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CommanderMichael

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About CommanderMichael

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  1. CommanderMichael

    Getting this SP script to work in MP

    Just creating and Lan server then running the mission off of there. Now I'm just putting on the a dedicated server hopefully this will fix the problem.
  2. CommanderMichael

    Getting this SP script to work in MP

    This is where I placed your code. Do i have to be running this in a dedicated server?
  3. CommanderMichael

    Getting this SP script to work in MP

    I applied your fix and ran it with Show script errors. No Errors pop up but nothing happened it might have trouble running the script or could be its not compatible with MP but i have no idea. I normally work on SP scripts.
  4. CommanderMichael

    Getting this SP script to work in MP

    Does not seem to be working. Do I need to tell the server to load this file due to so far when I press space nothing happens.
  5. CommanderMichael

    Getting this SP script to work in MP

    This is in the ini.sqf. I have been testing it so far in the Execute area when pressing escape.
  6. waituntil {!(IsNull (findDisplay 46))}; _keyDown = (findDisplay 46) displayAddEventHandler ["KeyDown", "if (_this select 1 == 57) then { if (!(isTouchingGround player) and (vehicle player == player)) then { [] spawn {player switchCamera 'EXTERNAL';Player SwitchMove 'AswmPercMrunSnonWnonDf_AswmPercMstpSnonWnonDnon';addCamShake [4, 2, 20];sleep 0.7;playSound3D ['@SCS\Sound\Parachute.ogg', Player, false, GetPosASL Player,5, 1, 250];titleText ['', 'White IN', 0.6];addCamShake [2, 2, 10];chute = createVehicle ['Steerable_Parachute_F', position Player, [], 0, 'Fly'];chute setPos position player;player moveIndriver chute; chute allowDamage false;disableUserInput true;sleep 20; disableUserInput false;}; }; }"]; I was wondering if anyone knew how to make this work in MP it works in SP but cannot get it to work in MP. Its a script that when ejecting from a aircraft it spawns parachute and it makes it similar to a t10 with the user not being able to move.
  7. 1st Parachute Brigade What is 1st PB? 1stPB is a co-op military simulation squad modelled on the British Army. We closely emulate contemporary tactics, techniques and procedures but we also understand the difference between working in the real army and having fun playing a computer game. Our operations are planned and conducted in a series of month long campaign deployments. Each mission typically takes 2 to 3 hours during which we tackle a wide variety of tasks depending on the current operational objectives. Our standard TTPs cover everything a light infantry troop might be expected to do on operations, including section and platoon attacks, ambushes, counter-insurgency, litoral assaults, airborne ops, route clearance or close target reconnaissance. Campaigns are generally persistent, with the outcome of each mission affecting the overall success of the deployment. We have a progressive training schedule which will teach all recruits everything they need to know to operate effectively as a rifleman. We regularly conduct collective training as a platoon and all of our training courses are created and delivered by serving or former military personnel to ensure what we teach is realistic, relevant and up to date with current British military doctrine. What do we require? Maturity Disciplin 15 + Owns Arma 3 Respect How to join? Join our Teamspeak for one of our recruitment staff will then interview and get you all sorted on your path to joining the 1st PB. Teamspeak - 31.186.250.178 Website - http://www.1st-parachute-brigade.co.uk Roster Platoon Commander - 2Lt. Quinn Platoon Sergeant - TBA 1 Section: Section IC - Cpl. C. Anteney Light Machine Gunner - Pte. Fredrik Rifleman - Pte. Johnsen Rifleman - Pte. Latham Section 2IC - L/Cpl. Clark Light Machine Gunner - Assistant Medic - CMT. Telos Rifleman - Pte. Kristian Reserve - Rev. Petter 656 Sqn: Flight Lieutenant - Flying Officer - E. Hawkins Pilot Officer - Pilot Officer - Want to play with us but not join? Join Our Public Server 1st PB Going since 2013 https://www.youtube.com/watch?v=GpfMEoBZW6o&list=UU6HJ0fgzzveOp5iotc4baQA https://www.youtube.com/watch?v=6xs-vXUApZo Old Videos Media Area
  8. CommanderMichael

    1st Parachute Brigade [British / I44] - Recruiting!

