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windplume

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About windplume

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  1. Still doesn't work. NO clothe and weapons wrong
  2. Ok, thanks. I'll try it later. EDIT Still not working ! need help !:butbut:
  3. init.sqf if(isServer) then { {if (side _x == opfor) then {nil1 = [_x] execVM "civguise.sqf"}} forEach allUnits }; civguise.sqf waitUntil {!isNil "bis_fnc_init"}; _civ_clothes = ["U_IG_Guerilla1_1", "U_IG_Guerilla2_1", "U_IG_Guerilla2_2", "U_IG_Guerilla2_3", "U_IG_Guerilla3_1", "U_IG_Guerilla3_2", "U_IG_leader"]; _civ_hats = ["H_Shemag_khk", "H_Shemag_tan", "H_Shemag_olive"]; _vests = ["V_Rangemaster_belt", "V_TacVest_brn", "V_BandollierB_cbr"]; _unit = _this select 0; // Remove original equipment removeAllWeapons _unit; removeUniform _unit; removeHeadgear _unit; removeVest _unit; removeBackpack _unit; _unit unassignItem "NVGoggles_OPFOR"; _unit removeItem "NVGoggles_OPFOR"; // Add vest and clothing _vest_item = _vests call BIS_fnc_selectRandom; _unit addVest _vest_item; _cloth_item = _civ_clothes call BIS_fnc_selectRandom; _unit addUniform _cloth_item; // Random integer, if 1 instead of 0, add a random item from the array if(round (random 1) == 1) then { _hat_item = _civ_hats call BIS_fnc_selectRandom; _unit addHeadgear _hat_item; }; // Random weapon loadout switch (round(random 7)) do { case 0: { _unit addMagazines ["30Rnd_556x45_Stanag", 8]; _unit addWeapon "arifle_TRG20_F"; }; case 1: { _unit addMagazines ["30Rnd_65x39_caseless_green", 8]; _unit addWeapon "arifle_Katiba_F"; }; case 2: { _unit addMagazines ["30Rnd_556x45_Stanag", 8]; _unit addWeapon "arifle_TRG20_F"; }; case 3: { _unit addMagazines ["30Rnd_65x39_caseless_green", 8]; _unit addWeapon "arifle_Katiba_F"; }; case 4: { _unit addMagazines ["30Rnd_556x45_Stanag", 8]; _unit addWeapon "arifle_TRG20_F"; }; case 5: { _unit addMagazines ["30Rnd_65x39_caseless_green", 8]; _unit addWeapon "arifle_Katiba_F"; }; case 6: { _unit addBackpack "B_FieldPack_ocamo"; _unit addMagazines ["150Rnd_762x51_Box_Tracer", 5]; _unit addWeapon "LMG_Zafir_F"; }; case 7: { _unit addBackpack "B_Carryall_ocamo"; _unit addMagazines ["16Rnd_9x21_Mag", 6]; _unit addMagazines ["RPG32_F", 5]; _unit addWeapon "hgun_Rook40_F"; _unit addWeapon "launch_RPG32_F"; }; }; _unit addMagazine "HandGrenade"; ---------- Post added at 11:15 ---------- Previous post was at 11:09 ---------- i try make opfor like terrorist ,but this script only host can useful。 other players can not work。 ---------- Post added at 11:16 ---------- Previous post was at 11:15 ---------- i try make opfor like terrorist ,but this script only host can useful。 other players can not work。
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