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Jackson Snow

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Everything posted by Jackson Snow

  1. Jackson Snow

    Randomly generated roadside IEDs

    Could you perhaps tie the percentage chance of triggering the IED to the amount of damage it receives from the explosion, rather than the particular explosion type? If you can't find any way of determining the explosion type, that is.
  2. You use a marker to define the spawn area (TAOR); in the MP module it allows you to select the marker, or leave it blank for the entire island (or, indeed, select a marker as blacklisted, ie forces will spawn everywhere except the marker).
  3. Jackson Snow

    @A3MP - ArmA 3 Map Pack

    It worked fine for me with 7-zip. When you've downloaded all three .rar files (part 1, part 2 and part 3), they should be 4.58 GB in size. Place all three parts into a folder together. Double click on part 1, and extract it to your folder. It'll take awhile, and the folder it extracts (@A3MP) should end up at around 5.38 GB in size. It should automatically read parts 2 and 3 and there is no need to extract them or do anything else with them. Does this help at all? Have you used the torrent to download (as this has built in error checking to ensure your download isn't corrupted somehow)?
  4. Jackson Snow

    A-10C for Arma 3

    You could maybe try this guy too? http://simhq.com/forum/ubbthreads.php/topics/3591720/Air_Enhancements_TGP_TAD_WIP_P.html I think he is the same guy behind the TMR mod for Arma 3; although for some reason or other he is no longer working on that mod, he may be willing to share some stuff about how he got the TGP working?
  5. I have to say that this is some amazing work so far, so impressive even at this early stage; it feels really slick and polished already. But not only that, your attitudes too, really good. Really looking forward to where you take this in the future.
  6. In the Profile module there is an option what to do with synced units, default to do nothing. The way I understand it, if you change this to only profile synced units, it would not profile anything you manually place in editor; or, if you only want some to escape profiling, sync them and tell it to ignore synced units. Not sure why it wouldn't be working for you... Have you tried the option to only profile synced units, and leave yours unsynced?
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