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Gramps303

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About Gramps303

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  1. King_Richard, Thanks for the reply! Some of that info helped out a bit! I've decided I want to try and make VAS only available when the MHQ has been deployed. I got VAS to NOT show up until the MHQ is deployed, but now I'm having trouble figuring out how to make it unavailable once the MHQ is undeployed... I'm using the GITS edit of Domination if anyone is familiar with that edit.
  2. Hello! I've been messing about for a couple days trying to figure out how to add VAS to a vehicle on respawn. I can add it fine using this code in the initialization field: this addAction["<t color='#ff1111'>Virtual Ammobox</t>", "VAS\open.sqf"]; The problem is when the vehicle is destroyed, it does NOT respawn with VAS enabled. I found a post over on Armaholic, but it didn't provide too many details and all my attempts have failed. I'm new, so it won't let me post the link, but it said I should look in: x_client\x_f\fn_initvec.sqf and that "this is the trick:" if (_vec iskindof "B_Heli_Transport_01_F") then { _vec addAction ["<t color='#c75806'>Virtual Ammobox</t>", 'VAS\open.sqf']; I have a vehicle named "mhq_vec1" I'm trying to add VAS to. I figured I should be able to substitute "B_Heli_Transport_01_F" with "mhq_vec1" yea? However that doesn't seem to work. Maybe I'm putting this code in the wrong place? I apologize if the answer is already somewhere in this super long thread! It did not come up in multiple searches.
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