Indie19
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Terrain Builder does not load my project
Indie19 replied to Indie19's topic in ARMA 3 - BI TOOLS - TROUBLESHOOTING
Thank you very much -
Terrain Builder does not load my project
Indie19 posted a topic in ARMA 3 - BI TOOLS - TROUBLESHOOTING
Hello, i need some help Terrain builder until Tuesday worked well and I had success with my map, but yesterday I could not get my proekt.Do still can not solve this problem ===================================================================== == D:\ProgramFiles\Steam\SteamApps\common\Arma 3 Tools\TerrainBuilder\TerrainBuilder.exe == "D:\ProgramFiles\Steam\SteamApps\common\Arma 3 Tools\TerrainBuilder\TerrainBuilder.exe" Exe timestamp: 2014/04/23 11:40:57 Current time: 2014/04/23 16:34:44 Type: Public Version: 7038 ===================================================================== Application initialization finished. Debugger info - Unhandled exception. ======================================================= ------------------------------------------------------- Exception code: C0000005 ACCESS_VIOLATION at 690A1EEB Version 0.00.7038 Fault time: 2014/04/23 16:35:25 Fault address: 690A1EEB 01:00010EEB C:\Windows\WinSxS\x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.6195_none_d09154e044272b9a\MSVCR80.dll Prev. code bytes: 75 08 A1 FC 1D 12 69 89 45 DC 8B 45 DC EB 07 49 Fault code bytes: 80 38 00 74 05 40 3B CE 75 F5 2B 45 DC 89 45 D8 Registers: EAX:000038D2 EBX:00A165BC ECX:7FFFFFFE EDX:00289E73 ESI:00000000 EDI:000038D2 CS:EIP:0023:690A1EEB SS:ESP:002B:00289BC8 EBP:00289C54 DS:002B ES:002B FS:0053 GS:002B Flags:00210202 ======================================================= Call stack: Stack 00289BC8 0028FC70 Debugger info - Applying offset 61d6e0 to mapfile mapfile: D:\ProgramFiles\Steam\SteamApps\common\Arma 3 Tools\TerrainBuilder\TerrainBuilder.map (empty 1) Debugger info - Generating minidump please wait. note: Minidump has been generated into the file Logs\TerrainBuilder_2014-04-23_16-34-43.mdmp -
Prepare P:Drive not working, cannot find registry key or value error.
Indie19 replied to Juhansson's topic in ARMA 3 - BI TOOLS - TROUBLESHOOTING
No. It's working, but terrain builder don't want load my project -
Prepare P:Drive not working, cannot find registry key or value error.
Indie19 replied to Juhansson's topic in ARMA 3 - BI TOOLS - TROUBLESHOOTING
Windows 7 x64 but it worked well until Tuesday, now will not load project in terrain builder -
Prepare P:Drive not working, cannot find registry key or value error.
Indie19 replied to Juhansson's topic in ARMA 3 - BI TOOLS - TROUBLESHOOTING
Hello, I have the same problem, and these are my results ------------------------------------------------ Scan Arma 3 Tools folder [23.04.2014 11-49-15,08] ------------------------------------------------ "!(p:)" ’®¬ Ñž Ð³Ð±Ð²Ð°Â®Â©Ð±Ð²ÑžÒ D ЬÒÒв ¬ÒвЄг Disk ‘ÒаЩ***л© ***®¬Òа ⮬***: ECFF-D378 ‘®¤Òа¦ÐÂ¬Â®Ò Ð‡***ЇЄРD:\ProgramFiles\Steam\SteamApps\common\Arma 3 Tools 23.04.2014 11:48 <DIR> BUILTIN\Ђ¤¬Ð***Ðбва***в®ал . 23.04.2014 11:48 <DIR> BUILTIN\Ђ¤¬Ð***Ðбва***в®ал .. 23.04.2014 11:40 <DIR> _COMMO~1 BUILTIN\Ђ¤¬Ð***Ðбва***в®ал _CommonRedist 22.04.2014 15:17 <DIR> BUILTIN\Ђ¤¬Ð***Ðбва***в®ал A3 22.04.2014 20:42 <DIR> BUILTIN\Ђ¤¬Ð***Ðбва***в®ал abc 23.04.2014 11:40 <DIR> BUILTIN\Ђ¤¬Ð***Ðбва***в®ал Audio 23.04.2014 11:40 <DIR> BUILTIN\Ђ¤¬Ð***Ðбва***в®ал BankRev 23.04.2014 11:40 <DIR> BUILTIN\Ђ¤¬Ð***Ðбва***в®ал Binarize 23.04.2014 11:40 <DIR> BUILTIN\Ђ¤¬Ð***Ðбва***в®ал BinMake 22.04.2014 15:41 <DIR> BUILTIN\Ђ¤¬Ð***Ðбва***в®ал Buldozer 23.04.2014 11:40 <DIR> CFGCON~1 BUILTIN\Ђ¤¬Ð***Ðбва***в®ал CfgConvert 23.04.2014 11:40 <DIR> CFGCON~2 BUILTIN\Ђ¤¬Ð***Ðбва***в®ал CfgConvertFilechng 23.04.2014 11:40 <DIR> DSSIGN~1 BUILTIN\Ђ¤¬Ð***Ðбва***в®ал DSSignFile 23.04.2014 11:40 <DIR> BUILTIN\Ђ¤¬Ð***Ðбва***в®ал FBXToRTM 23.04.2014 11:40 <DIR> BUILTIN\Ђ¤¬Ð***Ðбва***в®ал FileBank 23.04.2014 11:40 <DIR> FONTTO~1 BUILTIN\Ђ¤¬Ð***Ðбва***в®ал FontToTGA 23.04.2014 11:40 <DIR> IMAGET~1 BUILTIN\Ђ¤¬Ð***Ðбва***в®ал ImageToPAA 23.04.2014 11:40 <DIR> OBJECT~1 BUILTIN\Ђ¤¬Ð***Ðбва***в®ал ObjectBuilder 23.04.2014 11:40 <DIR> RENDER~1 BUILTIN\Ђ¤¬Ð***Ðбва***в®ал RenderWorlds 23.04.2014 11:41 <DIR> SAMPLE~1 BUILTIN\Ђ¤¬Ð***Ðбва***в®ал Samples_F 21.04.2014 10:47 <DIR> BUILTIN\Ђ¤¬Ð***Ðбва***в®ал scripts 23.04.2014 11:41 <DIR> TERRAI~1 BUILTIN\Ђ¤¬Ð***Ðбва***в®ал TerrainBuilder 23.04.2014 11:40 264Ñ864 ADDONB~1.EXE BUILTIN\Ђ¤¬Ð***Ðбва***в®ал AddonBuilder.exe 21.04.2014 19:12 6Ñ037 ARMA3T~1.BAT BUILTIN\Ђ¤¬Ð***Ðбва***в®ал Arma3Tools_diag_retail.bat 21.04.2014 19:16 334 ARMA3T~1.TXT BUILTIN\Ђ¤¬Ð***Ðбва***в®ал Arma3Tools_diag_retail.txt 23.04.2014 11:40 4Ñ921 BUILTIN\Ђ¤¬Ð***Ðбва***в®ал Binmake.bat 21.04.2014 12:01 665 BUILTIN\Ђ¤¬Ð***Ðбва***в®ал buldozer.lnk 30.03.2014 18:35 125Ñ622Ñ062 BUILTIN\Ђ¤¬Ð***Ðбва***в®ал Cimbia.rar 23.04.2014 11:47 7Ñ653 BUILTIN\Ђ¤¬Ð***Ðбва***в®ал DevP.bat 23.04.2014 11:48 5Ñ600 