    We are now recruiting again!
  9. Squad name:- 1st Parachute Brigade Timezone/location : GMT / BST - British summer time Gamemode preference (eg coop or pvp):COOP and PvP/TvT Contact email: [email protected] Website address: http://jamiescotty.wix.com/1stparachutebrigade Short description: 1st PB is a British airborne unit, centred around realism and fun, we are EU based and will do large missions and training on set dates. We do also do smaller "fun" missions which are unofficial but will still have the realism element. Language: English
  10. What is the 1st PB? 1st PB is a tactical realism unit. We play Arma2:CO on the Invasion 1944 mod, as British Paratroopers. Founded in 2013 we have been going for about 1 and a half years. Although recently we decided to change things about. We had to, wipe the roster and start fresh we allow some of the old guys to stay but only if they provide towards the unit. Our Goals Our goals as a unit is to provide a fun but realistic experience in Arma 2:CO I44 mod. We have a dedicated server and a 100 Slot teamspeak. All of our leaders have experience. - Provide a realistic Atmosphere - Create Friendship and teamwork - To have fun - And above all be the best What do we do? COOPs: We have a team of mission makers who try to make at least 2 - 3 missions a week for you to be able to play and enjoy. Going from assaulting a bridge to a full scale para-drop. This also includes operations which will invole the whole unit and will be a set task of objectives we have to accomplish over a couple of weeks/months. TvT/PvP: We do TvT/PvP against other units to see if our skill is up to the task. And prove ourselves to be the best. This adds competitiveness and adds more than just playing against the A.I. How to join us? Join our teamspeak @ 31.186.250.99:17460 Go on our forums @ http://1stparachutebrigade.boards.net/ Please advise if you are not dedicated we suggest you do not continue and look elsewhere. Signed Sgt. Quinn [1st PB] 1 Section IC Recruiter 1st Parachute Brigade Roster 'A' Company Company CO - Vacant Company XO - Vacant Company CSM - Vacant Company RTO - Vacant 1st Platoon Platoon CO - Lt Tarquin, W Platoon Sgt - A/Sgt Bell, J Platoon Signaller - LCpl Smith, S Platoon Orderly - LCpl. Adams, T Platoon Pathfinder - LCpl. Richard, J 1 Section Section Leader - Cpl Pynee, J Secondary - LCpl Graham, J Signaller - Pte. Davis Riflemen - Pte. Kelly, S Riflemen - Pte. Johnsen, A Rifleman - Pte. Baskin, J Rifleman - Pte. Steel, M Rifleman - Pte. Partington, C Rifleman - Pte.Boyd, S Marksman - Pte. Tabios, D Machine Gunner - Pte. Walrus, L Machine Gunner - Vacant MG Ass./SMG - Vacant 2 Section Section Leader - Cpl. A. Dylan Secondary - Pte. Abbeel, K Signaller - Pte. Shields, A Riflemen - Pte. Eddie Riflemen - Pte. Marrinan, L. Rifleman - Pte. Burrows, J Rifleman - Pte. Bostock, B. Rifleman - Pte. Baines, N Rifleman - Vacant Marksman - Vacant Machine Gunner - Pte. Telos Machine Gunner - Vacant MG Ass./SMG - Vacant 'P' Company Recruits RCT. Petro RCT. Dempsey RCT. Blackburn RCT. Xanderphanlia Reserves C/Sgt. Quinn Platoon Size = 29/35 Company Size = 29/105
  11. CommanderMichael

    Day Z Announced as standalone title.

    I Feel that the dayz mod ruins what arma 2 stands for but was a fun mod to play from time to time
  12. Can i copyright my mission on arma 2?
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