-
Content Count
192 -
Joined
-
Last visited
-
Medals
Everything posted by tazmania720
-
Is there a way to stop / clip / prevent / disable clutter to appear in a specific area, not using the mask? I have a lot of clutter popping up from under a concrete slab object and when I try to move the mask out, I get to a lot of unwanted texture on the edge of the slab. I would like to have grass up to the edge of the slab. http://imgur.com/YheIuF3 Thanks! (The extra words I used to search for and didn't find anything. Using them as key words for others to find this)
-
@Auss, How do I do that? Is that in the second tab of TB?
-
Inaccurate Terrain Builder
tazmania720 replied to cookies2432's topic in ARMA 3 - TERRAIN - (BUILDER)
I have noticed that the object placeholder in TB does not always match with how it looks in buldozer or in game. I almost always have to tweak things in buldozer. -
Thanks! I'll look into this more.\
-
Your layers.cfg is not setup correctly. Should look like this: http://pastebin.com/Ur5snFhN
-
Got it! I was hoping for something easier, but figured that was the answer. Thanks!
-
Good morning. What is the best way to tweak the mask layer? At this point I know I can make changes to my mask.png, and then inport the updated file to TB, but I am hoping there is a better way. Thanks.
-
I tried the forgot password option a couple days ago and no email, spam or otherwise.
-
download eliteness. It can be used to check all your files for errors.
-
Tutorial 9 is the one you want to watch again. pboProject takes everything from your project folder, packs it up into a .pbo, and then you add it to your A3 directory (where you put all your other addons).
-
This young mans videos are really good. I am well into my project because of him: https://www.youtube.com/playlist?list=PLUiViqS-dLHruCtyGL_bHrYDgmgkNV2E5
-
What would be the best way to make a sharp 90 degree turn with two roads? I have tried using two separate lines that are not connected and it looks horrible. Thanks.
-
Thanks for the knowledge!!! I had a feeling that was going to be the answer, but I was being hopeful. NOW, what if someone were to make a "T", "+", or 90deg .p3d? Do you think the software would support such an option?
-
Please keep us posted on the answer Volla. Thanks!
-
That is the same info I was given on a different forum. Thanks! Now, how about the map line? I have main road, road, track. I"m guessing this is what visual line you see on the game map, however are there others?
-
I am working on making a terrain that has multiple waterways and inlets, however the bridges that are part of the game do not work for my need; not long enough and tall enough. Are there any other options that may be usefull? I have found something from Killzone Kid but I can't figure out how to make it work. The idea for the terrain is coastal/brown water warfare, so being able to use the small boats from the game would be ideal. Thanks!
-
I know that I can left click and roll my mouse wheel to raise/lower an object. I know can left click and use page up/down to do to this too. What I need to know is how can I make smaller adjustments? OR how do I connect two of the same object together so they are even. The other two way move things up/down a little to much. Thanks.
-
adjusting object height in TB
tazmania720 replied to tazmania720's topic in ARMA 3 - TERRAIN - (BUILDER)
Exactly what I was looking for right now. Thanks!!! I have played with Xcam a bit too and that will definitely be used once I get my heighfield and roads tweaked. -
adjusting object height in TB
tazmania720 replied to tazmania720's topic in ARMA 3 - TERRAIN - (BUILDER)
Thank you all!!! -
AppleGate Community Project WIP
tazmania720 replied to falcos's topic in ARMA 3 - TERRAIN - (BUILDER)
None of the links on the first page are working. Thanks. -
Thank you for that Auss!!! I put the bridge I want in TB, saved and packed. When I test it in Arma, I got a warning during startup that I need addon "bridges" and they don't appear in the game. I tried again with @jbad running and it went away and everything looked great in game. Is there a way to add objects and not have the original addon running?
-
So here is where I stand. I have used ExtractPBO on Jbad_Structures, moved the folder into my P:\a3 folder, and placed a bridge in TB. It looks likes this: http://imgur.com/NJshpnO No texture. Thoughts? Thanks!
-
Skype groups & other contact groups
tazmania720 replied to Dwarden's topic in ARMA 3 - SERVERS & ADMINISTRATION
I can't figure this out. How do I join the map/terrain channel? I have skype on my laptop. Thanks! -
Thanks 19th!!!
-
Thank you all for the responses! 1para{god-father} how would I do the extraction? I have a P drive set up and can see all the vanilla stuff. Auss, where would I find those files?