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DwightLeroy

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About DwightLeroy

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    ZAC I make things

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  1. DwightLeroy

    Can't see my dialog text

    Thanks guys i realy apreciate it, it works now!
  2. DwightLeroy

    Can't see my dialog text

    No its not, how can i make it defined? im new to this i hope thats oke :p
  3. Hello! Im working on a admin menu everything works fine but i cant see my text.. Screenshot: http://i.imgur.com/KDCBBwG.png (278 kB) Dialog.hpp class NoName { idd=-1; movingenable=false; class controls { class IGUIBack_2200: IGUIBack { idc = -1; x = 0.3725 * safezoneW + safezoneX; y = 0.33 * safezoneH + safezoneY; w = 0.207188 * safezoneW; h = 0.221 * safezoneH; colorBackground[] = {0,0,0,0.75}; }; class RscText_1000: RscText { idc = 1000; text = "No Name's Dev tool"; //--- ToDo: Localize; x = 0.3725 * safezoneW + safezoneX; y = 0.279 * safezoneH + safezoneY; w = 0.207188 * safezoneW; h = 0.051 * safezoneH; colorBackground[] = {0,0.686,0.941,1}; sizeEx = 0.8 * GUI_GRID_H; }; class RscButton_1600: RscButton { idc = 1600; text = "God Mode"; //--- ToDo: Localize; x = 0.404375 * safezoneW + safezoneX; y = 0.347 * safezoneH + safezoneY; w = 0.143438 * safezoneW; h = 0.034 * safezoneH; sizeEx = 0.8 * GUI_GRID_H; }; class RscButton_1601: RscButton { idc = 1601; text = "Teleport"; //--- ToDo: Localize; x = 0.404375 * safezoneW + safezoneX; y = 0.398 * safezoneH + safezoneY; w = 0.143438 * safezoneW; h = 0.034 * safezoneH; sizeEx = 0.8 * GUI_GRID_H; }; class RscButton_1602: RscButton { idc = 1602; text = "Spectate"; //--- ToDo: Localize; x = 0.404375 * safezoneW + safezoneX; y = 0.449 * safezoneH + safezoneY; w = 0.143438 * safezoneW; h = 0.034 * safezoneH; sizeEx = 0.8 * GUI_GRID_H; }; class RscButton_1603: RscButton { idc = 1603; text = "new button"; //--- ToDo: Localize; x = 0.404375 * safezoneW + safezoneX; y = 0.5 * safezoneH + safezoneY; w = 0.143438 * safezoneW; h = 0.034 * safezoneH; sizeEx = 0.8 * GUI_GRID_H; }; class RscText_1001: RscText { idc = 1001; text = "Close"; //--- ToDo: Localize; x = 0.3725 * safezoneW + safezoneX; y = 0.551 * safezoneH + safezoneY; w = 0.207188 * safezoneW; h = 0.034 * safezoneH; colorBackground[] = {0.765,0.137,0.137,1}; sizeEx = 0.8 * GUI_GRID_H; }; class close: RscButton { idc = 1604; x = 0.3725 * safezoneW + safezoneX; y = 0.551 * safezoneH + safezoneY; w = 0.207188 * safezoneW; h = 0.034 * safezoneH; colorBackground[] = {0,0,0,0.4}; }; }; }; Common.hpp /////////////////////////////////////////////////////////////////////////// /// Styles /////////////////////////////////////////////////////////////////////////// // Control types #define CT_STATIC 0 #define CT_BUTTON 1 #define CT_EDIT 2 #define CT_SLIDER 3 #define CT_COMBO 4 #define CT_LISTBOX 5 #define CT_TOOLBOX 6 #define CT_CHECKBOXES 7 #define CT_PROGRESS 8 #define CT_HTML 9 #define CT_STATIC_SKEW 10 #define CT_ACTIVETEXT 11 #define CT_TREE 12 #define CT_STRUCTURED_TEXT 13 #define CT_CONTEXT_MENU 14 #define CT_CONTROLS_GROUP 15 #define CT_SHORTCUTBUTTON 16 #define CT_XKEYDESC 40 #define CT_XBUTTON 41 #define CT_XLISTBOX 42 #define CT_XSLIDER 43 #define CT_XCOMBO 44 #define CT_ANIMATED_TEXTURE 45 #define CT_OBJECT 80 #define CT_OBJECT_ZOOM 81 #define CT_OBJECT_CONTAINER 82 #define CT_OBJECT_CONT_ANIM 83 #define CT_LINEBREAK 98 #define CT_USER 99 #define CT_MAP 100 #define CT_MAP_MAIN 101 #define CT_LISTNBOX 102 #define CT_CHECKBOX 77 // Static styles #define ST_POS 0x0F #define ST_HPOS 0x03 #define ST_VPOS 0x0C #define ST_LEFT 0x00 #define ST_RIGHT 0x01 #define ST_CENTER 0x02 #define ST_DOWN 0x04 #define ST_UP 0x08 #define ST_VCENTER 0x0C #define ST_TYPE 0xF0 #define ST_SINGLE 0x00 #define ST_MULTI 0x10 #define