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sergo_ru42

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Posts posted by sergo_ru42


  1. они оригиналу dap 1.3.0 пропиÑали ему Ñвои ключи ! и обозвали его 1.3.0.1 на Ñтом и вÑÑ Ñ€Ð°Ð±Ð¾Ñ‚Ð° )) ну и бонуÑом намальÑк ÐºÑ€Ð¸Ð·Ð¸Ñ Ð¿Ð¾Ð»Ð¾Ð¶Ð¸Ð»Ð¸


  2. база данных работает хорошо без Ñбоев уже как 8 дней у Ð½Ð°Ñ Ð½Ð° Ñервере Ñтим ! а черный Ñкран и надпиÑÑŒ "stalker" да бывает но в оÑновном при заходе Ñ Ð½Ð¾Ð²Ñ‹Ð¼ ником , перезаход помогает)


  3. I just made more tests and found out there is a bug. Thank you for testing, I will fix it asap.

    ---------- Post added at 17:20 ---------- Previous post was at 17:13 ----------

    Was it a dedicated server or not?

    Да был выделенный Ñервер! в cfg Ñервера при таком параметре persistent = 1; труп игрока оÑтаетÑÑ Ð² положении в котором был отÑоединен от Ñервера но Ñто не Ñтрашно! при persistent = 0; нормальный труп оÑтаетÑÑ :) миÑÑию и пбо Ñ Ð½Ðµ трогал!


  4. > It remains only to find out how to set it up ...

    No need for this. I've made this database exclusively for stalker-mod, so it's already set up. If you're a server you just rewrite the files from @STALKER folder, add mission file from the "mission" folder, and put STALKER-DB.dll and access.ac to your arma 2 folder. After that, you can make a server with my mission and just play it. All players and vehicles info will be saved to the stalkerdata-main.sdb file in your arma2 folder. When player connects to your server, he will be loaded from the spoken stalkerdata-main.sdb file. I'm not good in english and can't speak clearly, but, again, you dont have to do anything, everything is set up and automated. Just install the mod and start a server.

    вот что пишет в stalkerdata-main ["Error: No vehicle",[6465.96,10742.3,0],352.16,[0,0,0,0],0,0,600,0,0,[[["gms_CZ584",1],["Binocular",1] и не ÑохранÑетÑÑ Ð»ÑƒÑ‚, при каждом реÑпе поÑтоÑнно Ñтартовый лут и деньги(
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