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Evanw1256

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About Evanw1256

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  1. Evanw1256

    [SP] Pilgrimage

    Okay, sorry for asking again, I didn't know other people requested this... Thanks for the answer however! Maybe I can help you with the design problem. If you mean the gameplay is too lengthy for a single multiplayer session, then just add saving! I am pretty sure it is possible, I got a zeus mp mission from the steam workshop that is apparently saveable, however I have not tested it out yet. I will test it out and let you know the results! :) ---------- Post added at 21:27 ---------- Previous post was at 20:26 ---------- I am gonna post this just to show how cool this mission is, basically I was playing the mission and was in the middle of no where, heading up towards Oreokastro, with a companion. We were moving in a valley when I caught sight of a trail, it was 3-4 infantry moving north, while Viktor and I were moving North-East. We searched an abandoned house and found a pistol, sadly with no ammunition, then I caught the smell of smoke. I guessed this was a battle between CSAT and the guerrillas, so I kept moving NE. About a minute later we were on the right side of the valley, pretty high up, when I caught sight of an AAF camp, there were 2 infantry there. I decided to take them out, so we moved into position and ambushed them, after we took out the 2 infantry another man popped up from behind a crate, we immediately engaged. After a bit of firing the solider seemed to surrender, and we began moving up on his position. We were about 10 feet from the soldiers position when Viktor spotted an MRAP behind us, I quickly turned around and spotted a strider. We took cover behind a rock and while we did so I heard fire from a rifle, so I guessed the strider had an HMG not a GMG, but when I started scouting it out I saw an AT infantry had unloaded and was firing on us, so we took him out and quickly discovered the strider actually was equiped with a GMG. Viktor used his grenade launcher to disable the strider but was killed, so I attempted to take cover in the camp (viktor had no more grenades), I was hoping the weapons crate we spotted had an AT missile launcher, but I was killed when I was attempting to take cover. Over all it was a fun experience, and I will continue to play this map! I highly recommend this map!
  2. Evanw1256

    [SP] Pilgrimage

    Hey! This is a really great mission, but I wanted to know if there was any way I could play this Co-op? Been wanting to play this with a friend for quite a while, if its not yet Co-op I would like to make a request for co-op! Thanks for the great mission!
  3. Thanks! Also, I really can't wait for the map! Goodluck with it!
  4. That look looks really great! Also, do you know any great terrain builder tutorials? I need to figure it out!
  5. Ah okay, I see, it looked sorta like you guys used some sort of terrain modelling tool for it, but I guess I was wrong :P Anyways, I have a question about L3DT, I have been creating the actual terrain hightmap with GeoControl 2, but it appears that the hightmap size is to big for the basic l3dt version, in the video I was watching they only really used l3dt to smooth the terrain and adjust the water level, is this needed or can I Just import the hightmap directly into TerrainBuilder? Also, if I do need to do something like that to the map, is there another tool I could use that allows hightmap sizes of 4096 and higher?
  6. ... Terrain Builder doesn't actually create the terrain model.. i am talking about the model of the terrain! Atm I used l3dt but I just wanna know what he uses.
  7. VERY cool, I love the buildings! What did you use to create the terrain, if I may ask?
  8. Squad name: Spartan Company Timezone/location : United States of America, Mountain Time (UTC - 7:00) Gamemode preference (eg coop or pvp): PVP Contact email: evan@precariousbalance.com Website address: http://a3spartancompany.enjin.com/ Short description: A front-line infantry unit, still being setup Language: English
  9. Evanw1256

    ZAM Glasses

    Very Cool! I look forward to using this!
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