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maalrron

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About maalrron

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  1. hi! so here i come back for the update. Naught was right (exept when he said "this isn't something that you can do without first properly learning an unmanaged programming language like C or C++." ;) ), the callExtension was indeed the right call. as he says: 1/ create a separate application that will create and read a pipe. 2/ create an arma dll that opens said pipe and right datas in it (look at the tutorials in the 1rst link Naught posted). 3/ use callExtension to call this dll and feed it the data you wanna send. 4/ while loop the whole thing and you have a "real time" stream of data. Now my main concern is about the multiplayer. since i'll need to call my script (the one with the callExtension in it), i'll need to create an addon. the thing is that i won't be able to play multiplayer without the right key. - also, i've been looking for a way to assign a custom user control key to activate that script but couldn't make it work. i guess the name isn't the same in arma 3 that it was it arma 2. anybody? here is the code for the dll for those who want. (C++) and this is a code for creating the pipe. cheers!
  2. hi, i've been trying to create a pipe between arma 3 and a hand made software but i can't seem to make it work. i want to export a stream of a few vector of the player, like direction, up and speed. that is to create a motion chair like a flight simulator. i've seen that there's this: handle = "pipes" callExtension "openPipe(pipe)"; http://community.bistudio.com/wiki/callExtension but the example is kind of very light. i'd like to know how the extension pipes work and i haven't been able to find any documentation about it. same with the "openPipe" function. hope someone will be kind enough to help me. cheers ---------- Post added at 00:12 ---------- Previous post was at 22:17 ---------- i guess i need to create my own extension with a c++ code that opens the created pipe and write in it. am i right?
  3. maalrron

    How to get going/need directions

    is it possible to do the same with models from maya?
  4. maalrron

    Helicopter pedals animation

    hi guys. i can't help but wonder every time i get in or out of a chopper, why is there an animation for the movement of the player opening the door and jumping out, but no animation for the door itself, resulting in the player going through the mesh!
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