ZIP your @ace3 folder and upload it? I uploaded mine, but Mine isnt totally functional, though I am getting the ACE menu and the new items, yet they have no icons and some stuff is just breaking.
-
Yes but, its clearly not supposed to be this broken.
TheConen's stream shows that his function fine
-
For me, some stuff like mag repack works
Some stuff is pretty broken tho :/
-
Use the new ace main I uploaded
Works for me
I am getting some sort of missing shit with icons, but the mod works
I think I have old CBA, is the playwithsix one not the latest?
here just take my whole @ace 3
http://www.4shared.com/zip/Hx4o6ZcSce/ace3.html
Make sure you have the dll in with it tho, from either the source files or CAPTNcaps download
Not getting any icons on items tho
Some stuff seems broken,, yet the ace menu works (or at least opens, but seems to be showing all options at once, like: lock, and unlock car, at the same time) and all the medical options show up
-
i fixed it
Just use A pbo building program, go to the ACE master source files, find the "main" folder under addons, and then make that aPBO, use the download from CAPTNCAPS, drop the NEW pbo in there (renamed to ace_main) and replace the old MAIN pbo
That will fix it
use the latest CBA version
Im getting missing icon errors, but besides that the code shit seems to be at least partially working so far (there is a ACE options menu in the main screen)
edit:
Yup, works
Interaction menu at least, i can do some shit etc
Seems mostly functional but im getting some missing XEH init or something or other, I probably have an outdated CBA most likley
http://www.4shared.com/file/VEGp1-YAce/ace_main.html
^ useable Main pbo now
-
As I near a working PBO....
Norton detects CPBO.exe as a Virus
Fuck! :mad:
-
Which python files in which order
Clearly i'll need to execute build, but should I use setup or make first?
-
What is the significant difference between a VPS and dedi?
I just meant a "dedi" arma 3 server
ie: a "dedicated server" for arma 3, not a listen game etc
Arent most "game servers" sold virtual ones or something? I am not very knowledgeable on this topic
And @Jshock
On that website it says they are "out of stock"
-
Hey guys,
I am looking to rent a dedi server for arma 3. I don't want to get some shitty server where they sell you some Epoch or Wasteland or Altis life garbage preconfigured thing with X slots off some shady British website, which is about 50% of what I have seen so far. (Some seriously sketch sites lol, shit that looks like its straight out of some east london 12 year olds basement :eek: Seriously
watch your credit cards round there boys )
The intent of the server I want is for it to be used COOP, and me as well as the majority of the people I play with are located in east coast North America.
I make my own missions, and want a server with FTP access or otherwise to be able to upload addons and missions to it at my own "leisure".
Im looking for something around 15-20 slots, but I am planning to probably get a 10 slot to start off to ensure i am confident in the host.
I don't have any sort of experience with renting arma 3 dedicated servers previously, though I do know how they function.
I would really like to pay as little as possible,(less then 25$/mo) I dont need anything like DDOS protection or anti-hack stuff, (Im doing COOP stuff)
If anyone knows any good server hosts at fair prices, I would appreciate any recommendations or anecdotes.
Thanks.:D
-
Nice work.
Ill tell the PWS guys right away ;)
-
I personally, 1000% support the decision from the author the map to be standalone.
Until there is CUP_terrains with a better system for using a2 assets, at a usable and improved quality, I think that this is defintley the best choice.
Cant try the new terrain update currently, but im looking forward to it, looks like great work
For now, standalone maps are really what arma needs.
ACE3 - A collaborative merger between AGM, CSE, and ACE
in ARMA 3 - ADDONS & MODS: DISCUSSION
Posted
+1 Would be great, that mod mod is quite nice and reminds me of ace 2. Good to hear he is on the github hopefully his immerse stuff makes it in.