ST_TITLE_BAR 0x20 #define ST_PICTURE 0x30 #define ST_FRAME 0x40 #define ST_BACKGROUND 0x50 #define ST_GROUP_BOX 0x60 #define ST_GROUP_BOX2 0x70 #define ST_HUD_BACKGROUND 0x80 #define ST_TILE_PICTURE 0x90 #define ST_WITH_RECT 0xA0 #define ST_LINE 0xB0 #define ST_SHADOW 0x100 #define ST_NO_RECT 0x200 #define ST_KEEP_ASPECT_RATIO 0x800 #define ST_TITLE ST_TITLE_BAR + ST_CENTER // Slider styles #define SL_DIR 0x400 #define SL_VERT 0 #define SL_HORZ 0x400 #define SL_TEXTURES 0x10 // progress bar #define ST_VERTICAL 0x01 #define ST_HORIZONTAL 0 // Listbox styles #define LB_TEXTURES 0x10 #define LB_MULTI 0x20 // Tree styles #define TR_SHOWROOT 1 #define TR_AUTOCOLLAPSE 2 // MessageBox styles #define MB_BUTTON_OK 1 #define MB_BUTTON_CANCEL 2 #define MB_BUTTON_USER 4 /////////////////////////////////////////////////////////////////////////// /// Base Classes /////////////////////////////////////////////////////////////////////////// class RscText { deletable = 0; fade = 0; access = 0; type = 0; idc = -1; colorBackground[] = {0,0,0,0}; colorText[] = {1,1,1,1}; text = ""; fixedWidth = 0; x = 0; y = 0; h = 0.037; w = 0.3; style = 0; shadow = 1; colorShadow[] = {0,0,0,0.5}; font = "PuristaMedium"; SizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; linespacing = 1; }; class RscButton { deletable = 0; fade = 0; access = 0; type = 1; text = ""; colorText[] = {1,1,1,1}; colorDisabled[] = {1,1,1,0.25}; colorBackground[] = {0,0,0,0.5}; colorBackgroundDisabled[] = {0,0,0,0.5}; colorBackgroundActive[] = {0,0,0,1}; colorFocused[] = {0,0,0,1}; colorShadow[] = {0,0,0,0}; colorBorder[] = {0,0,0,1}; soundEnter[] = {"\A3\ui_f\data\sound\RscButton\soundEnter",0.09,1}; soundPush[] = {"\A3\ui_f\data\sound\RscButton\soundPush",0.09,1}; soundClick[] = {"\A3\ui_f\data\sound\RscButton\soundClick",0.09,1}; soundEscape[] = {"\A3\ui_f\data\sound\RscButton\soundEscape",0.09,1}; style = 2; x = 0; y = 0; w = 0.095589; h = 0.039216; shadow = 2; font = "PuristaMedium"; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; offsetX = 0; offsetY = 0; offsetPressedX = 0; offsetPressedY = 0; borderSize = 0; }; class IGUIBack { type = 0; idc = 124; style = 128; text = ""; colorText[] = {0,0,0,0}; font = "PuristaMedium"; sizeEx = 0; shadow = 0; x = 0.1; y = 0.1; w = 0.1; h = 0.1; colorbackground[] = { "(profilenamespace getvariable ['IGUI_BCG_RGB_R',0])", "(profilenamespace getvariable ['IGUI_BCG_RGB_G',1])", "(profilenamespace getvariable ['IGUI_BCG_RGB_B',1])", "(profilenamespace getvariable ['IGUI_BCG_RGB_A',0.8])" }; }; I hope someone can help me! - Dwight
  4. DwightLeroy

    Bulldozer error

    Hi i got the same problem as Waitumus. and i just tried what you said and it doesn't work and i got no error.. ?
  5. DwightLeroy

    Buldozer crash at start up

    Not working .. thanks anyway
  6. DwightLeroy

    [MP] The Dark Ones - Horror Sandbox [DISCONTINUED]

    Awesome Mod! Love the sound effects and definitely one of its kind. Great storyline, love the scary moments and the mysterious behind it, also i wanna thank you again for letting me play cause its very unique :) Regards, Dwight // NoName
  7. DwightLeroy

    Buldozer crash at start up

    The thing is i cant make a new threadbecause im new to the forums..
  8. DwightLeroy

    Buldozer crash at start up

    Hey i'm new to this forum. normally i would never register on a forum because i want to fix it by myself. This time i really do not know what to do , so i ask here for help. I'm working on a custom map and when im trying to open buldozer in Terrain Builder this shows up "No entry 'bin\config/CfgVideoOptions/PPAA/Disabled.needsDX11'." Then when i click on OK this shows up "No entry 'bin\config/CfgWorlds/DefaultWorld.terrainBlendMaxBrightenCoef'." I hope someone can help me with this problem. -Dwight
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