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ms_scout

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Everything posted by ms_scout

  1. Great work & Congratulations on your newest release. We're having a problem with Saving our weapon kits after respawning. It goes back to the default kits. We're running the newest update with Uniform pack and the Mission is the Evolution. Thanks =MS=Scout TheMedicStation.net
  2. ms_scout

    CO-8 The Dead of Night

    Good Mission. We downloaded the Data from the laptop and search the whole town for more and found nothing, We completed the other 2 task and moved to the extraction point, After we got there and waited nothing happen. Is there more Intel in the town ? Thanks =MS=Scout TheMedicStation.net
  3. ms_scout

    [MP][CTI-COOP] Liberation (beta)

    Use the White List .sqf file that's in the mission..
  4. ms_scout

    [MP][CTI-COOP] Liberation (beta)

    Hey zbug , I found out what was causing that problem with that constant explosion in the town of Gravia because it happen again tonight. Someone shot down one of the civilian helicopter / Little Bird. it kept blowing up on the ground. Restarted game & everything was good to go. Can you set these with no damage ? Thanks again..
  5. ms_scout

    [MP][CTI-COOP] Liberation (beta)

    Hey zbug, I got a Bug report for you. We was in the Town of Athira ,time was 2000hrs and down in the town of Gravia you could see a massive explosion going on from a distance. It was in the Grid 143176 on the map. Something was spawning in and kept blowing up . Great Game and Happy New year Everyone.
  6. this might help you..... Log in to Steam and click on "Community". Now , at the very top left of your screen, you'll see "Steam".. click on this. You'll see "Settings".. click on this. Now a big box will show up and on the left side, you'll see "DownLoads"..click on this. Now look and you'll see a Box that says "DownLoad Region". You can set this to the closest down site near you for better download . It does work. I haven't a problem downloading yet. I found this by mistake .didn't know we had it.
  7. The Addon that I'm trying to use is the ......http://www.armaholic.com/page.php?id=27493
  8. I've got an Addon that I'm trying to use in MCC but it's not showing up under "Empty". If I close out MMC & go right back into the editor side under "Empty" it's there and works but, it's kind of hard to line up everything like it needs to be. MCC is way much better for this. Anyone know how I can get this Addon to show up in MCC ? Thanks
  9. I'm having some trouble also with Object Builder, Here's the Log..... 03:02:01 - [FD0C](Plugins) Loading D:\Steam\SteamApps\common\Arma 3 Tools\ObjectBuilder\FBX.dll 03:02:01 - [FD0C](Plugins) Plugin successfully loaded 03:02:01 - [FD0C](Plugins) Loading D:\Steam\SteamApps\common\Arma 3 Tools\ObjectBuilder\gifload.dll 03:02:01 - [FD0C](Plugins) Invalid module. Missing link to InitPluginModule function (127) 03:02:01 - [FD0C](Plugins) Loading D:\Steam\SteamApps\common\Arma 3 Tools\ObjectBuilder\jpgload.dll 03:02:01 - [FD0C](Plugins) Invalid module. Missing link to InitPluginModule function (127) 03:02:01 - [FD0C](Plugins) Loading D:\Steam\SteamApps\common\Arma 3 Tools\ObjectBuilder\licenseMgr.dll 03:02:01 - [FD0C](Plugins) Invalid module. Missing link to InitPluginModule function (127) 03:02:01 - [FD0C](Plugins) Loading D:\Steam\SteamApps\common\Arma 3 Tools\ObjectBuilder\MAT.dll 03:02:01 - [FD0C](Plugins) Plugin successfully loaded 03:02:01 - [FD0C](Plugins) Loading D:\Steam\SteamApps\common\Arma 3 Tools\ObjectBuilder\ModelConfigEditor.dll 03:02:01 - [FD0C](Plugins) Plugin successfully loaded 03:02:01 - [FD0C](Plugins) Loading D:\Steam\SteamApps\common\Arma 3 Tools\ObjectBuilder\pacload.dll 03:02:01 - [FD0C](Plugins) Invalid module. Missing link to InitPluginModule function (127) 03:02:01 - [FD0C](Plugins) Loading D:\Steam\SteamApps\common\Arma 3 Tools\ObjectBuilder\Pal2Pac.dll 03:02:01 - [FD0C](Plugins) Invalid module. Missing link to InitPluginModule function (127) 03:02:01 - [FD0C](Plugins) Loading D:\Steam\SteamApps\common\Arma 3 Tools\ObjectBuilder\UIDebugger.dll 03:02:01 - [FD0C](Plugins) Invalid module. Missing link to InitPluginModule function (127) 03:02:01 - [FD0C](ExtViewer) External viewer init Look like I'm missing a Link to...IntiPluginModule Function. I've looked in all of the files and can't this... Thanks
  10. ms_scout

    DSCreateKeyGUI.exe Error

    Thanks Tom, That fix the problem. Couldn't get the keys to work but there working now.
  11. I'm get an Error while using DSCreateKeyGUI.exe . It's showing Microsoft.NET Framework. I never seen this before and this is the first time it's shown up and does anyone know how to fix this ? See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.IO.FileNotFoundException: Could not load file or assembly 'licenseMgr, Version=1.17.5446.1545, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified. File name: 'licenseMgr, Version=1.17.5446.1545, Culture=neutral, PublicKeyToken=null' at DSCreateKey.Main.Main_Load(Object sender, EventArgs e) at System.EventHandler.Invoke(Object sender, EventArgs e) at System.Windows.Forms.Form.OnLoad(EventArgs e) at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) at System.Windows.Forms.Control.CreateControl() at System.Windows.Forms.Control.WmShowWindow(Message& m) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.Form.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. ************** Loaded Assemblies ************** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.18444 built by: FX451RTMGDR CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll ---------------------------------------- DSCreateKeyGUI Assembly Version: 1.1.9.5446 Win32 Version: 1.1.9.5446 CodeBase: file:///D:/Test/DSCreateKeyGUI.exe ---------------------------------------- Microsoft.VisualBasic Assembly Version: 10.0.0.0 Win32 Version: 11.0.50938.18408 built by: FX451RTMGREL
  12. ms_scout

    FaceTrackNoIR vs Battleye?

    Check this web page.............. http://facetracknoir.sourceforge.net/compatibility/games.htm Looks like Arma 3 is compatible
  13. ms_scout

    P: Drive all matter of messed up

    If you haven't seen this ....Check out this site. it should help you... Scroll down to you see "Additional information" https://community.bistudio.com/wiki/P_drive
  14. ms_scout

    United States Air Force

    Could there be a Script wrote to have the Wings on the B1 swept back while they are park at base ? Could there be a M58 Mine Clearing Line Charge (MICLIC) Vehicle somewhere in the future ?
  15. ms_scout

    United States Air Force

    Great Mod . I tried the C5 and the Rear Ramp went it unfolds is not laying flat . Didn't know if anyone else notice this ?
  16. Thanks, I just uninstalled everything and placed it on new Hard Drive . Now I can get back pulling my hair out Modding :dancehead: ;)
  17. After I've installed the Arma3 tools and the P Drive, I've noticed it lower my C Drive too low on space. Can the Path of the P:Drive be moved to my other Hard Drives I have installed on my system without having to move the whole game over? Thanks Scout
  18. Good evening everyone, Not sure if anyone has noticed it yet , but the Respawn Module in the Editor is working with the F18, A10, Su35 and the Ah64 helo. been working with the F18 for about a hour and found it. It wasn't working before this last game update. Got all of them to respawn back to base. If this is old news sorry for the post.
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