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Help with new Model and textures not being found
bcnukenny replied to bcnukenny's topic in ARMA 3 - MODELLING - (O2)
Cheers guys, all working now, and now i know where it went wrong. Now I can move forward and learn as i go. ---------- Post added at 04:19 ---------- Previous post was at 04:03 ---------- All working now, Thanks guys, It was setting the path to the texture in O2, I had the Texture path set to the mode folder and not to P:\ Did'nt know I had to set the textures manually. -
Help with new Model and textures not being found
bcnukenny replied to bcnukenny's topic in ARMA 3 - MODELLING - (O2)
yeah but mines all white Removed Link -
Help with new Model and textures not being found
bcnukenny replied to bcnukenny's topic in ARMA 3 - MODELLING - (O2)
Removed Link This is what im working with, And yes when i open the p3d file in notepad++ the texture path is not correct how do i change that -
Help with new Model and textures not being found
bcnukenny replied to bcnukenny's topic in ARMA 3 - MODELLING - (O2)
Yeah this is in the options part. *.pac;*.paa;*.rtm;*.sqf;*.sqs;*.bikb;*.fsm;*.wss;*.ogg;*.wav;*.fxy;*.csv;*.html;*.lip;*.txt;*.bisurf;*.shp; All the file show up in the newly created PBO file. The paa files copy across, I'm now wondering where the model gets its file path for textures, as the error states unable to to find mytexture.paa not somthing like unable to find \data\textures\mytexture.paa Am I missing a file maybe, When compiling my PBO I only have Mymodel.p3d config.cpp mytexture.paa -
Help with new Model and textures not being found
bcnukenny posted a topic in ARMA 3 - MODELLING - (O2)
Hey folks, I created a Static Prop Model for in game. Its just a big sign. The Textures show up in Buldozer but when importing them to the game I get an error message saying ***.paa is missing. I have attempted several changes to the paths tot he textures, but they cannot be found. The PBO file has the ***.paa files in it. everything looks good, not sure whats going on. I'm using the Addon Builder to create the PBO. -
[Tutorial] Simple Re-texturing Guide (From Start To Finish)
bcnukenny replied to Amit's topic in ARMA 3 - MODELLING - (O2)
Thanks for the reply guys, I guess this means I will start looking at adding custom models instead. That was the intention anyway but just getting a feel for how things work. -
[Tutorial] Simple Re-texturing Guide (From Start To Finish)
bcnukenny replied to Amit's topic in ARMA 3 - MODELLING - (O2)
Ok Was able to read between the lines and get most Textures to work. However I'm trying to change the Textures on the Kiosk's and it appears that I cant. I Spawned a Kiosk and attempted many different way to Apply the textures but i cant get it to work. I can add the same texture to other items in game such as billboards and cars. But not to buildings and house's? -
[Tutorial] Simple Re-texturing Guide (From Start To Finish)
bcnukenny replied to Amit's topic in ARMA 3 - MODELLING - (O2)
Looking forward to reading it and giving it a try.