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werwolf969

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About werwolf969

  • Rank
    Rookie

core_pfieldgroups_3

  • Occupation
    IT Specialist

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    http://steamcommunity.com/id/space_wolves
  1. Oh, thank you! Never noticed it before.:) No news about solving displaeventhandlers problem? I like to play with Mag Repack and Tao Folding Map, and look like they're not working in mission :( And of course me and my friends look forward to play in CO OP version, when it will be released!
  2. Great update! Played a couple of hours and I have a question: is something has changed in mechanics of construction stationary guns? Because after guardpost construction, I do not see in the list any of them. Same thing with hiring teams (AT, Sniper, etc) - they are not in a list. Nevertheless, the mission became more balanced and is even more interesting to play. Thanks!
  3. I see...Obviously only SaOK can change something within the mission to ensure compatibility with mods... Well, will try to make some changes myself, because I do not want to choose between the mods and playing this mission.:) You need to get to the friendly camp and being in it, press Shift +0 (default). The only friendly camp from the start is near Edessa (0-0-2 -> Camp near Edessa).
  4. Noticed a problem when using mod Mag Repack - it works in other scenarios, in the campaign, multiplayer, but does not work while playing in WLA SP mission. I tried to reassign the keys that opens the Mag Repack GUI, it did not help. It would be nice to have this mod working in this wonderful mission. And I just checked - Mag Repack works in WLA CO OP version, as in any other multiplayer hosted game.:confused:
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