BUILTIN\Ђ¤¬Ð***Ðбва***в®ал devP.rpt 21.03.2014 15:19 352Ñ256 BUILTIN\Ђ¤¬Ð***Ðбва***в®ал ijl15.dll 23.04.2014 11:40 2Ñ656 INSTAL~1.VDF BUILTIN\Ђ¤¬Ð***Ðбва***в®ал installscript.vdf 23.04.2014 11:40 3Ñ140 BUILTIN\Ђ¤¬Ð***Ðбва***в®ал mapdisk.bat 23.04.2014 11:40 205 BUILTIN\Ђ¤¬Ð***Ðбва***в®ал mapdisk.txt 23.04.2014 11:40 4Ñ393 MAPFOL~1.BAT BUILTIN\Ђ¤¬Ð***Ðбва***в®ал mapfolders.bat 23.04.2014 11:40 214 MAPFOL~1.TXT BUILTIN\Ђ¤¬Ð***Ðбва***в®ал mapfolders.txt 21.03.2014 15:19 773Ñ968 BUILTIN\Ђ¤¬Ð***Ðбва***в®ал msvcr100.dll 21.03.2014 15:19 1Ñ838Ñ912 PHYSX3~1.DLL BUILTIN\Ђ¤¬Ð***Ðбва***в®ал PhysX3_x86.dll 21.03.2014 15:19 1Ñ227Ñ584 PHYSX3~2.DLL BUILTIN\Ђ¤¬Ð***Ðбва***в®ал PhysX3Common_x86.dll 21.03.2014 15:19 343Ñ872 PHYSX3~3.DLL BUILTIN\Ђ¤¬Ð***Ðбва***в®ал PhysX3Cooking_x86.dll 21.03.2014 15:19 1Ñ507Ñ648 PHYSX3~4.DLL BUILTIN\Ђ¤¬Ð***Ðбва***в®ал PhysX3Gpu_x86.dll 23.04.2014 11:40 170 BUILTIN\Ђ¤¬Ð***Ðбва***в®ал readme.txt 01.04.2014 15:57 57Ñ298Ñ939 SAMPLE~1.RAR BUILTIN\Ђ¤¬Ð***Ðбва***в®ал sampleMapA3.rar 23.04.2014 11:40 629 BUILTIN\Ђ¤¬Ð***Ðбва***в®ал settings.ini 21.03.2014 15:19 2Ñ895Ñ272 BUILTIN\Ђ¤¬Ð***Ðбва***в®ал Steam.dll 23.04.2014 11:40 104Ñ872 STEAM_~1.DLL BUILTIN\Ђ¤¬Ð***Ðбва***в®ал steam_api.dll 21.03.2014 16:29 2Ñ100 STEAM_~1.INI BUILTIN\Ђ¤¬Ð***Ðбва***в®ал steam_api.ini 23.04.2014 11:48 8 STEAM_~1.TXT BUILTIN\Ђ¤¬Ð***Ðбва***в®ал steam_appid.txt 21.03.2014 15:19 8Ñ630Ñ696 STEAMC~1.DLL BUILTIN\Ђ¤¬Ð***Ðбва***в®ал steamclient.dll 21.03.2014 15:19 261Ñ032 BUILTIN\Ђ¤¬Ð***Ðбва***в®ал tier0_s.dll 21.03.2014 15:19 236Ñ456 VSTDLI~1.DLL BUILTIN\Ђ¤¬Ð***Ðбва***в®ал vstdlib_s.dll 29 д***©«®ў 201Ñ397Ñ158 ÐŽ***©в 22 Ї***Ї®Є 126Ñ178Ñ652Ñ160 ÐŽ***©в бў®Ў®¤***® ------------------------------------------------ End of Section [23.04.2014 11-49-15,12] ------------------------------------------------ ------------------------------------------------ Looking for HKCR entries [23.04.2014 11-49-15,13] ------------------------------------------------ HKEY_CLASSES_ROOT\.xml (Ї® 㬮«з******Ðо) REG_SZ xmlfile Content Type REG_SZ text/xml PerceivedType REG_SZ text HKEY_CLASSES_ROOT\.xml\OpenWithList HKEY_CLASSES_ROOT\.xml\OpenWithList\winword.exe (Ї® 㬮«з******Ðо) REG_SZ HKEY_CLASSES_ROOT\.xml\PersistentHandler (Ї® 㬮«з******Ðо) REG_SZ {7E9D8D44-6926-426F-AA2B-217A819A5CCE} HKEY_CLASSES_ROOT\.sqs (Ї® 㬮«з******Ðо) REG_SZ sqs_auto_file HKEY_CLASSES_ROOT\.ext\PersistentHandler (Ї® 㬮«з******Ðо) REG_SZ {5e941d80-bf96-11cd-b579-08002b30bfeb} HKEY_CLASSES_ROOT\.hpp (Ї® 㬮«з******Ðо) REG_SZ hpp_auto_file PerceivedType REG_SZ text HKEY_CLASSES_ROOT\.hpp\PersistentHandler (Ї® 㬮«з******Ðо) REG_SZ {5e941d80-bf96-11cd-b579-08002b30bfeb} HKEY_CLASSES_ROOT\.cpp (Ї® 㬮«з******Ðо) REG_SZ cpp_auto_file PerceivedType REG_SZ text HKEY_CLASSES_ROOT\.cpp\PersistentHandler (Ї® 㬮«з******Ðо) REG_SZ {5e941d80-bf96-11cd-b579-08002b30bfeb} HKEY_CLASSES_ROOT\.paa (Ї® 㬮«з******Ðо) REG_SZ PAA_auto_file HKEY_CLASSES_ROOT\.p3d (Ї® 㬮«з******Ðо) REG_SZ P3D_auto_file HKEY_CLASSES_ROOT\.pbo (Ї® 㬮«з******Ðо) REG_SZ pbo_auto_file HKEY_CLASSES_ROOT\.pbo\DefaultIcon (Ї® 㬮«з******Ðо) REG_SZ C:\Windows\Temp\Rar$EXa0.531\cpbo\cpbo.exe,0 HKEY_CLASSES_ROOT\.pbo\shell HKEY_CLASSES_ROOT\.pbo\shell\Extract HKEY_CLASSES_ROOT\.pbo\shell\Extract\command (Ї® 㬮«з******Ðо) REG_SZ "C:\Windows\Temp\Rar$EXa0.531\cpbo\cpbo.exe" -e "%1" HKEY_CLASSES_ROOT\.pbo\shell\extract PBO... HKEY_CLASSES_ROOT\.pbo\shell\extract PBO...\command (Ї® 㬮«з******Ðо) REG_SZ "C:\Windows\Temp\Rar$EXa0.531\cpbo\cpbo.exe" -gui -e "%1" ------------------------------------------------ End of Section [23.04.2014 11-49-15,58] ------------------------------------------------ ------------------------------------------------ Looking for Arma 3 node [23.04.2014 11-49-15,59] ------------------------------------------------ steam_v64_path="D:\ProgramFiles\Steam\steamapps\common\Arma 3" ------------------------------------------------ End of Section [23.04.2014 11-49-15,71] ------------------------------------------------ ------------------------------------------------ Looking for Arma 3 tools node [23.04.2014 11-49-15,72] ------------------------------------------------ HKEY_CURRENT_USER\Software\bohemia interactive\AddonBuilder DestPATH REG_SZ P:\abc SourcePATH REG_SZ p:\abc TempPATH REG_SZ C:\Windows\Temp\ White list REG_SZ *.pac;*.paa;*.rtm;*.sqf;*.sqs;*.bikb;*.fsm;*.wss;*.ogg;*.wav;*.fxy;*.csv;*.html;*.lip;*.txt;*.wrp;*.bisurf;*.rvmat Addon prefix REG_SZ Signature file REG_SZ Use signatures REG_SZ 0 Force Binarize REG_SZ 1 Clear temp REG_SZ 1 Use addon prefix REG_SZ 1 Using project REG_SZ 0 Create log REG_SZ 1 HKEY_CURRENT_USER\Software\bohemia interactive\Arma 3 Player Name REG_SZ ђшђшђш HKEY_CURRENT_USER\Software\bohemia interactive\binarize path REG_SZ D:\ProgramFiles\Steam\steamapps\common\Arma 3 Tools\Binarize exe REG_SZ Binarize.exe HKEY_CURRENT_USER\Software\bohemia interactive\binmake path REG_SZ D:\ProgramFiles\Steam\steamapps\common\Arma 3 Tools\BinMake