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ts427

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About ts427

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  1. Hello! So I am having an issue with my respawn script. I followed the tutorial here: Respawn-for-Editor-Missions-played-in-multiplayer&p=1881921 (sorry cannot post links..lolz) This is my description ext file: respawn = 3; respawnDelay = 10; respawnDialog = false; respawnButton = 1; enableDebugConsole = 2; I have set a respawn as base, etc, etc. The respawn works perfectly for players! The only problem I am having is this...when a player respawns, the OPFOR no longer treats those players as hostile and does not shoot or try to kill them. I am not sure what the problem is here. I have made "move" points for enemy opfor squads just to make sure they are in the "open fire, engage at will" behavior and still they do not shoot. The BLUFOR and OPFOR will shoot at each other but not at player units. Can anyone tell me why this is happening and try to fix it please? It makes a mission really boring if we can just walk up to our enemies and mow em down. Edit: After some testing I find that the respawn is not the issue...the AI is just not trying to kill me or any BLUFOR. I have no idea why this is happening. Thanks!
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