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miketim

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Posts posted by miketim


  1. Yes.

    You can vote for as many mods as you want, so no reason for me to not vote for a quality one like this.

    The votes or "supports" are not what determines the winner, it just let's them filter "random dayz shitty copy virus" from actual mods people want.

    For instance, some posted "mods" with no pictures and shitty, useless descriptions, they got like 2 votes, for obvious reasons.

    Maybe you already know how it works


  2. Woah, those middle eastern buildings look cool the way you mixed it in. Also that red house with the garden, that looks awesome.

    Is X_cam made to work alongside AiaTP or are all the objects going to come with xcam? In those xcam videos before it showed like "xcam_etc etc etc" for the objects so...


  3. Thinking about this, these vehicles would be perfect for firing from vehicles, you could have open topped ones or have the guy sit in front of a firing port, since they are so makeshift it wouldnt be hard to do I think, he would just essentially sit in something like a truck bed with armored plates and just shoot out of a hole in the metal wall.


  4. Gunter what about the distant explosion screen shake by Laxxmann ?

    It makes the screen shake proportinal to explosions, and its based off the speed of the shockwave, a small thing that I think seems fitting for a compliation mod, he is a cool guy, its such a small mod he will probably give you permission to use it.

    Also, I wonder if you have done anything in reguard to that old system from arma 2 version, it had like those gore body things, have you got that into arma 3 or worked on anything related? i think something cool with that could be done... imagine physX body gibs.... but that is probably really difficult :)


  5. Woah that heavy MG... if we had weapon resting (no its not one of those posts calm down kids) you could do that stuff like those dumb terrorist videos out of Syria where they take DSHKMs and just rest them on top of window sills and fire.. rofl the best one is this shitty insurgent putting his dshkm tripod on a sanddune and it collapses and the MG falls on his leg..

    Whatever stupid stuff you do, its gonna be high quality i'm sure. :cool:


  6. Yeah I have heard at least a few other people say KbTell is broken, I haven't used it myself but clearly its "confirmed" by players broken for a while now, hopefully someone can dig up the feedback tracker link so we can vote on it? If you want it to get fixed hopefully that would help bring it to their attention.


  7. i already made 400 posts today, but whatever.

    You go in editor, place the CAF aggressors units you would like, place a independent unit, set "probability" to 0%

    Get group tool, hold the mouse over the aggressors and drag all of the lines onto the independent unit, so they are group with him, and set the independent unit with a higher rank so he is the leader.

    Hopefully these instructions are easily followed.

    Your welcome.

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