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mythlawlbear

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About mythlawlbear

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    Lance Corporal
  1. mythlawlbear

    Escape Chernarus (Mission Release)

    @Enigma My friend and I were replaying this last night, still the best mission we have ever played on Arma. Did you modify the AI at all or is it vanilla? It's a shame Arma 3 doesn't seem to work the same way.
  2. Thanks for the reply, No I have 6.2 advanced. It seems that it only looks like that at that time, I ended up leaving dpx off and so far I've liked it across different times more then with it on. Appreciate it though thank you.
  3. Thanks for the mod Solano, looks pretty nice. I have a request, could you share your settings for this picture below? It looks way better then the default, default colors are a bit too cartoony. Is it just a vibrance decrease? I personally removed the DPX processing and it's a bit closer to this but not quite.
  4. God damn this mod is awesome, someone needs to bring it back. That being said, there should be moments where no death screams play as well. Sometimes people do die instantly.
  5. mythlawlbear

    Speed Of Sound Pure

    Oh damn awesome, thanks man.
  6. mythlawlbear

    Speed Of Sound Pure

    You know another thing that could use work is the death sounds. Currently they are extremely cheesy and kinda take away from the realism. Need something more like this
  7. mythlawlbear

    Speed Of Sound Pure

    Quick heads up, radio feature is not working online. Worked fine with previous version.
  8. mythlawlbear

    Speed Of Sound Pure

    New update, I reinstalled the "environmental sounds" and great job man. But it still needs some work. Some sounds seem to cut out too quickly. Like the goat and I think boar (the fart sound one). They could also use some variations, dog board and goat always make the same sounds. They also occur a bit too often. Finally the birds. They aren't blaring loud now but they are heard too often and often times in areas without any trees. Upon further investigation I found various files that don't make sense. birds_medows - which play right on top of you but are immersion breaking since you cant see any birds in open meadows. Maybe if they sounded distant? monster - really? lol (is that the farting noise?) edit: no its actually a monster XD, i've yet to hear it in game. But actually pretty cool. Maybe for meadows you can replace it with highly occasional bird wing flaps? of small birds being scared and flying off.
  9. mythlawlbear

    Speed Of Sound Pure

    I heard it finally and yeah I agree, it's a bit too much. I thought I was getting shot at by a a-10 or something xD
  10. mythlawlbear

    Speed Of Sound Pure

    I like the MG =P but quick thing, Ground Vehicle Machine Guns make no sound what so ever. Aside from that great work on the little bird sound, sounds so good now. Grenades is the only thing that currently feels lacking.
  11. mythlawlbear

    Problem with patch?

    Kk Just making sure it wasn't just me, so Solved: it's the patch.
  12. mythlawlbear

    Problem with patch?

    Got on today after patch and have this issue, mod pops under expansions which is blank and item icons are black. I've tried reinstalling Arma 3 fresh and nothing. I've deleted the game, document files, save files, registry files, and even appdata. http://oi60.tinypic.com/29mvjvt.jpg Note: The black icons happen on any system that uses inventory, like Altis Life Garage. However ingame inventories all work fine. This also happens regardless of me running mods or not.
  13. mythlawlbear

    JSRS3: DragonFyre

    Sonic Cracks are wayyyyyyyyyyyyy too loud. Request 50% volume reduction. And yes that is with the "Reduced Volume Version."
  14. mythlawlbear

    [SP] Pilgrimage

    Beta version and current (stable) version crash after a few minutes of gameplay. Running: AiA Bcombat Blastcore CBA Duckhunt MCC Sandbox Speed of Sound SThud Trying to figure out the cause but anyone know if any of these are not compatible? :Problem was AiA, thanks Rydygier:
  15. mythlawlbear

    Speed Of Sound Pure

    10/10 haven't heard the new environment sounds since (I just got used to the default arma sounds and actually really like them) but great job man. Perfectly balanced sounds. The only thing I would look into next is maybe the helicopter rattling sounds at high speeds, they seem a bit high. As if the bolts for the hull is hardly pressed on =P
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