Is there a bug with the 'crewmen' from a vehicle?
I only ask because I was attacking a point and damaged a tank to the point that the crewmembers jumped out. While playing with the default difficultly (0.2 - 0.5 I think), the crewmembers ended up acting like some Seal Team Six elites, sniping me and killing me pretty much instantly with their little PDWs, even if I was barely poking me head out. Two guys from a tank basically killed my entire squad in a matter of seconds when I sent them in to engage.
As a suggestion, would it be possible to tie the contents of the VAB to your army power? It kind of feels like cheating to instantly give myself this ninja shit like the Nightstalker scope for just a measly 8 CP. I was kind of a fan of the Evolution game mode in Arma 1, where your rank allowed you to get better gear and use better weapons. As it is I usually start a game and send my first grenadier to his death just so I can grab his rifle.
Also, and I know a custom setup is probably what I want, but I really think there's not enough stuff to do in the mountains to the north-west. I assume the zones are picked from a list... if so, there's so much weighting towards the eastern shore that if you play with more than the normal number of zones, sometimes they end up overlapping each other. Would be nice to have the zones evenly spread across the terrain and concentrated in cities more.
Finally, what's the deal with the squad / unit selection costs? If I buy two grenadiers, an autogunner, and an AT specialist it would cost me something like 12 CP. If I buy a Fireteam and then assign them to me it costs only 8...
PS: I created a custom setup. My HQ spawned okay, the test enemy zone spawned okay, but the 'test squad' you spawn in the ocean with is still assigned to me, and the options menu for the game never popped up. Is this normal?