hi there.
first off love your work :)
my question is if there is a way to make the ALive support module deactivated at mission start , and then become active after a certain unit is destroyed ?
for example "helicopter extraction is not available because there is a AA unit in the vicinity"
keep it up fellas.
if i build a mission with mcc and assign gaia to control the units on the map , does the players that join the mission have to have mcc installed , to see the units being gaia controlled ?
hope this makes any sense :) pretty tired
hi :)
how can i get the mission generator to spawn multiple objectives at custom locations ?
for example (secure HVT at zone1 & destroy AA at zone 2) is this possible ?
respectfully
Madcap37