Jump to content

LouisV

Member
  • Content Count

    5
  • Joined

  • Last visited

  • Medals

Community Reputation

10 Good

About LouisV

  • Rank
    Rookie
  1. Hello guys! I can't get the fire working. Only the explosion shows up, without fire. Its weird EDIT: In fact, there is no radius explosion, only a little smoke when the barrel goes up, no explosion, no fire no nothing. Any ideas ?
  2. Thanks for your answer Speedygonzales. Still it doesn't work. But when I execute the command on server _nil = [uSinf1,"EXERCISE_PUSH",["FULL","NONE"],React] execVM "PLP_calmSoldier.sqf" This is working ! The problem is, I will not have the console access during my mission, and I will like that all my units animations will be already ready to perform it. I will try with an empty Game Logical. EDIT: No way, I must call animation during game since Its doesn't work. I'm stuck here PS: By the way, It's a MP mission on dedicatd host
  3. Re-downloaded multiple times, still doesn't work. Am I the only one having issues ? In that case I will search somewhere else EDIT: http://cloud-4.steampowered.com/ugc/39732810393210019/AEC93DA4EF56EDB390F5F614E25F27EFB62A278B/ (273 kB) on the left _nil = [this,"TALK",["NO_TOUCH","DEFAULT",true],false] execVM "plp_calmsoldier.sqf" on the middle _nil = [this,"TALK",["NO_TOUCH","EXERCISE_PUSH",true],false] execVM "plp_calmsoldier.sqf" on the right _nil = [this,"SHOOTING_KNEEL",["NO_TOUCH","DEFAULT",true],false] execVM "plp_calmsoldier.sqf" I'm gettin maaad.
  4. Affirmative, I'm using the 2.0 script on 1.34 stable branch. "PLP_calmSoldier.sqf" is in the folder mission's. This is weird because when I tried your mission exemple with your oldest version, I had the same issue, only the firing animation was working. By the way, I was using it before the 1.34 release with your first script version. It worked fine.
  5. Hello there, since last update I can't get worked the script. I tried the old one, same result. Like exemple _nil = [this,"HANDS_BACK"] execVM "PLP_calmSoldier.sqf" It doesn't work anymore. Maybe I forgot something but I tried many things EDIT: Firing animations seems to works...
×