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A3C Bohun

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  1. Greetings. I'm currently working on Warsaw Uprising mission (IronFront) and I'm struggling with teleporting mechanism. Basicly, I created system of sewer tunnels wich players can move through all around the city. I placed manhole and added Action with bool_Action system. After activating Action on object (manhole) player is teleported to sewer system (invisible helipad named TpOut1). How can I force trigger to teleport only that specific player who acctivated trigger by bool_action (Interaction - Enter sewers)? When I use "player setPosATL (getPosATL OutTp01);" it's teleporting every player at once (wich is pretty obvious). I need to teleport only that specific player who used Interaction - Enter Sewers on Object (manhole). Any feedback would be appreciated. Best regards Bohun
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