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gonzai

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Everything posted by gonzai

  1. How to open L3DT Terrain in the Arma 3 Terrain Builder?
  2. I making 3d modelling for arma 3. But i have another problem. Character remains in the space. How can i solve?
  3. Underground Bunker Models Possble ? For Example:
  4. gonzai

    DLC Error

    what is the cause of this error? My Config File: https://pastebin.com/Vbvtrg3g
  5. How can i solve ? Config: class cfgPatches { class Tutorial_Cube { units[] = {"Tutorial_Cube"}; weapons[] = {}; requiredVersion = 0.1 requiredAddons[] = {}; }; }; class CfgVehicles { class Static; class Tutorial_Cube : Static { scope = 2; model = "\Tutorial_Cube\Tutorial_Cube.p3d"; displayName = "Rote Box"; vehicleClass = "small_items"; }; };
  6. Thank you @UK_Apollo It worked... :) But ther is another question... How can i change mass value all components?
  7. I have difficulty understanding. Can you send me video tutorial ?
  8. Ahh. ok. Thank you so much :)
  9. My beach is too long. I want a short beach. My Beach: For Example Tanoa Bereach.
  10. I use the L3DT while creating the terrain. how do I make this setting?
  11. i just want models. I want to use it in my own terrain :)
  12. Obfuscated options deactive. why ? How To Create Obfuscated pbo ?
  13. Why is this error ? my config.cpp https://pastebin.aquilenet.fr/?5c101b1a5ee391b5#zUkk/M/qgqUByGjgUOS09gjYowV5uf7oKTHfpDpKWyU=
  14. new mikeros downloaded now. but Obfuscated options still deactive. Do i have to buy ?
  15. I want to show the city names on the map. how can i do it ? EDIT: Sorry. I just solved the problem. please dekete topic.
  16. gonzai

    Grass Problem

    Thanx for all answers. my problem is solved.
  17. This my terrain this example terrain: (I want it to be like this) how can I do it ?
  18. gonzai

    Grass Problem

    I studied them. but i do not understand :(
  19. gonzai

    Blender .P3D Export Problem

    aahh ok. sorry. thank you :)
  20. I'm exporting .p3d file with blender. but the file size is 0. Why ?
  21. How can I set the sea depth?
  22. Thank you @kaysio i will try this.
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