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voiceofarma

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Everything posted by voiceofarma

  1. voiceofarma

    have a visual bug in sky

    but It would be better to inform bi guys, you may can explain for them as they still hold my ticket as "need more info" in the feedback.arma3.com
  2. voiceofarma

    have a visual bug in sky

    lol you are a genius thanks I can't find that dirty bug anymore! so what now? do you think it's arma 3 bug and need to be fixed? so you are only one who can explain for them and they may fix it, you really helped me thanks so much but please let's finish it!!! here is my issue report ticket here: http://feedback.arma3.com/view.php?id=22296
  3. voiceofarma

    have a visual bug in sky

    Thanks a lot but still have that download issue with that site! so can you please upload it somewhere else like before which I remember was zippyshare.
  4. voiceofarma

    have a visual bug in sky

    thanks for your help just I didn't grasped what exactly do after put files there, I must execute those codes in game console menu?
  5. voiceofarma

    have a visual bug in sky

    I used zeus to change weather and time, still same, but when I used Mediterranean effect from post processes, I didn't see the issue in front view but when looked at sun, I figured that this dirt effect issue is spread out on whole sky except where sun is! just see photo it's a little hard to describe by words! http://www.mediafire.com/convkey/2c93/4ce4e4t2g83vnzdzg.jpg http://www.mediafire.com/convkey/47a4/930zmdxg183mwk4zg.jpg
  6. voiceofarma

    have a visual bug in sky

    Ok I tried them, put simulWeatherSync; and hit LOCAL EXEC, nothing happened, then put SimulSetWrap true, nothing happened. :(
  7. voiceofarma

    have a visual bug in sky

    ok I uploaded here: http://feedback.arma3.com/view.php?id=22296 as name: weather_mcc.rpt
  8. voiceofarma

    have a visual bug in sky

    ok I just tried that, used different hours like early morning, daylight, night and situations like fog and etc. I have a rpt file now, so what should I do? analyze what? thanks
  9. voiceofarma

    have a visual bug in sky

    Thanks mate I uses that mod before, see my first photo in my first post, the effect is like a dome! but after I used UI corrections mod, something like second photo happened. anyway let me do what you said about MCC mod, and rpt files are being produced by default, isn't? so I'm going to try that.
  10. voiceofarma

    have a visual bug in sky

    thanks mate but anyway it's not like a feature for me, it's became like a dirt effect on screen borders.
  11. voiceofarma

    have a visual bug in sky

    yes I checked my other games like arma 2, arma 2 OA and spinter cell blacklist with high video settings, no issues there.
  12. voiceofarma

    HACKED? Weapon shaking

    Hi dude also me, I was playing in a server then a visual bug appeared and tomorrow when I opened editor and any other places, still had same issue, even reinstalling game didn't fix it. http://forums.bistudio.com/showthread.php?t=187611
  13. voiceofarma

    have a visual bug in sky

    Thanks to @LSD_Timewarp82 for uploading his data_f.pbo file but still same issue:( maybe I should call AMD too? my video card is HD 7770.
  14. voiceofarma

    have a visual bug in sky

    thanks alot mate for your great help, but I just reinstalled whole game again from steam, so how can this happens? anyway what you suggest to me to do with that file?
  15. voiceofarma

    have a visual bug in sky

    seems when sun is in sky this issue is more visible and in cloudy sky no issue! I thinks it's bug.
  16. voiceofarma

    have a visual bug in sky

    thanks for reply, reinstall windows, game, anything, surely no mod, only in arma 3 not any other games which need high tech system than arma 3. I'm not so expert about hardware so what is TBH and what you suggest? really thanks for your reply
  17. voiceofarma

    have a visual bug in sky

    Dammit even formatting and reinstalling whole windows didn't fix it!
  18. voiceofarma

    have a visual bug in sky

    any idea and help would be appreciate as I'm really weird with it.
  19. voiceofarma

    [SP] In Our Time (Campaign) v1.05

    thanks a lot but if that's a sequel to "in our times" campaign why you just created it separately? and if not so you won't continue "in our times" story? thanks
  20. that's better, thanks.
  21. voiceofarma

    Suggestion about AI for future ArmA games

    A thread about AI was badly needed, but more than AI issues you said, the AI driving is more matter, as it's so buggy and make missions feeling to the worst possible.
  22. voiceofarma

    White MX rifles (winter camo!)

    nice color and texture.
  23. HAFM helicopters mod's AI doesn't work, if you use that for your mod so no AI function!
  24. voiceofarma

    FDFmod 1.0

    hi and thanks for this great mod but sp and mp missions are not in playwithsix version, in the zipped files there are 3 sp mission, can you please give us a link or add them to playwithsix version so we update and use them? thanks
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