Jump to content

Silentsean14

Member
  • Content Count

    19
  • Joined

  • Last visited

  • Medals

Everything posted by Silentsean14

  1. Would you be willing to share the fixed class? :)
  2. I'm thinking about getting a dedi for arma 3, would anyone be able to clarify what sort of spec would be required to run it? It would only be running one instance of arma 3 of about 50 slots Cheers
  3. Silentsean14

    Arma2MySQL

    The problem is that it's returning unwanted characters that shouldn't even be in there, and are not in the database
  4. Silentsean14

    Arma2MySQL

    Yeah Ive done that, http://pastebin.com/ekST5GuB
  5. Silentsean14

    Arma2MySQL

    The variable type also happens to be a string and not an array, so it doesn't work when I try this. Appreciate the help though! :)
  6. Silentsean14

    Arma2MySQL

    I managed to get it working now :) Only thing is, it's returning the playerid from the database as [[["78436529386389"]]] for some odd reason, is there a way to remove the [[[" and "]]] so that the id is just a number?
  7. Silentsean14

    Arma2MySQL

    That's the part I don't understand, I've been telling it to wait until it's not nil.. Yet it seems to continue on even though it is nil
  8. Silentsean14

    Arma2MySQL

    Yeah, I've found out that "_pid" is coming up nil every time. I have no idea why this is happening :(
  9. Silentsean14

    Arma2MySQL

    I changed the query/command to: _query = format["SELECT pid FROM instructors WHERE pid='%1'", _pid]; _verifyUser = "Arma2Net.Unmanaged" callExtension format ["Arma2NETMySQLCommand ['training', '%1']", _query]; And still gives the same error as before for some reason
  10. Silentsean14

    Arma2MySQL

    Yeah, I've looked through it. I'm trying to run it like this: http://pastebin.com/ZFDXVnhi
  11. Silentsean14

    Arma2MySQL

    Yeah, it does have the quote. It's just not picking it up for some reason.. This is the query: _query = format["SELECT * FROM instructors WHERE pid='%1'", _pid];
  12. Silentsean14

    Arma2MySQL

    Hey firefly, I get an error when I try to pass a variable from Arma 3 into a query, done the same way as your example mission using the "format" command. This is the error from the log: Info: 16:28:58 - Received - Database: training SQL Query: SELECT * FROM instructors WHERE pid=' Warning: 16:28:58 - MySQL error. MySql.Data.MySqlClient.MySqlException (0x80004005): You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near ''' at line 1 at MySql.Data.MySqlClient.MySqlStream.ReadPacket() at MySql.Data.MySqlClient.NativeDriver.GetResult(Int32& affectedRow, Int64& insertedId) at MySql.Data.MySqlClient.Driver.GetResult(Int32 statementId, Int32& affectedRows, Int64& insertedId) at MySql.Data.MySqlClient.Driver.NextResult(Int32 statementId, Boolean force) at MySql.Data.MySqlClient.MySqlDataReader.NextResult() at MySql.Data.MySqlClient.MySqlCommand.ExecuteReader(CommandBehavior behavior) at MySql.Data.MySqlClient.MySqlCommand.ExecuteReader() at Arma2NETMySQLPlugin.MySQL.RunOnDatabase(MySqlCommand command, Int32 maxResultSize)
  13. Silentsean14

    [WIP] WarPad GUI Framework

    Yeah, I can get it to show up when any key is pressed, just not key specific
  14. Silentsean14

    [WIP] WarPad GUI Framework

    Yeah, Ive been trying stuff similar to that. But nothing seems to happen for some reason, I'm pretty new to scripting etc xD
  15. Silentsean14

    [WIP] WarPad GUI Framework

    Awesome script! Is if possible however, to have it be able to open/close via a key bind instead of addaction?
  16. I'm trying to make a mission with this, but the task always shows up as completed from the briefing screen. Any Ideas what could cause this?
  17. Silentsean14

    Simple Mortar script

    Has anyone had any luck with this on a dedicated server yet? It seems to only work for the first player to join the server for me
  18. Silentsean14

    Light Vehicle Respawn Script

    I'm trying to use the vehicle init option and it works fine with stuff like "setVehicleAmmo" etc, but I'm trying to have it call this into the vehicles init: null = [this] execVM "scripts\MH9_AdvancedActions\init.sqf"; When the vehicle respawns, the script isn't run, does anyone know how this could be done? Any help is appreciated!
  19. Silentsean14

    MP COOP GITS EVOLUTION - main thread

    I'm getting missing mod file errors when anyone tries to join, any ideas what could cause this?
×