I tried the code suggested by Camaris ( _unit moveinturret [heloname, [0]]; ) but I can't seem to get it to work.
I placed an empty MH-9 Hummingbird, named it BIRD then placed myself and another unit. I can set myself as the pilot with ( this moveInDriver BIRD; ) in the unit Initialization box. However, if I try ( this moveInTurrent [bIRD, [0]]; ) as suggested on the second unit's Initialization box, the command will not take. I'm not sure what I'm missing.
Any help would be greatly appreciated.
Thanks! :)