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Everything posted by 3p0x1
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It's going to be awesome once this comes out, having newly modeled uniforms and vests to break the monotony of reskins by the thousands will be a breath of fresh air for the arma scene. And it'll be awesome to see MARSOC hit first, especially with their tendency to rock BDUs which I miss (ya I call the M81 camo BDU, sue me)
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RHS: Armed Forces of the Russian Federation A3 WIP Thread
3p0x1 replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I hope PW6 and armaholic are prepping their servers to handle the traffic once this mod is released. You know this is going to be the most downloaded mod! -
RHS: Armed Forces of the Russian Federation A3 WIP Thread
3p0x1 replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Ya, I saw that video and it has me tickled for the flashbangs lol. And in that video, I had a hard time telling if we are finally getting some properly done IOTVs or if it was a reskin of the vanilla CPC. I'm going to lean towards the IOTV is the standard set by these guys is any indication -
RHS: Armed Forces of the Russian Federation A3 WIP Thread
3p0x1 replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Unit757, I'm sure any of the vehicles they include will not have any of the issues of the usual ports we have been seeing, I mean take a look at those teasers! I'm sure they wouldnt put all that work in visually and with the physics if they didn't cover the game play aspects. And it is good to see some US forces kit finally! Now if we could just see the rest :P This month is probably going to be the slowest month in Arma existance T_T -
Lookin forward to the results of your work Habitz! As it is for the armed transports, I think your black armed offroads cover that well for the time being and the SUV would be an extremely welcomed addition. Additionally I believe keeping the cargo capacity of the uniforms in line with vanilla as you have em now would be best so as not to create any game breaking feature. Individuals can always go into the configs and alter it themselves like they have been doing Im sure lol. Cheers and try not to work your whole break away!
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AV_IndUs (US Army inspired units)
3p0x1 replied to AlexVestin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Or wait till the RHS mod is released. Alex joined them and this mod more or leased got rolled up into it. Thankfully it should be released sometime this month! -
What warlord is sayin is that they use the M4A1s and I believe I erroneously had you believe mk18s, though I ment the M4 block 2s. The block 2s are basically the m4a1s with an upgraded rail (the Daniel Defense rail) and a larger selection of Gucci goodies to throw on, but at the end of the day are still m4a1s. Hope that clarified it abit, and Warlord feel free to correct me if I'm mistaken on any of this (he'd be the man to know)
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Sorry if I implied that I wouldn't use the rangers, that wasn't my intention lol. I am actually very much looking forward to your mod
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And now we will definitely have to run this mod if we want those rifles lol. Seriously though, this mod is showing promise, looking forward to the release!
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Damn fluttershy knows texturing
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NATO/Russian AK SOPMOD Pack WIP
3p0x1 replied to warlord554's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
So we will be able to choose between IR or visible laser? That'd be damn sweet -
MRAP MaxxPro Modification - Release
3p0x1 replied to Richards.D's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Might have been just bad luck of it going through the windows. Id do some control testing to see if you could narrow it down -
MRAP MaxxPro Modification - Release
3p0x1 replied to Richards.D's topic in ARMA 3 - ADDONS & MODS: COMPLETE
That's strange, when my group used em and found them to be the safest vehicles, even under an extremely hot firefight. What weapons were get firing at ya? -
Well I know from y'all's quality and attention to detail that the wait will be more than worth it. We are on y'all's time and generosity!
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Man y'all have been quiet! Glad to see the dust blow off this thread lol. That'd be the knee pad no?
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Just curious Habitz, do you have any big changes in plan for the mod in the future? Or is it more or less going to stay in line with Pomi's original intent? I only ask because I and a huge number in the community I'm sure run this always and it'd be awesome to see a roadmap on what you plan for it. Cheers and lookin forward to your work!
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NATO/Russian AK SOPMOD Pack WIP
3p0x1 replied to warlord554's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Yeeesh those PKs are beasty! Gonna definitely give those bad boys to the smallest person in the squad to carry lol. Glad to see some WIPs again! Can't wait brother and congrats on your new child! -
No, they're still there. They're just packaged differently in the pbo than before if my crude understanding has it right
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RHS: Armed Forces of the Russian Federation A3 WIP Thread
3p0x1 replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I just gotta say, it's amazing what y'all are doing for the arma scene. We already have an outstanding modding community, but y'all have really shown the pinnacle of what this community can acheive. I know undoubtably that y'all's efforts will not go unnoticed in the MANW contest, and I hope y'all as a team are able to celebrate your faces into oblivion when the mod is released. So in short. Y'all kick some major fuckin ass -
RHS: Armed Forces of the Russian Federation A3 WIP Thread
3p0x1 replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
From pics I've been seeing, creating an SOF class of units for the mod would require more than just some boonies. A lot of russian operators are favoring multicam and heavily accessorized and painted AKs. Can't lie though, it'd be damn sexy to see down the road -
So excited to see that the mod is coming back to life, and I'm super thankful that Pomi had the grace to turn it over. On testing, the vests seem to provide no protection from rounds, so you may want to investigate it. I've noticed a few different mods that feature vest utilizing BIS vest standards seem to lose protection for some reason so something is getting lost in the config process I think. I know Cunico is experiencing this issue in his vests and is exploring a solution so maybe get in touch with him? Again I'm stoked to see the mod coming back! Can't wait to see where you take it!
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Mk18 maybe?
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Wow snipe, probably should've modeled, textured and wrote the configs yourself, then you could've enjoyed it without comin off as ungrateful for doing the work you aren't doing
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Mason in a grisly voice as she stares into the distance: I've seen some shit......
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If I'm not mistaken, a lot of the 75th is rocking M4 block 2's so you may wanna take a look at the MK18 pack that includes them.