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Everything posted by rex457
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ArmA 2 US Helicopters Import to A3
rex457 replied to Αplion's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks for your time and effort Into porting/fixing these man! My Arma group appreciates It! -
ArmA 2 US Helicopters Import to A3
rex457 replied to Αplion's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Exactly what most of us have been looking for! I thank you much sir!! One thing though about the UH1y, The glass Is really clear, as If It wasn't even there, You look at the other choppers In this pack compared and you can tell that the UH1y's glass seems to be super clear as If It didn't have any.. I'm just wondering If there's a way you could make the glass more noticible/reflective In your next update? Once again thanks a whole lot, I use your Hmmwv pack as well! you do some solid work man! -
MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
rex457 replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I'm using FSF launcher and they have a "No Log" checkbox which I have already checked, And running the game It tells me that I already have the -nologs code already loaded with my startup parameters, Maybe It's and Issue with the launcher? I'll have to try not using It and just put the code In steam like I used to, maybe that would help. Thanks for your reply though. EDIT: Yeah.. It's not MCC's fault, I apologize.. for some reason the -nologs Isn't exactly working for me right now.. I honestly thought MCC had some type of error log because I have been running the -nologs param for sometime now and for some reason I just thought that mcc might have overwrote the parameter, No big deal I'll get er figured out, Thanks again! -
Yeah I have been seeing the AI flying around like that also.. I would Indeed love to maybe see a fix If It's possible. But pretty much a flawless release, Thank for your time and effort guys! So glad to see the A-10 return.
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MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
rex457 replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey Shay! First of all I have to say what a great mod this Is for Arma 3, Thank you for creating It! I myself and clan mates could not see us enjoying/playing Arma 3 without It! But I do have a question and I apologize If this has ever been asked before here.. But Is there a way to disable the error log? The black box that appears on screen during gameplay, Some mods of course come with errors and MCC has a type of error report log that displays the Issue "I'm sure It does, I don't recall Arma vanilla having one and even If It did I would think It would be editable" While that's great It has Indeed helped me fix a few bugs here and there but after using TPW the log constantly remains on screen, I'm just wondering If there's a way to disable It, Like In the config files located In the PBO somewhere. Once again I apologize for asking that, I have just been really frustrated tonight with that log constantly staying In view, I hope to here back from you or somebody who might know :) Regards -
Nice! I hope to see the M2A3 Bradley as well, Also a question, Will we be seeing an M1A2 TUSK?
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Looks great, Very excited for this one!
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MTVR! :) Maybe some of the variants too like Fuel & Repair
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I think I speak for many others when I say this, We appreciate your effort with the converts greatly, As much as I don't agree to the weapons I still thank you all the same. But I do have a question, Do some of the sample models not have some of the Items previously on them In Arma2 and Arrowhead? Such as the red grille tarp/cover & Counter-I.E.D antenna on the gpk humvee? And the tarp on the Rover? These of course are just minor things, But I'm just curious on how sample models work. Thank you again!