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nokman

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About nokman

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  1. In Virtualbox. (~20 Start and Stop) By the Testing is often the case this by more start and Stoping from Mission. The loading from mission work very slow. on showing the Sky is the FPS normal. on Show the ground the FPS drop to 0-1fps. How many create Errors. exampel: 9:59:14 Warning Message: No entry 'bin\config.bin/CfgMovesMaleSdr/Actions/Acts_WarmUp_5_actions.truck_cargo03'. the log: https://www.dropbox.com/s/b6qfovz7wsd14ls/arma3_2016-03-05_08-49-50.rar?dl=0 I think it is related to the tbbmalloc by deaktivation from this is all ok.
  2. player canadd vest player create a new Supply
  3. the Situation: Step: create Player white vest and uniform logEntities > Loc: 1, ForDel: 0, Dstr: 0, DmgDstr: 0, DmgDead: 0, Sim: 1, Inv: 0, AnyPl: 0, Out: 0, NetID: 0:0, Pos: [6982.821777][5.001439][4018.547607], N: Supply40, SupplyInfo: (W: 0, M: 4, I: 1, B: 0), OwnerN: B_soldier_AR_F, OwnerSupplyInfo: (W: 0, M: 0, I: 0, B: 0) > Loc: 1, ForDel: 0, Dstr: 0, DmgDstr: 0, DmgDead: 0, Sim: 1, Inv: 0, AnyPl: 0, Out: 0, NetID: 0:0, Pos: [6982.821777][5.001439][4018.547607], N: Supply140, SupplyInfo: (W: 0, M: 8, I: 0, B: 0), OwnerN: B_soldier_AR_F, OwnerSupplyInfo: (W: 0, M: 0, I: 0, B: 0) player additem (vest player) player additem (vest player) player additem (vest player) player additem (vest player) player additem (vest player) player additem (vest player) player additem (vest player) logEntities > Loc: 1, ForDel: 0, Dstr: 0, DmgDstr: 0, DmgDead: 0, Sim: 1, Inv: 0, AnyPl: 0, Out: 0, NetID: 0:0, Pos: [6982.821777][5.001439][4018.547607], N: Supply40, SupplyInfo: (W: 0, M: 4, I: 1, B: 0), OwnerN: B_soldier_AR_F, OwnerSupplyInfo: (W: 0, M: 0, I: 0, B: 0) > Loc: 1, ForDel: 0, Dstr: 0, DmgDstr: 0, DmgDead: 0, Sim: 1, Inv: 0, AnyPl: 0, Out: 0, NetID: 0:0, Pos: [6982.821777][5.001439][4018.547607], N: Supply140, SupplyInfo: (W: 0, M: 8, I: 0, B: 0), OwnerN: B_soldier_AR_F, OwnerSupplyInfo: (W: 0, M: 0, I: 0, B: 0) > Loc:1, ForDel:0, Dstr:0, DmgDstr:0, DmgDead:0, Sim:1, Inv: 0, AnyPl:0, Out: 0, NetID:0:0, Pos: [0.000000][0.000000][0.000000], N:Supply140 > Loc:1, ForDel:0, Dstr:0, DmgDstr:0, DmgDead:0, Sim:1, Inv: 0, AnyPl:0, Out: 0, NetID:0:0, Pos: [0.000000][0.000000][0.000000], N:Supply140 > Loc:1, ForDel:0, Dstr:0, DmgDstr:0, DmgDead:0, Sim:1, Inv: 0, AnyPl:0, Out: 0, NetID:0:0, Pos: [0.000000][0.000000][0.000000], N:Supply140 > Loc:1, ForDel:0, Dstr:0, DmgDstr:0, DmgDead:0, Sim:1, Inv: 0, AnyPl:0, Out: 0, NetID:0:0, Pos: [0.000000][0.000000][0.000000], N:Supply140 > Loc:1, ForDel:0, Dstr:0, DmgDstr:0, DmgDead:0, Sim:1, Inv: 0, AnyPl:0, Out: 0, NetID:0:0, Pos: [0.000000][0.000000][0.000000], N:Supply140 > Loc:1, ForDel:0, Dstr:0, DmgDstr:0, DmgDead:0, Sim:1, Inv: 0, AnyPl:0, Out: 0, NetID:0:0, Pos: [0.000000][0.000000][0.000000], N:Supply140 > Loc:1, ForDel:0, Dstr:0, DmgDstr:0, DmgDead:0, Sim:1, Inv: 0, AnyPl:0, Out: 0, NetID:0:0, Pos: [0.000000][0.000000][0.000000], N:Supply140 the new supply is permanent im have no chance to catch.