HKEY_CURRENT_USER\Software\bohemia interactive\cfgconvert path REG_SZ D:\ProgramFiles\Steam\steamapps\common\Arma 3 Tools\CfgConvert exe REG_SZ CfgConvert.exe HKEY_CURRENT_USER\Software\bohemia interactive\dscreatekey path REG_SZ D:\ProgramFiles\Steam\steamapps\common\Arma 3 Tools\dsSignFile exe REG_SZ dsCreateKey.exe HKEY_CURRENT_USER\Software\bohemia interactive\dssignfile path REG_SZ D:\ProgramFiles\Steam\steamapps\common\Arma 3 Tools\dsSignFile exe REG_SZ dsSignFile.exe HKEY_CURRENT_USER\Software\bohemia interactive\filebank path REG_SZ D:\ProgramFiles\Steam\steamapps\common\Arma 3 Tools\FileBank exe REG_SZ FileBank.exe HKEY_CURRENT_USER\Software\bohemia interactive\fonttotga path REG_SZ D:\ProgramFiles\Steam\steamapps\common\Arma 3 Tools\FontToTGA HKEY_CURRENT_USER\Software\bohemia interactive\imagetopaa path REG_SZ D:\ProgramFiles\Steam\steamapps\common\Arma 3 Tools\ImageToPAA configpath REG_SZ D:\ProgramFiles\Steam\steamapps\common\Arma 3 Tools\ImageToPAA\TexConvert.cfg tool REG_SZ D:\ProgramFiles\Steam\steamapps\common\Arma 3 Tools\ImageToPAA\ImageToPAA.exe HKEY_CURRENT_USER\Software\bohemia interactive\MAT HKEY_CURRENT_USER\Software\bohemia interactive\MAT\Options HKEY_CURRENT_USER\Software\bohemia interactive\ModelConfigEditor HKEY_CURRENT_USER\Software\bohemia interactive\ModelConfigEditor\Editor HKEY_CURRENT_USER\Software\bohemia interactive\Object Builder HKEY_CURRENT_USER\Software\bohemia interactive\Object Builder\BarSizes MainFrame REG_BINARY 2C0000000000000001000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF4B0000004B0000004C04000060020000 32852 REG_BINARY C80000001D000000 33087 REG_BINARY 7B0000001D000000 32771 REG_BINARY A0000000A1000000 33286 REG_BINARY A000000090010000 33172 REG_BINARY A00000005E000000 32775 REG_BINARY A00000002B010000 33442 REG_BINARY 08010000BE000000 33040 REG_BINARY A000000082000000 32877 REG_BINARY A00000009A000000 32860 REG_BINARY A000000087000000 32835 REG_BINARY A000000087000000 HKEY_CURRENT_USER\Software\bohemia interactive\Object Builder\CConfig FirstRun REG_DWORD 0x1 %External Viewer REG_SZ \DLL Folder REG_SZ D:\ProgramFiles\Steam\steamapps\common\Arma 3 Tools\ObjectBuilder \Path for textures REG_SZ SSource Safe Database REG_SZ #Allow non-linear mapping (for background textures) REG_SZ #View background LOD REG_SZ #View bgrnd LOD in 3D Preview REG_SZ 0Prev anim frame REG_SZ #Start in four views REG_SZ #View normals REG_SZ #Start viewer during startup time REG_SZ #Manual update viewer REG_SZ 0Translate step (/100) REG_SZ 0Rotate step REG_SZ 0Scale step REG_SZ 0Save object after actions: REG_SZ 0Save object each min: REG_SZ $Backup filename REG_SZ #Show background LOD in UV (by default) REG_SZ \Folder to animations REG_SZ CBackgroun Color REG_SZ 0Texture render memory(KB) REG_SZ \Path for "Save to server" REG_SZ \Last Open Folder REG_SZ D:\modeli\Bognyk\ \Last SaveAs Folder REG_SZ \Last Send folder REG_SZ \Last Merge Folder REG_SZ \User Script Path REG_SZ #Tablet support REG_SZ #Disable Center to pin in Buldozer REG_SZ $Center of animation REG_SZ #Don't try reload textures with errors. REG_SZ 0Lod bias (x10) REG_SZ #Smart Normals REG_SZ %Script editor REG_SZ $Script additional library paths REG_SZ #Fast Textures REG_SZ #Disable R/O warning REG_SZ #Autoconvert GIF & TGA textures REG_SZ $Animation Skeleton (for loading binarized animations only, in format p:\ca\model.cfg[OFP2_ManSkeleton]) REG_SZ HKEY_CURRENT_USER\Software\bohemia interactive\Object Builder\ExternalViewer HKEY_CURRENT_USER\Software\bohemia interactive\Object Builder\HistoryPaths Path00 REG_SZ D:\modeli\Bognyk HKEY_CURRENT_USER\Software\bohemia interactive\Object Builder\Hotkeys HKEY_CURRENT_USER\Software\bohemia interactive\Object Builder\MainFrame-Bar0 BarID REG_DWORD 0xe800 XPos REG_DWORD 0xfffffffe YPos REG_DWORD 0xfffffffe Docking REG_DWORD 0x1 MRUDockID REG_DWORD 0x0 MRUDockLeftPos REG_DWORD 0x0 MRUDockTopPos REG_DWORD 0x0 MRUDockRightPos REG_DWORD 0x11d MRUDockBottomPos REG_DWORD 0x1e MRUFloatStyle REG_DWORD 0x2004 MRUFloatXPos REG_DWORD 0x80000000 MRUFloatYPos REG_DWORD 0x0 HKEY_CURRENT_USER\Software\bohemia interactive\Object Builder\MainFrame-Bar1 BarID REG_DWORD 0xe801 HKEY_CURRENT_USER\Software\bohemia interactive\Object Builder\MainFrame-Bar10 BarID REG_DWORD 0x843e XPos REG_DWORD 0x1d8 YPos REG_DWORD 0xfffffffe Docking REG_DWORD 0x1 MRUDockID REG_DWORD 0x0 MRUDockLeftPos REG_DWORD 0x1d8 MRUDockTopPos REG_DWORD 0x0 MRUDockRightPos REG_DWORD 0x2af MRUDockBottomPos REG_DWORD 0x169 MRUFloatStyle REG_DWORD 0x4 MRUFloatXPos REG_DWORD 0x80000000 MRUFloatYPos REG_DWORD 0x0 HKEY_CURRENT_USER\Software\bohemia interactive\Object Builder\MainFrame-Bar11 BarID REG_DWORD 0x812b Visible REG_DWORD 0x0 XPos REG_DWORD 0xfffffffe YPos REG_DWORD 0xfffffffe Docking REG_DWORD 0x1 MRUDockID REG_DWORD 0x0 MRUDockLeftPos REG_DWORD 0x0 MRUDockTopPos REG_DWORD 0x0 MRUDockRightPos REG_DWORD 0x0 MRUDockBottomPos REG_DWORD 0x0 MRUFloatStyle REG_DWORD 