Greetings.
I'm currently working on Warsaw Uprising mission (IronFront) and I'm struggling with teleporting mechanism.
Basicly, I created system of sewer tunnels wich players can move through all around the city.
I placed manhole and added Action with bool_Action system. After activating Action on object (manhole) player is teleported to sewer system (invisible helipad named TpOut1).
How can I force trigger to teleport only that specific player who acctivated trigger by bool_action (Interaction - Enter sewers)? When I use "player setPosATL (getPosATL OutTp01);" it's teleporting every player at once (wich is pretty obvious).
I need to teleport only that specific player who used Interaction - Enter Sewers on Object (manhole).
Any feedback would be appreciated.
Best regards
Bohun