LSD_Timewarp82
-
Content Count
1596 -
Joined
-
Last visited
-
Medals
-
Medals
Posts posted by LSD_Timewarp82
-
-
When it´s done. After 1 year as a member you should know to not ask for updates...
-
Scope Zeroing doesnt work for me after i updated to CUP_Weapons v1.3.1.
Can someone confirm?
-
The Cheytac M200 Intervention (M320 LRR) sounds really amazing :wub:
- 1
-
I can confirm this what corona2172 said:
There is a heavy bass emphasis to every shot, and I have noticed that the sounds do not necessarily mesh well with matching trigger pull. It is almost like lag, but hard to explain. If I put any rifle on auto, it plays the sound at weird and random intervals compared to regular dragonfyre, almost like it is out of sync. This can happen when firing on semi quickly as well. Also, sometimes when I pull the trigger, the sound arrives a bit late compared to recoil and muzzle flash
Noticed this too, like a little delay, especially when firing FullAuto
-
@SaOk
I believe some posts ago you said something like "adding support for more resolutions"?
If it isn't 2 much trouble (like 2 lines of code) can you do something about 5:4?
The max resolution i got is 1280x1024. (19'' monitor)
Again..if "isn't too much trouble" :/
Hmm, why u cant adjust a higher resolution on the options? Of course you need to adjust the ScreenRatio for your resolution
-
When placing the Zeus module you have to enable all addons (both vanilla and custom), should be the first drop down menu.
I always do this, last time it didnt work playing a mission (WholeLottaAltis)
-
Just like i thought. crap engine stay crap engine. No improvements awaited until the devs wont start to fix this
-
Damn ^^ then i need to check my other installed mods, maybe some incompatibility there. Are some incompatibilitys known?
-
If Airport is occupied by Enemy you need to kill them all in this Area. If not occupied you need to on this position where the markers are on the Map. If you are in correct place on the left side of your Screen the OSD will show up the usual Shift+1 message to create some Buildings&Vehicles. So create a Truck, then a building (Big Military Tower for example) and 2 static guns. This will make the Airport yours when your Relationship to the Civilians is good in this Area. If not, Bribe those worms ^^
- 1
-
I doubt you would reckognize increasement in your framerate when you would maximize those values. I couldnt measure any difference in Performance as i tested it.
In my opinion those commands are hard placebos. The only useful command is -nosplash, it makes that you will see the Main Menu much faster, other commands are useless after i tested it.
Greets
-
Thanks Massi, i will try them soon. I will try to make some pics, need to check how this free camera mode works ^^
-
Are the vehicles hidden for Zeus or am i doing something wrong? The Vehicles are not listed there :huh:
-
Also, does anyone know offhand the criteria and steps for competing the civilian water barrel task?
I talked to a random civilian and he said they needed some water. How do I find or make the water to deliver to his people?
I'm assuming I need to build it with the construction truck. But it's not showing up.
You can create Water Barrels on Airports, press Shift+1 and go for the button where you can buy Vehicles for this Airport. In the first tab which shows up you can buy a Water Barrel. Then head with a truck to this barrel. When you standing infront of the Barrel press Shift+9 to load this Barrel into the Truck and deliver it to the desired area.
- 1
-
-
Did you install manually or via PW6? I've seen more than a few problems from PW6 and config installation issues.
No, i always install my mods manually. I dont trust such automatic installers^^
Of course i deleted all previous TPW Files and folders before installed the new version
-
The campfire problem is confirmed, i know it takes a ton of damage, even when 5 meters away from fireplace. What you mean exactly with the OSD ?
-
If you have some mods activated this could be the reason for issues. Some mods are not compatible with WLA i guess, thats why your mission cant initialize correctly.
For sure the issue is on your side, could not reproduce your issues
-
Niiice, looking forward to test it, as always :)
-
Are you on dev or stable? HUD works just fine on dev. Does TPW HUD appear in the list of initialised mods?
I use Stable version. Yeah there is a short information on the corner (something with Intializing i think) but HUD wont show up :(
-
Is there meanwhile a solution to make the HUD appear? With latest version the TPW Hud doesnt appear, Tactical Glasses are equippend.
-
How do you build the camp with four tents at the beginning of the game?
I searched the Steam forums and someone mentioned having to build a fortress first. I tried that to see to see if an option to lay the tents down would appear but I don't think I'm understanding the prerequisites of what building a fortress means. Is it not just a walled in structure with some emplacements to fire from?
Any help on completing this objective would be excellent. Not exactly sure what to do.
EDIT: I asked this same question over on Reddit and two identical replies. They both told me that after establishing a bunker under the "Fortress" tab, I should then be allowed to select tents under the "Furniture" tab.
I tried this yesterday but since they both gave me the same answer, I have to assume I just missed it.
Would have been nice to have been told about the Fortress prerequisite somewhere in the game's tutorial but please don't consider that a big complaint. This mod has so much content and at such a high quality too. It just doesn't feel really 'new user' friendly. I'll get the hang of it it time.
You need to be next (up to 75 meters) to a Truck or a Hunter or other Vehicles. Then press Shift+C and a Menu will pop up. You can build now some basic structures, they are needed to make more things accesible to the menu. So when you have placed the first structure (Bunker for example) it should open more options where you an choose from, somwhere in the other options there are tents, build 4 of them and you should be fine.
There is a Turorial build in this mission, you should use it if you dont know what to do. Press M to open the map, you will find some useful hints there "how to" WLA correctly^^
- 1
-
Hey Saok, can you post maybe the code which counts all vehicles, dead bodys and the other stuff?
Thx :)
-
A couple of minutes ago i checked your updatet pictures on https://sfx.thelazy.net
I think your preset would be better when the skybox wouldnt be so massive shiny, on some pictures the clouds are too bright (my opinion) that is not enough contrast to the bright sky. A little bit darker skybox would make a huge difference in my opinion
-
Thx for the Information :)
[SP/MP] Dynamic Whole Map ArmA3 Missions by SaOk
in ARMA 3 - USER MISSIONS
Posted
Hey there ^^ It´s been a long time :)
Where i can find the newest version of the mission and does it work with CUP Maps?