0x4 MRUFloatXPos REG_DWORD 0x80000000 MRUFloatYPos REG_DWORD 0x0 HKEY_CURRENT_USER\Software\bohemia interactive\Object Builder\MainFrame-Bar12 BarID REG_DWORD 0x813f XPos REG_DWORD 0x210 YPos REG_DWORD 0x1a Docking REG_DWORD 0x1 MRUDockID REG_DWORD 0x0 MRUDockLeftPos REG_DWORD 0x210 MRUDockTopPos REG_DWORD 0x1a MRUDockRightPos REG_DWORD 0x28b MRUDockBottomPos REG_DWORD 0x37 MRUFloatStyle REG_DWORD 0x2004 MRUFloatXPos REG_DWORD 0x80000000 MRUFloatYPos REG_DWORD 0x0 HKEY_CURRENT_USER\Software\bohemia interactive\Object Builder\MainFrame-Bar13 BarID REG_DWORD 0x815a Visible REG_DWORD 0x0 XPos REG_DWORD 0xfffffffe YPos REG_DWORD 0xfffffffe Docking REG_DWORD 0x1 MRUDockID REG_DWORD 0x0 MRUDockLeftPos REG_DWORD 0x0 MRUDockTopPos REG_DWORD 0x0 MRUDockRightPos REG_DWORD 0x0 MRUDockBottomPos REG_DWORD 0x0 MRUFloatStyle REG_DWORD 0x4 MRUFloatXPos REG_DWORD 0x80000000 MRUFloatYPos REG_DWORD 0x0 HKEY_CURRENT_USER\Software\bohemia interactive\Object Builder\MainFrame-Bar14 BarID REG_DWORD 0x8194 Visible REG_DWORD 0x0 XPos REG_DWORD 0xfffffffe YPos REG_DWORD 0xfffffffe Docking REG_DWORD 0x1 MRUDockID REG_DWORD 0x0 MRUDockLeftPos REG_DWORD 0x0 MRUDockTopPos REG_DWORD 0x0 MRUDockRightPos REG_DWORD 0x0 MRUDockBottomPos REG_DWORD 0x0 MRUFloatStyle REG_DWORD 0x4 MRUFloatXPos REG_DWORD 0x80000000 MRUFloatYPos REG_DWORD 0x0 HKEY_CURRENT_USER\Software\bohemia interactive\Object Builder\MainFrame-Bar15 BarID REG_DWORD 0x82a2 Visible REG_DWORD 0x0 XPos REG_DWORD 0xfffffffe YPos REG_DWORD 0xfffffffe Docking REG_DWORD 0x1 MRUDockID REG_DWORD 0x0 MRUDockLeftPos REG_DWORD 0x0 MRUDockTopPos REG_DWORD 0x0 MRUDockRightPos REG_DWORD 0x0 MRUDockBottomPos REG_DWORD 0x0 MRUFloatStyle REG_DWORD 0x4 MRUFloatXPos REG_DWORD 0x80000000 MRUFloatYPos REG_DWORD 0x0 HKEY_CURRENT_USER\Software\bohemia interactive\Object Builder\MainFrame-Bar16 BarID REG_DWORD 0x8010 XPos REG_DWORD 0xfffffffe YPos REG_DWORD 0x1a Docking REG_DWORD 0x1 MRUDockID REG_DWORD 0x0 MRUDockLeftPos REG_DWORD 0x0 MRUDockTopPos REG_DWORD 0x1a MRUDockRightPos REG_DWORD 0x214 MRUDockBottomPos REG_DWORD 0x38 MRUFloatStyle REG_DWORD 0x2004 MRUFloatXPos REG_DWORD 0x80000000 MRUFloatYPos REG_DWORD 0x0 HKEY_CURRENT_USER\Software\bohemia interactive\Object Builder\MainFrame-Bar17 BarID REG_DWORD 0x8042 XPos REG_DWORD 0x119 YPos REG_DWORD 0xfffffffe Docking REG_DWORD 0x1 MRUDockID REG_DWORD 0x0 MRUDockLeftPos REG_DWORD 0x119 MRUDockTopPos REG_DWORD 0x0 MRUDockRightPos REG_DWORD 0x30b MRUDockBottomPos REG_DWORD 0x1e MRUFloatStyle REG_DWORD 0x2004 MRUFloatXPos REG_DWORD 0x80000000 MRUFloatYPos REG_DWORD 0x0 HKEY_CURRENT_USER\Software\bohemia interactive\Object Builder\MainFrame-Bar18 BarID REG_DWORD 0xa XPos REG_DWORD 0x3b3 YPos REG_DWORD 0xfffffffe Docking REG_DWORD 0x1 MRUDockID REG_DWORD 0x0 MRUDockLeftPos REG_DWORD 0x3b3 MRUDockTopPos REG_DWORD 0x0 MRUDockRightPos REG_DWORD 0x3f3 MRUDockBottomPos REG_DWORD 0x1e MRUFloatStyle REG_DWORD 0x2004 MRUFloatXPos REG_DWORD 0x80000000 MRUFloatYPos REG_DWORD 0x0 HKEY_CURRENT_USER\Software\bohemia interactive\Object Builder\MainFrame-Bar19 BarID REG_DWORD 0x8185 Visible REG_DWORD 0x0 XPos REG_DWORD 0x21c YPos REG_DWORD 0x1a Docking REG_DWORD 0x1 MRUDockID REG_DWORD 0x0 MRUDockLeftPos REG_DWORD 0x0 MRUDockTopPos REG_DWORD 0x0 MRUDockRightPos REG_DWORD 0x0 MRUDockBottomPos REG_DWORD 0x0 MRUFloatStyle REG_DWORD 0x2004 MRUFloatXPos REG_DWORD 0x80000000 MRUFloatYPos REG_DWORD 0x0 HKEY_CURRENT_USER\Software\bohemia interactive\Object Builder\MainFrame-Bar2 BarID REG_DWORD 0x8003 Visible REG_DWORD 0x0 XPos REG_DWORD 0xfffffffe YPos REG_DWORD 0xfffffffe Docking REG_DWORD 0x1 MRUDockID REG_DWORD 0x0 MRUDockLeftPos REG_DWORD 0x0 MRUDockTopPos REG_DWORD 0x0 MRUDockRightPos REG_DWORD 0x0 MRUDockBottomPos REG_DWORD 0x0 MRUFloatStyle REG_DWORD 0x4 MRUFloatXPos REG_DWORD 0x80000000 MRUFloatYPos REG_DWORD 0x0 HKEY_CURRENT_USER\Software\bohemia interactive\Object Builder\MainFrame-Bar20 BarID REG_DWORD 0xe81b Bars REG_DWORD 0xa Bar#0 REG_DWORD 0x0 Bar#1 REG_DWORD 0xe800 Bar#2 REG_DWORD 0x8042 Bar#3 REG_DWORD 0xa Bar#4 REG_DWORD 0x0 Bar#5 REG_DWORD 0x8010 Bar#6 REG_DWORD 0x813f Bar#7 REG_DWORD 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Studio\Oxygen 2 Personal Edition HKEY_CURRENT_USER\Software\Bohemia Interactive Studio\Oxygen 2 Personal Edition\CCONFIG #View background LOD REG_SZ On #View normals REG_SZ On #Smart Normals REG_SZ On #Do not start viewer during startup time REG_SZ On #Show background LOD in UV (by default) REG_SZ On \DLL Folder REG_SZ D:\Program Files (x86)\Oxygen 2 Personal Edition \Path for textures REG_SZ P:\ #View bgrnd LOD in 3D Preview REG_SZ On %External Viewer REG_SZ "p:\buldozer.exe" -window -buldozer -noland HKEY_CURRENT_USER\Software\Bohemia Interactive Studio\texMerge HKEY_CURRENT_USER\Software\Bohemia Interactive Studio\texMerge\CCONFIG HKEY_CURRENT_USER\Software\Bohemia Interactive Studio\texMerge\Recent File List File1 REG_SZ D:\sampleMapA3\sampleMapA3\data\LeavesDead0005_1_S_NRM.png