Hi all,
found an easy way to do this. give it a go and let me know how you get on.
1. open the editor.
2. place a blufor unit set as player.
3. place a blufor ai unit name it unit1.
4. in unit1 initialization box paste:
removeallweapons this; removeallassigneditems this; this addweapon "arifle_MX_GL_F"; this addmagazine "UGL_FlareWhite_F"; this addmagazine "UGL_FlareWhite_F"; this addmagazine "UGL_FlareWhite_F"; this addmagazine "UGL_FlareWhite_F"; this addmagazine "UGL_FlareWhite_F";
this will give the ai unit MX 6.5mm assault rifle with a grenade launcher and 5 white 40mm flares.
5. place a move waypoint for the ai unit to move to.
6. Place a trigger,
set radius to 10 x 10 to make a circle,
set activation to blufor, pressent , once,
in condition box type unit1 in thislist;
in OnAct box type unit1 fire ["GL_3GL_F"];
Place the trigger on top of the move waypoint.
The direction the ai unit runs to his waypoint should be the direction the flare goes in.
click preview.
give it a try any questions let me know and ill try and help out.