TFM Koun7erfit
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Everything posted by TFM Koun7erfit
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Task Force Mamba - Infantry, Armor, and Air!
TFM Koun7erfit posted a topic in ARMA 3 - SQUADS AND FANPAGES
About Task Force Mamba: Task Force Mamba (TFMamba) is a serious tactical gaming community aimed at providing fun through the use of real world military tactics. While we are a serious community, focused on tactical realism and milsim-type gameplay, we know that having fun is the most important part! TFMamba currently owns a dedicated server box that is currently running three Arma III servers we are currently using one for public Insurgency or Annex, one for ACRE enabled OPs and one for Training. Check below for our server information and feel free to hop into the public server. If you're a fan of the ArmA series and you're looking for a realism-oriented community, join the TFMamba today! Website: www.tfmamba.com Teamspeak: tfmamba.com Weekly Training Events: As a member of TFMamba, you are expected to attend weekly training events. These events are conducted by our Training Officers, most of which are currently serving in the US Army. Our trainings are extremely detailed and effective. You'll learn everything from LDA's to Fields of Fire to Effective Radio Comms, etc. Basically anything you need to know about being in a realism unit will be taught during these trainings. They're very helpful and we expect you to make it to as many as possible. Required Mods: We have put together a ModPack that is required for every TFMamba member. This modpack is currently undergoing some major changes, however it already includes the following: Task Force Radio, ShackTacHud, CBA, TAO Modular Realism. The ModPack is available in one package and there is a tutorial video on the website for how to install our specific mods. Operations: We have a very dedicated team of Mission Editors that work very hard to ensure we are deployed on an OP once a week. There's a ton of variety and there is always an After Action Report to discuss ups and downs of a particular mission, so anyone can voice their opinions and Mission Editors can take this into consideration for their next mission. Recruitment To apply visit us at www.tfmamba.com and fill out an application. If accepted, you will be placed on a Recruit Probationary status for 14 days, this will allow our Senior Officers to evaluate your performance and level of activity. Notes: We have over 50 active members currently. We welcome anyone to join our TeamSpeak or any one of our servers. TFMamba consists of a great bunch of guys that are very helpful and will do their best to answer any of the questions you may have. * Age requirement of 16 or older * Expect maturity from all members * Attendance will be accounted for during your probationary period * Attend training events as often as possible * Respect our command structure Be active, attend OPs, and help in training and you will be rewarded. We have fun outside of training and operations, but when we're conducting, we simulate professionally. If you have ANY questions, please don't hesitate to PM me, or hop on our TS. Someone will be glad to help you out! Thanks, [TFM] Koun7erfit ______ Hey guys, just wanted to drop a video here of one of our normal operations. The mission is from my perspective as mission maker and you should be able to heard JTAC and Command. -
Task Force Mamba - Infantry, Armor, and Air!
TFM Koun7erfit replied to TFM Koun7erfit's topic in ARMA 3 - SQUADS AND FANPAGES
This Friday is Task Force Mamba's first monthly public milsim operation which we're calling FFPO (First Friday's Public Operation.) We invite anyone new to Arma, interested in realism and milsim, or members of another group looking to see how we do things, new players and veterans to join us on 1 AUG 14 at 8:30PM EST on our public server. Just filter "mamba" in hosts or join our IP directly at 74.91.127.51:2303. You can find the Op Order and Concept of Operation here[2] which details our mission pretty well. We'll start meeting in TS3 (ts.tfmamba.com) around 8PM EST before jumping in game and loading the mission. No mods will be used. Slots are first come, first serve. So if you wanna be SF sniper guy or door gunner on a space ship, get there earlier. We encourage you guys to check out the website for announcements or come talk to us in our teamspeak for any other details. Plus we just like to hang out. If you're looking for a unit but haven't gotten a feel for the type of milsim you wanna do, this operation may help you get your feet wet. Also, you can find the official reddit thred on the event here: http://www.reddit.com/r/arma/comments/2bzolw/official_task_force_mamba_public_operation_thread/ See you outside the wire! Thanks! -
Task Force Mamba - Infantry, Armor, and Air!
