ifreefall
-
Content Count
15 -
Joined
-
Last visited
-
Medals
Posts posted by ifreefall
-
-
Does anyone know of an attach-to script for the hog and pelican duo yet? The weight of the hog is too much to balance with the area of the pelican's sling load zone
-
Just a reminder that tonight that Delta Company of the 105th UNSC is gonna be hosting a mod test if anyone wants to get in on kicking some innie doors in :)
PM for info!
-
Upload going a little slow.Here's a temporary Dropbox share link:
https://www.dropbox.com/s/yh6mf4n734chw1o/TEI_v0.1_Alpha.rar?dl=0
Mods, please move this thread to "Addons: Complete" please. :)
And at that moment our lives changed forever
Btw, links are now disabled due to traffic
-
That's a perfect way to convey it. And how long? I know the cutoff time for additions was 3am, but I swear I saw SpaceNavy say around 10am CST :PFrom SpacyNavy's quote it should be around 3 more hours.
-
That sounds pretty interesting. Mind if I tag along?
For sure! If anyone else is interested PM me and i'll send you the TS/ArmA server info and a document of what we got goin' so far :)
-
Now I must ask if anyone plans on making a Halo Armaverse Unit/Clan?I know one of my groups is definitely planning on it :) We're going to do a mass testing on Fri/Sat then do a drop for our dynamic campaign on Sunday!
-
Speaking of Warthogs SpaceNavy, I read somewhere that the UNSC did away with fossil-fuel combustion engines and switched to a hydrogen-based combustion system for most of their vehicles. With this in mind, all M12 FAVs/LRVs come equipped with a solar/saline actuator, which means they can convert up to 12 litres of clean/brackish/salt water on the fly. Will this mean that UNSC vehicles can refuel at almost any body of water, but not pre-defined petrol stations? Or is the code for that just too gimmick-y?
Edit: found it http://halo.wikia.com/wiki/M12_Force_Application_Vehicle
-
How about making an uparmored version of the warthog? With doors and windows, something like MRAP Warthog could be interesting.My body is ready!
-
Sadly, the amount of work needed to make all-new skeletons and animations for each of the races and then implement them is way too great for any mod team to handle.The covenant is one of my favourite sci-fi factions of all time though, so maybe I can dream about it.
Quite frankly i'm very happy that there is no covenant faction in the mod. Fighting insurrectionists gives us a realistic sense of who we're fighting, instead of some ridiculously overpowered alien race with power shields and plasma weapons. It's kinda the same argument as to why i'm happy there's no Spartans in the mod. I've ALWAYS wanted a game where you were just a boot marine/ODST fighting in the Halo-verse, just so I could get a real sense of what kind of fight is happening. If i'm invulnerable to any sort of damage, it really takes away the fun out of anything. Don't get me wrong, I LOVED and still love the Halo series, but I've never gotten a feel as if i'm ever in any real danger. This mod will finally change that :)
Now thanks to the EI Team, my dream is coming true :')
Thanks for everything you and the team do SpaceNavy!
---------- Post added at 20:41 ---------- Previous post was at 20:39 ----------
Are the armors (Spartan/ODST) part of vests or uniforms or something third... (hope the question is understandable:) and are you going to add some different none armored uniforms as well, or will it only be these wonderfull armored soldiers seen in shots so far...There's no Spartan armor, but the uniform in ArmA is typically divided into several parts. The ODST/marine bodysuits will MOST LIKELY be under uniforms, and the ODST/marine armors will MOST LIKELY be under vests.
And yeah, they've linked a photo to an ODST instructor a few days ago
-
Cool trailer never played Halo, but like most other find this mod to be a very nice and cool addition to the ArmaVerse... Really looking forward to trying this out... Since I have no knowledge of the Halo world, the troops in Black Armor in the earlier shots, are the Spartans or what..???ODST's mate. Orbital Drop Shock Troopers. They're almost marine special forces if I had to put a tag on it.
-
We have to make do with the assets we've got.Please save us soon!
DISCLAIMER: OBVIOUSLY NOT AFFILIATED WITH THE ACTUAL MOD.
YOOOO can you let us know what mods you're using and would we be able to have a mission file? :D
-
Just out of curiosity, this addon will be completely compatible with AGM, correct?
If so, are fastropes with the Pelicans an option? Asking for a friend :cool:
-
I guess I may have left that out of the changelog in the DL - if you can't find any more classnames for stuff in the changelog, let met know and I'll make sure to add it in. There very well could be stuff accidentally left out in it.It is indeed TFA_NVGoggles and TFA_NVGoggles2! Thank you so much!
And yes. I looked in the changelog (that's where I pulled most of the gear from my missions from) and couldn't find anything after about 15 minutes of searching. Good to know you're on the job though! Thanks again friend :)
-
Great work Spectre. Been using this in missions with my unit for the past week now and we've all agreed that we absolutely love everything about it.
Quick question, what's the classname for the PVS-14 and 15's? I've looked all over the files but just cant seem to find them. Sorry for the rookie-ness :(
The Eridanus Insurrection - An Arma 3 Total Modication
in ARMA 3 - ADDONS & MODS: COMPLETE
Posted
Awesome! Thanks Navy!
Downloading now. Is there a readme file with all of what was fixed in the file?