HKEY_CURRENT_USER\Software\Bohemia Interactive Studio\texMerge\Settings HKEY_CURRENT_USER\Software\Bohemia Interactive Studio\texView HKEY_CURRENT_USER\Software\Bohemia Interactive Studio\texView\BARS-Bar0 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REG_DWORD 0x83 Bar#2 REG_DWORD 0x0 HKEY_CURRENT_USER\Software\Bohemia Interactive Studio\texView\BARS-Bar4 BarID REG_DWORD 0xe81e Bars REG_DWORD 0x3 Bar#0 REG_DWORD 0x0 Bar#1 REG_DWORD 0x86 Bar#2 REG_DWORD 0x0 HKEY_CURRENT_USER\Software\Bohemia Interactive Studio\texView\BARS-Summary Bars REG_DWORD 0x5 ScreenCX REG_DWORD 0x556 ScreenCY REG_DWORD 0x300 HKEY_CURRENT_USER\Software\Bohemia Interactive Studio\texView\Recent File List File1 REG_SZ D:\Program Files (x86)\ArmAWork\core\default_co.paa File2 REG_SZ D:\Program Files (x86)\ArmAWork\core\black_co.paa File3 REG_SZ D:\abc\abc_sample\data\layers\s_006_011_lco.paa File4 REG_SZ D:\abc\abc_sample\data\layers\s_010_002_lco.paa HKEY_CURRENT_USER\Software\Bohemia Interactive Studio\texView\Scc HKEY_CURRENT_USER\Software\Bohemia Interactive Studio\texView\Settings HKEY_CURRENT_USER\Software\Bohemia Interactive Studio\texView\View DisplayRGB01 REG_DWORD 0x0 HKEY_CURRENT_USER\Software\Bohemia Interactive Studio\Visitor3 HKEY_CURRENT_USER\Software\Bohemia Interactive Studio\Visitor3\License Agreed REG_DWORD 0x1 HKEY_CURRENT_USER\Software\Bohemia Interactive Studio\Visitor3\ScriptMenu ------------------------------------------------ End of Section [23.04.2014 11-49-15,83] ------------------------------------------------ ------------------------------------------------ Run script with -DEBUG [23.04.2014 11-49-15,84] ------------------------------------------------ в˜*** DevP.bat -DEBUG ЋиÐЎЄ***: ÐŒÒ Ð³Â¤***Òвбп ******©вРгЄ***§*********л© а***§¤Ò« Ð«РЇ***а***¬Òва Ñž аÒÒбваÒ. ЋиÐЎЄ***: ÐŒÒ Ð³Â¤***Òвбп ******©вРгЄ***§*********л© а***§¤Ò« Ð«РЇ***а***¬Òва Ñž аÒÒбваÒ. ЋиÐЎЄ***: ÐŒÒ Ð³Â¤***Òвбп ******©вРгЄ***§*********л© а***§¤Ò« Ð«РЇ***а***¬Òва Ñž аÒÒбваÒ. ЋиÐЎЄ***: ÐŒÒ Ð³Â¤***Òвбп ******©вРгЄ***§*********л© а***§¤Ò« Ð«РЇ***а***¬Òва Ñž аÒÒбваÒ. DEBUG RESULTS Arma 3 path user defined? 0 Arma 3 path is "" ArmAWorkPath path is "D:\ProgramFiles\Steam\steamapps\common\Arma 3 Tools" (Registry value „«п Їа®¤®«¦Ò***Ðп ******¦¬ÐÐ²Ò Â«Ð¾ÐŽÐ³Ð¾ Є«***ÑžÐиг . . . ‡***ÑžÒаиÐвм ўлЇ®«***Ò***ÐÒ Ð‡***ЄÒв***®Ј® д***©«*** [Y(¤***)/N(***Òв)]? ^C в˜*** mapDisk.bat -DEBUG DEBUG RESULTS ArmAWorkPath path user defined? 0 ArmAWorkPath path is "D:\ProgramFiles\Steam\steamapps\common\Arma 3 Tools" „«п Їа®¤®«¦Ò***Ðп ******¦¬ÐÐ²Ò Â«Ð¾ÐŽÐ³Ð¾ Є«***ÑžÐиг . . . в˜*** mapFolders.bat -DEBUG ЋиÐЎЄ***: ÐŒÒ Ð³Â¤***Òвбп ******©вРгЄ***§*********л© а***§¤Ò« Ð«РЇ***а***¬Òва Ñž аÒÒбваÒ. ЋиÐЎЄ***: ÐŒÒ Ð³Â¤***Òвбп ******©вРгЄ***§*********л© а***§¤Ò« Ð«РЇ***а***¬Òва Ñž аÒÒбваÒ. ЋиÐЎЄ***: ÐŒÒ Ð³Â¤***Òвбп ******©вРгЄ***§*********л© а***§¤Ò« Ð«РЇ***а***¬Òва Ñž аÒÒбваÒ. ЋиÐЎЄ***: ÐŒÒ Ð³Â¤***Òвбп ******©вРгЄ***§*********л© а***§¤Ò« Ð«РЇ***а***¬Òва Ñž аÒÒбваÒ. DEBUG RESULTS Arma 3 path user defined? 0 Arma 3 path is "" ArmAWorkPath path user defined? 0 ArmAWorkPath path is "D:\ProgramFiles\Steam\steamapps\common\Arma 3 Tools" TexView path is "/full/path/to/TexView" fsmEditor path is "" Poseidon path is "/full/path/to/Poseidon" „«п Їа®¤®«¦Ò***Ðп ******¦¬ÐÐ²Ò Â«Ð¾ÐŽÐ³Ð¾ Є«***ÑžÐиг . . . ------------------------------------------------ End of Section [23.04.2014 11-49-39,28] ------------------------------------------------ -
#define _ARMA_ //Class config.bin{ class CfgPatches { class Cimbia { units[] = {"Cimbia"}; weapons[] = {}; requiredVersion = 1.0; version = "30/07/2011"; fileName = "Cimbia.pbo"; author = "Indie19n"; }; }; class CfgWorlds { class CAWorld; class Stratis: CAWorld { class Grid; class DefaultClutter; }; class Cimbia: Stratis { cutscenes[] = {}; description = "Cimbia Map"; worldName = "Cimbia\Cimbia\Cimbia.wrp"; startTime = "11:00"; startDate = "07/10/2012"; startWeather = 0.2; startFog = 0.0; forecastWeather = 0.6; forecastFog = 0.0; centerPosition[] = {2560,2560,500}; seagullPos[] = {2560,2560,500}; longitude = 65; latitude = -34; elevationOffset = 2000; envTexture = "A3\Data_f\env_land_ca.tga"; minTreesInForestSquare = 2; minRocksInRockSquare = 2; //newRoadsShape = "\Cimbia\Cimbia\data\roads\roads.shp"; ilsPosition[] = {1024,1024}; ilsDirection[] = {0.5075,0.08,-0.8616}; ilsTaxiIn[] = {}; ilsTaxiOff[] = {}; drawTaxiway = 0; class SecondaryAirports {}; class Sea { seaTexture = "a3\data_f\seatexture_co.paa"; seaMaterial = "#water"; shoreMaterial = "#shore"; shoreFoamMaterial = "#shorefoam"; shoreWetMaterial = "#shorewet"; WaterMapScale = 20; WaterGrid = 50; MaxTide = 0; MaxWave = 0; SeaWaveXScale = "2.0/50"; SeaWaveZScale = "1.0/50"; SeaWaveHScale = 2.0; SeaWaveXDuration = 5000; SeaWaveZDuration = 10000; }; /* class OutsideTerrain { satellite = "Cimbia\Cimbia\Data\s_satout_co.paa"; enableTerrainSynth = 1; class Layers { class Layer0 { nopx = "Cimbia\Cimbia\data\Cimbia_grass_green_nopx.paa"; texture = "Cimbia\Cimbia\data\Cimbia_grass_green_co.paa"; }; }; }; */ class Grid: Grid { offsetX = 0; offsetY = 5120; class Zoom1 { zoomMax = 0.15; format = "XY"; formatX = "000"; formatY = "000"; stepX = 100; stepY = -100; }; class Zoom2 { zoomMax = 0.85; format = "XY"; formatX = "00"; formatY = "00"; stepX = 1000; stepY = -1000; }; class Zoom3 { zoomMax = 1e+030.0; format = "XY"; formatX = "0"; formatY = "0"; stepX = 10000; stepY = -10000; }; }; #include "cfgClutter.hpp" class Names { #include "Cimbia.hpp" }; }; }; class CfgWorldList { class Cimbia{}; }; class CfgMissions { class Cutscenes { }; }; //SURFACES #include "cfgSurfaces.hpp"
