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LtGreen649

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About LtGreen649

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  1. BigShot Alright, figured it out, missed the classname by 1 character... love it! Also any advice on increasing enemy vehicles and armor, even troops?
  2. Awesome mission, great work! My buddies and I play this all the time on my listenserver. I have a few questions though. I tried looking through this thread and didn't find what I'm looking for, apologies if its there, I didn't get through all the pages. Yesterday I tried editing your mission to add a mod vehicle to the request vehicle dialog, I edited requests.sqf and request_vehicles.sqf. The vehicle I wanted appeared in the menu, and deducted the appropriate amount of CPs, bud did not spawn behind the HQ. To accomplish this in requests.sqf I copied the vehicles for case 14, renamed and made it case 15, similar thing in request_vehicles.sqf, I copied the section for case 13(case 14 was the offroad and had a bunch of extra lines to take doors off, etc.) changed to case 15, changed CP value, and replaced appropriate classname. Is there something I completely missed? another .sqf that needed to be modified? Is the vehicle spawning elsewhere maybe? It's a plane, the F/A 18 mod to be exact if the vehicle type matters. Also is there a way to make more enemy vehicles and armor spawn? Is it an option I'm not doing right in the gui on mission launch or would there be more files to edit? my group really likes hunting armor. Appreciate any assistance.
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