TFM Koun7erfit replied to TFM Koun7erfit's topic in ARMA 3 - SQUADS AND FANPAGES
Just wanted to bump the thread and give some brief updates: TFMamba's still recruiting looking forward to all the new players that are coming along with the free weekend. Feel free to track down our public server and enjoy some good ol' organized pubbing. -
Task Force Mamba - Infantry, Armor, and Air!
TFM Koun7erfit replied to TFM Koun7erfit's topic in ARMA 3 - SQUADS AND FANPAGES
Brief update from Task Force Mamba: We're currently running two to three operations per week. One medium sized mission, one A3MP mission, and a full sized multi-division mission. We're rolling out a public ALiVE mission, and looking forward to having members of the community on board. -
MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
TFM Koun7erfit replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hoping to get some help here, generally we build our mission off of the MCC Template as well we don't require our members to run the mod and keep all the scripts server side. It seems with the latest version of the sample missions, r3 with Zeus this doesnt work anymore? If i'm mistaken can someone link me to a mission template that works without needing the mod? -
Just wanted to drop in and say we are still recruiting as always, we're building out a mission department and adding members to our air and armor wings. Looking forward to seeing TFMamba continue to grow. We are currently at 50 active members. We are now at two scheduled operations one on Wednesday and one on Saturday, in addition we are in the planning stages of starting A3MP missions on a to be determined day. EDIT: Original poster is no longer active, unable to edit OP requesting mods close out this thread and we are starting a new one.
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Arleigh Burke class destroyer
TFM Koun7erfit replied to chops's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Hey Chops, TFMamba would love to have access to this. We would log bugs and put it through testing if you'd like. PM me if your interested. -
ALiVE - Advanced Light Infantry Virtual Environment
TFM Koun7erfit replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Can you think of any other work around? Not sure if we can take our servers down for that long of time. -
ALiVE - Advanced Light Infantry Virtual Environment
TFM Koun7erfit replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi all, I updated my client to Alive v1.10.114700 all my missions run fine on my box when I host them. However I also updated my dedicated server by completely removing the files and installing the updated ALiVE v1.10.114700 however anytime I run a server it says my (client) version of ALiVE is v1.10.114700 is incompatible with the server that shows aan older version 1.10.114486 (i think may be wrong). I restarted that server but not the whole box since we have three other servers running and TS. Has anyone ran into any issues like this? -
ALiVE - Advanced Light Infantry Virtual Environment
TFM Koun7erfit replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I'm sure this has been asked before however I can't seem to find anything. I am trying to create a military FOB and have it surrounded by H-barriers with Mil_HQ and Mil_Patrol_V2's and have it be picked up via a military placement module yet I can't seem to get it to work. Any tips or tricks for base building to work with ALiVE Military placement modules? -
Hi all, Just a quick Sit-Rep from Task Force Mamba. First off Spartan One and Spartan Two are fully staffed with active members meaning we are ready to open up a third infantry squad. With that said we are now recruiting for our third infantry squad, recruitment and training has been going well however we have a few extra slots left. Icarus(Air Support) and Rhino(Armor) have also been doing well with F/18 certification courses and adding a second armor unit. Check out some of our latest gameplay.
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Operation Falcon Grasp, a squad went missing on a patrol and stopped checking in. We responded and attempted to gain contact.
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Recent video of our last operation here. Hope you enjoy!
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Hello everyone, I am the new PR representative for TFMamba, we are still going strong and looking to help out all soldiers. Check us out at the links below. In light of the recent announcement from BI Studios TFMamba is looking to see how we can help. We all know it may be difficult to get a good base of testers and people to give feedback for mods. The most important part about creating content is getting other players to enjoy what you have created. Task Force Mamba wants to open our arms to all modders in the community. Do you have an idea or proof of concept? Then talk to us and well see what we can do to add your content to our public or operations server depending on what stage of development it is in and try it out. Please check us out at www.tfmamba.com we have a steady active userbase that loves to play around with mods and totally willing to help out the little guys.
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Weed Wars: Persistant & Competitive Gueriilla Grow/Warfare Simulation
TFM Koun7erfit replied to Wraith420's topic in Arma 3 - MAKE ARMA NOT WAR CONTEST - TOTAL MODIFICATION
This looks awesome man, let me know when you have a proof of concept like a small scale version of it, check out our post over here. -
That's looks really nice dude, i'll take this and send it to our mission editors.