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Caelyth

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Everything posted by Caelyth

  1. Hello! I'm having a problem since yesterday and I'm really struggling with it, I think it may be related to http://feedback.arma3.com/view.php?id=15298, but I'm unsure about this and there has been no fix working for stable for this problem. (I have been searching since 8 hours now, so this is why I'm posting here, so yes, i did try a few things before deciding to anno you guys with it) Basically I have custom gear scripts on my mission that run once a player joins the server, or respawns. However they seem to be globally executed, whenever a player spawns EVERYONE has their helmet and vest removed, sometimes the weapon is replaced with the one the player has when spawning...really weird stuff. I'm thinking it might be a problem with the removeVest/removeHeadgear commands, and I was wondering if anyone can reproduce this problem and/or has a solution? Init line of unit: null = [this] execVM "gear\custom1.SQF"; this addeventhandler ["respawn","_this execVM 'gear\custom1.SQF'"];" Loadout: waitUntil {!isNull player}; //to prevent MP / JIP issues _unit = _this select 0; removeAllWeapons _unit; removeHeadgear _unit; removeVest _unit; removeUniform _unit; removeBackpack _unit; _unit removeWeapon "NVGoggles"; _unit addUniform "DELTA_uniform_highlander"; _unit addHeadgear "H_Watchcap_blk"; _unit addWeapon "hgun_Rook40_F"; _unit addMagazine "16Rnd_9x21_Mag"; _unit addMagazine "16Rnd_9x21_Mag"; _unit addWeapon "ACC_Beryl_08_des"; _unit addPrimaryWeaponItem "FHQ_optic_HWS_G33_tan"; _unit addPrimaryWeaponItem "FHQ_acc_ANPEQ15"; _unit addWeapon "itemcTab"; if(true) exitWith{}; The uniform used is from this mod: http://www.armaholic.com/page.php?id=24775 Accesories are FHQ, cTab is from, well, cTab if that is of relevance. The only additional script running is far_revive, and I tested it without it and it changed nothing. The problem with this is that reproducing only works with 2 or more players on a dedicated server, if somoene wants to see the problem himself I can setup the server to test.
  2. BEAKSBY, if you get the files you wanted would you mind sharing them? I would be interested in the icons aswell :3
  3. I can verify that 3.12 definately works, but some people seem to have trouble on 3.13 while some don't...very strange yet again, not entirely sure about that though, but yeah, I'd recommend sticking with 3.12 or lower.
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