IchBinJager
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Set Supply Amount for City in Warfare?
IchBinJager replied to IchBinJager's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I mean for setting the amount of supplies received per unit/time/truck/what have you for a city. Like for example, I made a military base a "city". It currently has a supply/SV of sixty, I would like it to be a hundred and twenty. Is there some way I could do this? -
Set Supply Amount for City in Warfare?
IchBinJager posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hey there, I am trying to create Warfare on a map. I have the city and all that set up, but the supply amount is too low for my liking. Is there some way I can raise the supply amount? -
WW1 Mod - ArmA 2 CO
IchBinJager replied to hetsar's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I would enjoy some people to play and help develop my mission with me. If anyone is up for it. -
WW1 Mod - ArmA 2 CO
IchBinJager replied to hetsar's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Thanks. The mission is coming along pretty nice so far, I would share an image from it if I could. Are there Geballte Ladungs in this by the way? -
WW1 Mod - ArmA 2 CO
IchBinJager replied to hetsar's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Will grenades be fixed in the next version? I am making the mission and would love it if you could throw Geballte Ladungs on field guns to destroy them. -
WW1 Mod - ArmA 2 CO
IchBinJager replied to hetsar's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Can you add a class list for mission makers? -
WW1 Mod - ArmA 2 CO
IchBinJager replied to hetsar's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I'm still watching this thread in anticipation for this mod. I wonder if it will really include the K-Wagen and Flying Elephant... If it does, then all we'd need is the Tsar Tank. -
This is awesome, I appreciate this man.
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WW1 Mod - ArmA 2 CO
IchBinJager replied to hetsar's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Is it so necessary to the project it will halt all progress unless you find one? -
WW1 Mod - ArmA 2 CO
IchBinJager replied to hetsar's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I can't wait to drive the A7V, A7Vs are cool looking tanks. (To me at least) -
WW1 Mod - ArmA 2 CO
IchBinJager replied to hetsar's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I am very excited as well, the anticipation is killer. -
WW1 Mod - ArmA 2 CO
IchBinJager replied to hetsar's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Merry Christmas, let us not also forget the Christmas Truce that lasted for the short time it did. -
WW1 Mod - ArmA 2 CO
IchBinJager replied to hetsar's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
It was a joke, did you really think that a guy who stated the proper anthem at the time was Hail Columbia and said we only had fourty eight stars on the flag at the timereally didn't know anything about it? World War One started because of the alliance system or the Triple Entente as it was known after Arch-duke Franz Ferdinand by Gavrilo Princip. It was interesting though because things really were volatile at the time, Otto Von Bismarck dying really didn't help considering dismissing him was viewed as being a terrible idea; there is one cartoon called (not sure if this is actually the title) "Dropping The Pilot" which is a befitting metaphor for things going to hell in a handbasket very soon. By the way if you don't fully understand the illustration, a pilot is someone who guides a ship into a harbor and is specially trained to do so. -
WW1 Mod - ArmA 2 CO
IchBinJager replied to hetsar's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
That's so good to hear! I don't mean to brag by saying this but when America joined Ol' Kaiser Bill pretty much gave up. We weren't there long, but Kaiser knew he couldn't afford us being there. -
WW1 Mod - ArmA 2 CO
IchBinJager replied to hetsar's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I can't wait, I plan on doing a video of it for my youtube channel. World War One was the world's worst war in my opinion, my only regret is that the American Expeditionary Force is not included in this mod. At least not yet... If you do, don't forget America's flag only has fourty eight stars at the time. Also if you include our national anthem it was at the time "Hail Columbia!", not our currently held one.