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anyone can help me?
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This is it? ===================================================================== == D:\GAMES\ARMA III\arma3.exe == "D:\GAMES\ARMA III\arma3.exe" Exe timestamp: 2014/03/21 16:29:38 Current time: 2014/04/08 18:39:47 Type: Public Branch: Stable Version: 1.14.116216 Allocator: D:\GAMES\ARMA III\dll\tbb4malloc_bi.dll ===================================================================== Cannot open steam_appid.txt file. Will use default ARMA3 steam app id (107410) Updating base class ->Base, by a3\dubbing_radio_f\config.bin/CfgHQIdentities/PAPA_BEAR/ Updating base class ->Base, by a3\dubbing_radio_f\config.bin/CfgHQIdentities/AirBase/ Updating base class ->DefaultWorld, by a3\map_data\config.bin/CfgWorlds/CAWorld/ Updating base class ->Grid, by a3\map_stratis\config.bin/CfgWorlds/Stratis/Grid/ Updating base class ->VScrollbar, by a3\ui_f\config.bin/RscDisplayDebug/Controls/G_Expression/VScrollbar/ Updating base class ->HScrollbar, by a3\ui_f\config.bin/RscDisplayDebug/Controls/G_Expression/HScrollbar/ Updating base class ->RscText, by a3\ui_f\config.bin/RscDisplayCapture/controls/TimeLines/ Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonAverages/ Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonSavePreviousData/ Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonPreviousData/ Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/ Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/ Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/ Updating base class ->RscStandardDisplay, by a3\ui_f\config.bin/RscDisplayControlSchemes/ Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonCancel/ Updating base class RscButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonOK/ Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayFileSelectImage/controls/OverviewPicture/ Updating base class RscShortcutButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayFieldManual/controls/ButtonCancel/ Updating base class RscButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMission/controls/ButtonCancel/ Updating base class RscShortcutButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonOK/ Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonCancel/ Updating base class ->RscSubmenu, by a3\ui_f\config.bin/RscMainMenu/ Cannot update non class from class a3\ui_f\config.bin/RscCallSupport/Items/ Cannot update non class from class a3\ui_f\config.bin/RscRadio/Items/ Updating base class FlagCarrierCore->ZGM_SIGNS_BASIC, by zgm_arma3_terraineditorobjects\config.cpp/CfgVehicles/flagchecked_f/ Updating base class NonStrategic->ZGM_SIGNS_BASIC, by zgm_arma3_terraineditorobjects\config.cpp/CfgVehicles/flagsmall_f/ Updating base class NonStrategic->ZGM_SIGNS_BASIC, by zgm_arma3_terraineditorobjects\config.cpp/CfgVehicles/sign_direction_f/ Updating base class Wall_F->ZGM_SIGNS_BASIC, by zgm_arma3_terraineditorobjects\config.cpp/CfgVehicles/sign_f/ Updating base class ArrowDesk_L_F->ZGM_SIGNS_BASIC, by zgm_arma3_terraineditorobjects\config.cpp/CfgVehicles/arrowdesk_r_f/ Updating base class ArrowDesk_L_F->ZGM_SIGNS_BASIC, by zgm_arma3_terraineditorobjects\config.cpp/CfgVehicles/arrowmarker_r_f/ Updating base class thingX->ZGM_SIGNS_BASIC, by zgm_arma3_terraineditorobjects\config.cpp/CfgVehicles/pole_f/ Updating base class RoadCone_F->ZGM_SIGNS_BASIC, by zgm_arma3_terraineditorobjects\config.cpp/CfgVehicles/roadbarrier_f/ Updating base class RoadCone_L_F->ZGM_SIGNS_BASIC, by zgm_arma3_terraineditorobjects\config.cpp/CfgVehicles/roadbarrier_small_f/ Updating base class thingX->ZGM_SIGNS_BASIC, by zgm_arma3_terraineditorobjects\config.cpp/CfgVehicles/roadcone_f/ Updating base class FloatingStructure_F->ZGM_SIGNS_BASIC, by zgm_arma3_terraineditorobjects\config.cpp/CfgVehicles/roadcone_l_f/ Updating base class Sign_F->ZGM_SIGNS_BASIC, by zgm_arma3_terraineditorobjects\config.cpp/CfgVehicles/tapesign_f/ Updating base class Optics_Commander_02->Optics_Armored, by a3\armor_f_epb\apc_tracked_03\config.bin/Optics_Commander_03/ ragdollHitDmgLimit (0.000000) is lower than minimum (0.010000) and it was set to min. Initializing Steam Manager unable to load subscribed content list. list will