[BWC] Westen
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10 GoodAbout [BWC] Westen
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Black Widow Company is always recruiting new members. The Company was started over 10 years ago by a group of U.S. military veterans, and we still have many active-duty and prior-service members. We try to strike a balance between realism and fun leaning more towards the former; I've been in both milsim and casual groups, but I think BWC has gotten the best of both worlds. We run missions using an experienced Zeus/MCC operator cadre with anywhere from a squad to a platoon of people, with operations happening almost every night. Currently we are in the midst of the Operation Occupational Hazard campaign, in which NATO coalition forces are battling an Afghan insurgency. We also have lots of specialized training courses, so if you're feeling a bit rusty from your OFP days we can get you up to speed. Feel free to PM me for more info or submit an application at www.the-bwc.com. If BWC isn't what you're looking for, take a look at the Squads and Fanpages section of the forums. There are a lot of groups there and you'll probably be able to find something that works for you.
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The Username Change/Merge Thread
[BWC] Westen replied to Placebo's topic in BOHEMIA INTERACTIVE: Web-Pages
I got my name changed a while ago, but for some reason the capitalization was not included. Can I get my name capitalized properly so it looks like [bWC] Westen? Also, this is my old account: 160thSOAR. I believe when the new forum integration system went live a while back I made a new account. Is there any way I could get that account merged with this one? Thank you! -
Make a Handgun go to Launcher Slot
[BWC] Westen replied to sargken's topic in ARMA 3 - QUESTIONS & ANSWERS
To answer your question more directly, you cannot place a handgun in the launcher slot. If it will fit in your uniform, vest, or backpack you can store it there. -
"Opening up Arma 3 to paid user-made content" - How?
[BWC] Westen replied to gammadust's topic in ARMA 3 - GENERAL
I never want to see mods become paid content. The MANW contest already did bad things in terms of eliminating a lot of collaboration between modders and we saw that as soon as it ended, great things like ACE3 began to appear from different mod-makers cooperating. Making mods purchasable will only further fracture the community and make it even more difficult for new players to get into ArmA3 milsim. -
I have a couple of issues. The UH-1H, and possibly other variants, have main rotor blades that can withstand multiple impacts from hard objects like telephone poles without taking any damage. Pressing the "eject" button sends occupants upwards into the rotor blades, destroying them. Finally, the AH-1W Super Cobra has no armor on its glass, which can be penetrated by even 9mm bullets. The AH-1W should have glass that is armored against small arms fire.
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The Black Widow Company is a military-style group that has been around for over 10 years playing many different games. We stood up our ArmA3 division about 2 years ago, and now we regularly field an infantry platoon with supporting elements. All of our missions are made dynamically with MCC/Zeus and we're always interested in new people. We run operations at least twice a week, and usually far more often than that. If you're looking to make missions, anyone can run an operation after they take an hour-long training course to learn how to use our operation website. Check us out at http://www.the-bwc.com!
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The Username Change/Merge Thread
[BWC] Westen replied to Placebo's topic in BOHEMIA INTERACTIVE: Web-Pages
Please change my name to [bWC] Westen. Thanks! -
Professional live Zeus mission making
[BWC] Westen replied to SparkZ's topic in ARMA 3 - MULTIPLAYER
The group I run with, the Black Widow Company, doesn't use a public server, but almost all of our missions are run by an MCC/Zeus controller and we're looking for folks to run more operations. I'm not sure if you're interested in joining an ArmA3 group, but if you are, I might have something for you. Let me know and I can give you some more info. -
If it helps at all, whenever I try to load one of the pistols in the arsenal, I get an error saying "No entry: 'Config.bin/CfgWeapons/RH_M9/Single.StandardSound'."
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The hotfix for the new sound system? I tried that and replaced the old .pbo's in the mod with the new ones from the hotfix. It didn't help.
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I just downloaded this pistol pack. The models look great, but for some reason none of the sounds work. I have disabled all of my other mods and still no fix. Any ideas as to what could be going wrong?
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I really like the new MRAP's. They've finally been made very hard to take out with small arms fire, which is exactly what they're built to do in real life. I agree that it should probably take fewer .50 cal bullets to take out the windows, but if anything the number of 7.62mm rounds should be increased. The new tires are great, they don't explode when I come just a few inches off the ground any more. The offroad pickup needs some work on its tires still. They explode way too easily when you're driving it hard through hilly terrain.