ImCrazy
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First of all Congrats to Nou and the team, great work. Will be awesome to use this in the future. found that an easy way to add the 148:s as zeus was just to put out an ammobox, and add the 148 from items, (quite alot of em to choose by but seemed to work with the one highest guessing that is the default one) have a couple of questions tough: 1: Earlier in acre1 there was a way to save radios upon death/respawn, any plans of doing the same for this? 2: Does anyone know of any plans/compatability of st_acre for acre2? (would be awesome if nothing else if it could become a standard feature of acre2.) once again thanks for an awesome addon best regards //Crazy
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the thing i've noticed in stable is that u still need the lifter module in editor not to get lag. but also i have a bug with lifter where after being in editor and leaving for main menu, the game lags/crashes when loading the background map. so I would suspect it to be something with the code to run lifter when zeus or something like that is running. just checked and without lifter i have no problem with main menu after editor, but with it problem still around. hope this helps with finding the problem. edit: my addons are: CBA+zeus+lifter = lag in editor when on altis (none on stratis) , pop down lifter module in editor = 0 lag. But lag in main menu after. CBA+zeus= no problem
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@rav_raven: found another "bug" when testing with a friend yesterday. regarding the "H-cam" for the pilot it also sends a pip for the co-pilot in for example the mohawk, but if there is a co-pilot the same screen is black. and nothing happens when he presses "H" also, would be cool if you would add compability with SFP :http//www.armaholic.com/page.php?id=20043 not a huge rush since i've heard talk about that they are planning to add their own chinook. on that matter, do you have any chinook that you recommend over all the other ones? have a great day.
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@RAV_Raven: really like your addon, and i hope to start using this in missions in the future, but ran into a problem while testing earlier today with a couple of friends. the mod worked like a charm untill we died, after we had died we couldent access anything. ( cam dint work, and we never got the option to drop slings.) hav e a great day and i'll be hoping for an update :D also: would be cool if you added a hint or something that tells you when an object is to heavy to attach or something like that xD
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Chessmaster's Wounding System
ImCrazy replied to chessmaster42's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey Chessmaster First of all i would like to thank you for an awesome script, it's is in my opinion the best one out there at the moment. but we are a couple of people (around 40) that has tried to use your script in multiplayer but it eats the fps. exept for that i would like to recomend that you get rid of the carry function since it is bugged. would be really cool with a max amount of lifes setting also. but as said great script hope you get some of the issues fixed, and will hope for an update soon again, keep up the great work.