I think that everyone is missing something here...
Cut Scenes?
One of the big reasons that Kerbal Space Program is so popular... massively so, is that users get to solve the problems of getting their hardware to it's destination in one piece.
To my mind... the science is the smallest possible piece of interest in such a game as TOM.
The REAL challenge, and where I'm certain that most people will get the most enjoyment, is solving the problem of landing.
This is the one true challenge that a game like TOM might offer... it's dynamic, it's exciting, and it allows for creativity.
The science missions simply don't have any of that...
What heat shield do you select?
What parachute? When do you deploy it?
Did you bring enough fuel?
Did you navigate properly to hit your intended landing site?
Did you enter too steeply... too shallow?
These questions and these challenges deserve far, far more than a cutscene, and should probably represent the core challenges of TOM... landing and then doing science would be icing on the cake.
A cutscene for take off and the journey to Mars... sure... that sounds great, but the player should be taking charge while in orbit.
Our personal experience with the real Mars rover landings was that the landings them selves were far and away the most exciting part of the entire mission... and the first photo back was the real prize.
By not having this part of the mission available, TOM is less than it could be, and is missing the important bits that KSP has that make it such a success.
R