  4. H_BandMask_blk H_BandMask_reaper H_BandMask_blk Kopftuch-Maske (schwarz) \A3\characters_f\Data\UI\icon_H_PilotHelmetFighter_B_CA.paa bin\config.bin/CfgWeapons/HelmetBase \A3\Characters_F\Civil\headgear_c_capbandana01 the icon is wrong by the BandMask
  5. The Question is what is this NetworkMessageCreateHelicopterRTD (create in BE - Logs). this is new in 1.56 and coming white create Helicopter in Mission after start. the Objekt bekomming Damage is a new objekt? i´m not found in the Addons.
  6. Good Day, i´m have how many questens to the coming from Analytics. https://community.bistudio.com/wiki/Arma_3_Analyticswhite 1.56 1. What information is collected? 2. which way to take the information? the way information Client -> Server -> Steam -> Analytics server Client -> Steam -> Analytics server Client -> Analytics server 3. Is there an insight that interest I had at the most used resolution setting. 4. Have server operators the opportunity to see this information? In relation to how much power the players have. 5. If the server uses the setting "statisticsenabled=0" deaktiviert for all or only Server? 6. If a direct connection to the Analytics Server requires. Because port / ip released. thanks André
  7. i#m search a way from standard errors (this write in the rpt file) exampel 11:04:01 Error in expression <cursorTarget setDamag 0> 11:04:01 Error position: <setDamag 0> 11:04:01 Error Fehlendes ; and this catch and say ingame "I m have error"
  8. This is not quite the right. I need the ability mistakes which happen Intern trap. He must indeed the error example a forgotten ; detect, and then write to the RPT. and this point I would like to catch. Deteact Error Ingame to Log in RPT in this way catch. Save Arma the error in Variable? than can i Check for chance.
  9. Dear, When an error (cancel the script) occurrence an appropriate notice is given in the rpt file. My question is this How to start from the entry and can eg give him a hint in a different form? -showscripterror is known. Where can I catch the error that I get a message that just one has occurred. The diee behind this is that I'm doing an issue in mission "It was an error" so that players do not wait forever and nothing happens more. thanks for information. André
  10. nokman

    Info over logEntities

    yes this is correct the entry is mostly supply... . the Question is why the number has risen steadily. the netid chancing from the Supply. I can not imagine that there really are always new to me but. After 2 Hours im have over 1800 "IsMarkedToDelete" . Since I can address the objects Each client the information and thus a lot of traffic
  11. Hi im have starting the logEntites, what is the procedure of IsMarkedToDelete: the value is constantly increasing on. =================== Out vehicles ==================== Total objects: 1592 Statistics objects: 1592 IsLocal: 191 IsMarkedToDelete: 750 IsDestroyed: 0 IsDamageDestroyed: 3 IsDamageDead: 3 IsSimulated: 1592 IsInvisible: 2 IsAnyPlayer: 94 IsOutsideMap: 0 Have you more Infos of the LogEntites?
  12. nokman

    Marksmen DLC Weapon Feedback

    I m need the localizer name from the New Weapons.
  13. nokman

    Altis Life RPG

    hint format["%1",speed CursorTarget]; inside from Actionmenue and you have a radar control
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