MitchTWC
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10 GoodAbout MitchTWC
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I do that allllllllllllllllll the time... I'll never learn.
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What kind of missions do you envision people making for your map? I honestly think your limited amount of downloads may be because it's very limited in it's scope in that there's really a very limited amount of ideas mission makers may have for a map such as this. If you think about it any scenario involving an atoll will by its very nature have to be some kind of amphibious landing or some kind of special forces infiltration mission. There is also the fact that your island does come across as slightly low quality in some of the images, for instance your screenshot with the US warship in it, it really looks low quality. Just my honest feedback.
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A vacation on Altis - or - To Limnos and back again.
MitchTWC replied to kostaatanasov's topic in ARMA 3 - GENERAL
Great pictures, and great work by the devs to replicate the island. Thanks for taking the time to do this! -
A More Sophisticated Scoring Algorithm?
MitchTWC replied to infiltrator_2k's topic in ARMA 3 - GENERAL
Its way more the fact that those who care about scores ruin the MP in this game.. I wouldn't go on a FIFA forum and ask for a way to shoot people ingame. You've got the wrong game if you care about scores I think. -
Wow this was brilliant... well worth everyones time as its fairly short.
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Over 5000 hours? 7 months playing a game released 11 months ago? People can laugh, but it's really not funny. I've got 441 hours since Alpha and I spend waaaay too much time playing video games.
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Anyway to stop the mods initializing message from screwing up any mission with intro text? I'm not a huge fan of unnecessary text ruining intros so I'm hoping for some changable value like "tf_no_auto_long_range_radio = true;" to get rid of it... EDIT: Just opened the pbo.. there unfortunately isn't...
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Disabling automatic HALO over 100m
MitchTWC replied to Acriax's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
Apparantly some guy called Goblin has done so, but he won't tell anyone how until he releases his Halo script thing. Personally I don't think he has solved it yet, hence his refusal to share the info, I've spent AGES trying to stop this 100m halo stance from happening. -
Don't mean to be a disbeliever but I don't think it's possible. How can you overcome the automatic HALO stance the player adopts at a height over 100? I remember trying for agessss to avoid that.
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ArmA III - Nuke Script - Port from ArmA II
MitchTWC replied to Moerderhoschi's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thank you very much Moerderhoschi! Great work. -
ArmA III - Nuke Script - Port from ArmA II
MitchTWC replied to Moerderhoschi's topic in ARMA 3 - MISSION EDITING & SCRIPTING
That gradual transition script doesn't seem to work. It just keeps the screen white at the initial flash.