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10 GoodAbout Wodzu
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Elite Mercenary Unit by Wodzu [/img] [/img] [/img] [/img] Hello all. I presenting my first addon which is probably part of you know. This is a bundle that includes units of mercenaries and other unofficial special groups. A packet is divided into two fractions: Independent, which includes units: - Bodyguards - Special Heavy Forces - Special Light Forces - Contractors (New) - Kryptek - Renegade (New) - Security - SpecAgent (New) - Black Panthers - Operator class_c (New) and Opfor (red) - Kidnapper_woodland (New) - Kidnapper_urban (New) - Partizan - Operator class_b (New) - Operator class_a (New) In package is also a few repaints for mh9 and couple cars (pickups). DOWNLOAD Elite Mercenary Unit 1.12 on Armaholic Greetings, Wodzu
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Well, I edited the cfgclutter, and the config of your proposal Bushlurker, unfortunately, no clutter does not work. The grass is not all over the map. In addition, I generated a new layers in the Terrain Builder
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cfgsurfaces http://pastebin.com/QNYirEca config.cfg http://pastebin.com/QRv0xxuZ sample rvmat http://pastebin.com/f08ycZzG layers cfg http://pastebin.com/YjWehZxF cfgclutter has no changed, its default
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Unfortunately, after almost ten attempts with different configurations of clutter does not work. I did exactly as he wrote Bushlurker and still something is wrong. I miss the ideas already. In fact, even now clutter PINE does not work
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Anyone?
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Yes pine. On the pine works flawlessly. I changed the order in cfgsurface as you wrote, but nothing has changed and pine still working. It is still just as I gave the screenshots in the first post.
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Hello. I do not want to assume a new thread so I'll ask for help here. I do own map and stayed on the problem associated with clutter. The thing is that the map shows only one type of clutter - this >> http://i.imgur.com/LFnXPgF.jpg?1 (370 kB) For other types of soil, it is missing. >>> http://i.imgur.com/iydHLQY.jpg (632 kB) http://i.imgur.com/bbjZx7k.jpg (722 kB) If any of you know how to solve this problem please reply. Below are the different configs: config.cfg - http://pastebin.com/BgCtyviW clutter.hpp - http://pastebin.com/HshVLveJ surfaces.hpp - http://pastebin.com/jSh1U3nJ layers.cfg - http://pastebin.com/JYJ7jynJ I would add that the surface is working properly and the types of displays correctly.
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Buildings visible in Oxygen but not in Arma 3 & Road Problems
Wodzu replied to liamgibs's topic in ARMA 3 - TERRAIN - (BUILDER)
Where exactly you had a problem with the "/" and "\"? I have the same problem. The Bulldozer can see the road, but the game did not see any. -
Do you mean the script "camera.sqs" for free camera?