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Travisrowland

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Posts posted by Travisrowland


  1. Can someone give me an answer about the most important thing on a server to have great performance on this mod ? I have a dedicated server, but I can't have more than 40 slots without lags. Any line to put on the .cfg ?

    How much RAM do you have? How fast is your internet connection? How fast is the CPU? What kind of storage drive does your server have? These are all important factors.


  2. Get over yourself people ask for a simple piece of help your just a wanker

    You're welcome for giving you the answer.

    EDIT:

    I will even go one step further to appease the masses (directly from the readme file under the TROUBLESHOOTING section):

    Windows 7 (and other Windows versions?) can sometimes block DLLs from running. If you right click the .dll and click on properties

    at the bottom of the list there is a security tab. For the precompiled DLL, it knows the DLL came from another computer and

    thus doesn't trust it. You'll need to enable the DLL to run. If you are not comfortable with this, you can always compile

    the source code and generate the DLL yourself.

    What this means is, go into the Arma2NET folder inside of your ARMA 3 installation, right click each dll file, go to properties and click "Unblock".

    One other thing you may need to do, as side-loading dll files can be finicky, put the MySQL and SQLite DLL files in the Arma2NET folder, also ensure you have the correct versions installed (the ones mentioned in the log files where it FAILS to load them, which you would have noticed if you had even checked all of the log files mentioned in the readme file, which I know you didn't)


  3. so bad what u say , i relase many addons and mods, and if an user ask me a private solution for it i alwais help, what u say is selfish and is not good for a community

    I am not selfish by teaching people to fish, it is quite the contrary; on the other hand, since you refuse to be taught I will just spoon-feed you as you wish:

    Check the log in C:\Users\<Your username>\AppData\Local\Arma2NET (oh but you could have learned this yourself if you had taken the time to, but you are a self-righteous individual who chose to throw insults at people who were trying to help them instead).


  4. The problem here is people don't want to do the work to setup/maintain a proper server, they want someone to spoon-feed them, log-in to their computer remotely and do all the work. How do you expect to fix the problems that come up later if someone did all the hard work for you? If you truly expect to maintain a proper server you will need to have an intimate knowledge of the setup and configuration pains so that when a problem does come up in the future, you can fix it. Give a guy a fish, he'll eat for a day; teach him to fish and he'll eat for a lifetime.


  5. Ninja, the answer is in the readme file for Arma2NETMySQL. I had the exact same problem and it is covered in the documentation. Be sure to check all associated log files mentioned in the readme file as they will tell you exactly what the problem is.


  6. Ninja, the answer is in the readme file for Arma2NETMySQL, follow it through thoroughly and follow all of the suggestions; read all of the log files associated and mentioned in the readme file. It took me several hours to figure out the solution because I wasn't being detail-oriented enough. :)


  7. lawless and Galdor, the answer you seek is in the Arma2NETMySQL installation readme; that's all I am going to say. I had the same issue.

    EDIT: Tonic, did you see my previous post regarding Github? I believe that with community-help we can create an epic scenario for ARMA3 that is well-polished and well supported. Please let me know what you think, thanks! :D


  8. Excellent work and thank you so much for sharing with the community! I understand your desire to keep unified servers that host your scenario, my request (as a fellow software engineer/developer) is that you consider putting this up on Github so it can be forked and managed so others can easily contribute updates, improvements, features, etc and it would be at your sole discretion to integrate the changes. Does that sound like something you may consider? Once again, thank you so much!

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