Hey all,
I am curious towards the possibility to remove RVMats and replacing the texture on a set of faces on a model?
As an example,
I am trying to make a road cone that has a light on the top, When the light turns on, the Texture is set to yellow and the RVMat is set to a bright yellow as well to make a better effect at night, Then when the light is off, The RVMat is taken away and the Texture is set to a texture of an inactive light.
Would this kind of thing be possible? If so It really is beyond me, I would just like to know if and possibly how you can do this?
Thank you in advance for any replies.