xy
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Artificial intelligence Support System! Released
xy replied to mikey74's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Mikey74, thank you again for all your efforts in improving this wonderful mod! I do love it :-) Since the AISS2 alpha to now, I tried them all. Beacause I like city CQB fight, so I checked this part most and I found that the garrsion and house search function in alapha version is the most effective one, simple and fast, better than v2 and v3. If I hide inside a house and shoot the enemy, they will quickly surruond me and enter the house to shoot me, much faster than v2 and v3. So now I put that two scripts of v1 into v3, combined them. Now it goes the way I like! -
In real life, a pilot or a driver can not look around in 360 degrees, most time the view is limited to -160 to +160. So in a fighter or a car, it is difficult to look back at 6 o'clock. I hope someone can make a mod to limit the view for all pilots and drivers. It will bring more realism to the game, right?
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Artificial intelligence Support System! Released
xy replied to mikey74's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks! Do like it very much! -
All in Arma (AiA) - TKOH/OA/A2/A1 merge with A3
xy replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Is it me or someone else have the problem of no weapon recoil ??? Tried A3 soldier and weapons in A2 maps, found that there is no recoil when fire a mx rifle and other A3 guns. -
Artificial intelligence Support System! Released
xy replied to mikey74's topic in ARMA 3 - ADDONS & MODS: COMPLETE
It has been several days, when will the new version be released? :-) -
All in Arma (AiA) - TKOH/OA/A2/A1 merge with A3
xy replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I want to replace some AA2 grass with AA3's grass. In the AA1 and AA2, it is easy to find the clutter config in each island's pbo file. But in AA3, I unpacked the files of the two islands and the bin config files, but couldn't find the definitions for clutters, such as " A3\plants\grass\XXX.p3d ". So I can not edit the config in AA2 islands to use AA3 grass. Happy to paly AA2 islands in AA3 with All in Arma mod, but anyone konws in which pbo file is the grass definition information located? :) -
Artificial intelligence Support System! Released
xy replied to mikey74's topic in ARMA 3 - ADDONS & MODS: COMPLETE
A very good addon! Tried it form the beginning since beta and like it very much. But I have noticed in the .rpt file, there are lots of errors concerning with " undifined _Aeta ", something like that. Every time I run a mission, the log file records many many lines of " _Aeta " errors, though the addon seems running well. So can you get rid of the .rpt error report by difining the " _Aeta "??? Thanks!