be updated from steam unable to load published content list. list will be updated from steam unable to load cached items meta info. save and update functionality will be broken Steam Manager initialized. ==== Loaded addons ==== dta\bin.pbo - unknown dta\core.pbo - 0 dta\languagecore_f.pbo - 64976 D:\GAMES\ARMA III\@Cimbia\addons\cimbia.pbo - unknown D:\GAMES\ARMA III\@Cimbia\addons\zgm_arma3_terraineditorobjects.pbo - unknown addons\a3.pbo - unknown addons\air_f.pbo - 63846 addons\air_f_beta.pbo - 64365 addons\air_f_epb.pbo - 64365 addons\air_f_epc.pbo - 65015 addons\air_f_gamma.pbo - 64708 addons\animals_f.pbo - 63810 addons\animals_f_beta.pbo - 63856 addons\anims_f.pbo - 65240 addons\anims_f_data.pbo - 65240 addons\anims_f_epa.pbo - 63137 addons\anims_f_epc.pbo - 64977 addons\armor_f.pbo - 62266 addons\armor_f_beta.pbo - 64933 addons\armor_f_epb.pbo - 64550 addons\armor_f_epc.pbo - 64444 addons\armor_f_gamma.pbo - 64933 addons\baseconfig_f.pbo - 43414 addons\boat_f.pbo - 64140 addons\boat_f_beta.pbo - 60977 addons\boat_f_epc.pbo - 64075 addons\boat_f_gamma.pbo - 65113 addons\cargoposes_f.pbo - 64745 addons\characters_f.pbo - 65306 addons\characters_f_beta.pbo - 64205 addons\characters_f_epa.pbo - 64716 addons\characters_f_epb.pbo - 64123 addons\characters_f_epc.pbo - 65138 addons\characters_f_gamma.pbo - 64728 addons\data_f.pbo - 65240 addons\drones_f.pbo - 64541 addons\dubbing_f.pbo - 55351 addons\dubbing_f_beta.pbo - 55170 addons\dubbing_f_epa.pbo - 64461 addons\dubbing_f_epb.pbo - 64461 addons\dubbing_f_epc.pbo - 65113 addons\dubbing_f_gamma.pbo - 55217 addons\dubbing_radio_f.pbo - 63916 addons\dubbing_radio_f_data.pbo - 64768 addons\editor_f.pbo - 53723 addons\functions_f.pbo - 65217 addons\functions_f_epa.pbo - 63750 addons\functions_f_epc.pbo - 63816 addons\languagemissions_f.pbo - 59304 addons\languagemissions_f_beta.pbo - 61907 addons\languagemissions_f_epa.pbo - 59304 addons\languagemissions_f_epb.pbo - 62137 addons\languagemissions_f_epc.pbo - 65320 addons\languagemissions_f_gamma.pbo - 62502 addons\language_f.pbo - 64203 addons\language_f_beta.pbo - 63919 addons\language_f_epa.pbo - 61251 addons\language_f_epb.pbo - 64205 addons\language_f_epc.pbo - 65320 addons\language_f_gamma.pbo - 64042 addons\map_altis.pbo - 65290 addons\map_altis_data.pbo - 64010 addons\map_altis_data_layers.pbo - 64204 addons\map_altis_data_layers_00_00.pbo - 64204 addons\map_altis_data_layers_00_01.pbo - 64204 addons\map_altis_data_layers_01_00.pbo - 64204 addons\map_altis_data_layers_01_01.pbo - 64204 addons\map_altis_scenes_f.pbo - 63714 addons\map_data.pbo - 62525 addons\map_stratis.pbo - 65290 addons\map_stratis_data.pbo - 60227 addons\map_stratis_data_layers.pbo - 60227 addons\map_stratis_scenes_f.pbo - 63714 addons\misc_f.pbo - 58745 addons\missions_f.pbo - 64434 addons\missions_f_beta.pbo - 65240 addons\missions_f_beta_data.pbo - 62070 addons\missions_f_beta_video.pbo - 49010 addons\missions_f_data.pbo - 62070 addons\missions_f_epa.pbo - 65324 addons\missions_f_epa_data.pbo - 62070 addons\missions_f_epa_video.pbo - 58252 addons\missions_f_epb.pbo - 65325 addons\missions_f_epb_data.pbo - 62070 addons\missions_f_epb_video.pbo - 61701 addons\missions_f_epc.pbo - 65310 addons\missions_f_epc_data.pbo - 65195 addons\missions_f_epc_video.pbo - 65113 addons\missions_f_gamma.pbo - 62064 addons\missions_f_gamma_data.pbo - 55501 addons\missions_f_gamma_video.pbo - 52884 addons\missions_f_video.pbo - 52434 addons\modules_f.pbo - 64440 addons\modules_f_beta.pbo - 60170 addons\modules_f_beta_data.pbo - 56247 addons\modules_f_data.pbo - 59320 addons\modules_f_epb.pbo - 61523 addons\music_f.pbo - 62941 addons\music_f_epa.pbo - 62941 addons\music_f_epa_music.pbo - 62070 addons\music_f_epb.pbo - 62941 addons\music_f_epb_music.pbo - 62070 addons\music_f_epc.pbo - 65137 addons\music_f_epc_music.pbo - 65137 addons\music_f_music.pbo - 62070 addons\plants_f.pbo - 64753 addons\roads_f.pbo - 61888 addons\rocks_f.pbo - 61888 addons\signs_f.pbo - 61888 addons\soft_f.pbo - 62321 addons\soft_f_beta.pbo - 61888 addons\soft_f_epc.pbo - 65136 addons\soft_f_gamma.pbo - 64649 addons\sounds_f.pbo - 64915 addons\sounds_f_epb.pbo - 62371 addons\sounds_f_epc.pbo - 64915 addons\sounds_f_vehicles.pbo - 64915 addons\sounds_f_weapons.pbo - 64915 addons\static_f.pbo - 64092 addons\static_f_beta.pbo - 64092 addons\static_f_gamma.pbo - 64649 addons\structures_f.pbo - 64715 addons\structures_f_data.pbo - 64439 addons\structures_f_epa.pbo - 62325 addons\structures_f_epb.pbo - 63754 addons\structures_f_epc.pbo - 65173 addons\structures_f_households.pbo - 62182 addons\structures_f_ind.pbo - 63513 addons\structures_f_mil.pbo - 62182 addons\structures_f_wrecks.pbo - 62325 addons\uifonts_f.pbo - 62497 addons\uifonts_f_data.pbo - 62497 addons\ui_f.pbo - 65113 addons\ui_f_data.pbo - 64458 addons\weapons_f.pbo - 64913 addons\weapons_f_beta.pbo - 65240 addons\weapons_f_epa.pbo - 64518 addons\weapons_f_epb.pbo - 64518 addons\weapons_f_epc.pbo - 65247 addons\weapons_f_gamma.pbo - 64518 ======================= DX11 - Initializing DX11 engine. DX11 - Using DXGI adapter 0 (detected in config). DX11 - Using DXGI adapter 0. - adapter description : ATI Mobility Radeon HD 4300/4500 Series - adapter vendor ID : 4098 - adapter device ID : 38229 - adapter subsys ID : 961157034 - adapter revision : 0 - dedicated video memory : 530583552 - dedicated system memory : 0 - shared system memory : 1340186624 Error: JoystickDevices - CoInitilizeEx return 80010106 Invalid Joystick Axis! type=602 (6), dwOfs=0, name=ОÑÑŒ 6 GUID = a36d02f3, c9f3, 11cf, ... wUsagePage = 1, wUsage = 0 Detected Joystick: MaxFire Blaze2 0 ... X axis [1,30] 1 ... Y axis [1,31] 2 ... РћСЃСЊ Z [1,32] 5 ... Вращение РІРѕРєСЂСѓРі РѕСЃРё Z [1,35] Error: CoInitilizeEx (XAudio2-1st trial) return 80010106 PhysX3 SDK Init started ... PhysX3 SDK Init ended. SimulWeather - Cloud Renderer - noise texture file is not specified! No more slot to add connection at 033057 (3386.8,5735.4) Attempt to override final function - bis_functions_list Attempt to override final function - bis_functions_listpreinit Attempt to override final function - bis_functions_listpostinit Attempt to override final function - bis_functions_listrecompile Attempt to override final function - bis_fnc_missiontaskslocal Attempt to override final function - bis_fnc_missionconversationslocal Attempt to override final function - bis_fnc_missionflow bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMevaSrasWpstDr.InterpolateTo: Bad move AmovPknlMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMevaSrasWpstDl.InterpolateTo: Bad move AmovPknlMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon Animation o:\arma3\a3\anims_f_epa\data\anim\sdr\cts\hubcleaned\wave\hubwave_move1.rtm not found or empty Animation o:\arma3\a3\anims_f_epa\data\anim\sdr\cts\hubcleaned\wave\hubwave_move2.rtm not found or empty Animation a3\anims_f_epa\data\anim\sdr\cts\custom\b_hub01\acts_welcomeonhub03_aiwalk.rtm not found or empty Animation a3\anims_f_epa\data\anim\sdr\cts\custom\b_hub01\acts_welcomeonhub03_playerwalk.rtm not found or empty Animation a3\anims_f_epa\data\anim\sdr\cts\custom\b_hub02\acts_welcomeonhub04_aiwalk.rtm not found or empty Animation a3\anims_f_epa\data\anim\sdr\cts\custom\b_hub02\acts_welcomeonhub04_playerwalk.rtm not found or empty Animation a3\anims_f_epa\data\anim\sdr\cts\custom\b_hub03\acts_welcomeonhub05_aiwalk.rtm not found or empty Animation a3\anims_f_epa\data\anim\sdr\cts\custom\b_hub03\acts_welcomeonhub05_playerwalk.rtm not found or empty Animation a3\cargoposes_f\anim\kia_driver_truck_03.rtm not found or empty Animation a3\air_f_beta\heli_attack_01\data\anim\heli_attack_01_pilot_kia.rtm not found or empty Animation a3\air_f_beta\heli_attack_01\data\anim\pilot_heli_light_02_kia.rtm not found or empty Animation a3\air_f_beta\heli_attack_01\data\anim\copilot_heli_light_02_kia.rtm not found or empty No default vars in bin\config.bin/CfgMovesMaleSdr/States/Acts_UnconsciousStandUp_part1.variantsPlayer No default vars in bin\config.bin/CfgMovesMaleSdr/States/Acts_UnconsciousStandUp_part2.variantsPlayer Warning: looped for animation: a3\anims_f\data\anim\sdr\idl\knl\stp\low\rfl\aidlpknlmstpslowwrfldnon_g01.rtm differs (looped now 1)! MoveName: aidlpknlmstpsraswrfldnon_g01 Warning: looped for animation: a3\anims_f\data\anim\sdr\idl\knl\stp\low\rfl\aidlpknlmstpslowwrfldnon_g02.rtm differs (looped now 1)! MoveName: aidlpknlmstpsraswrfldnon_g02 soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform? Strange convex component145 in a3\plants_f\tree\t_pinuss2s_b_f.p3d:geometryView Strange convex component149 in a3\plants_f\tree\t_pinuss2s_b_f.p3d:geometryView soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform? SimulWeather - Cloud Renderer - noise texture file is not specified! LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\acc\reticle_hamr.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\acc\reticle_arco_f.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\acc\reticle_arco_f.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\acc\reticle_arco_f.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\acc\reticle_hamr.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] c:\w\c_branch\poseidon\futura_stable\lib\network\networkserver.cpp ClearNetServer:NOT IMPLEMENTED - briefing!
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No Where i can find this *.rpt? I'm so noob :bored:
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Hello guys I have a problem I tried to create my own terrain and tried to do the right thing, consulted with a clever man. I have finished it in Terrain Builder and exported the *.wrp. I used Addon Builder and packed my map to an *.pbo. Then moved that .pbo to "\steam\steamapps\common\arma3\@mod\addons" enable it ingame under "expansions" But my map doesn't appear ingame