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Anargy

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About Anargy

  • Rank
    Private

core_pfieldgroups_3

  • Interests
    Fishing, skateboarding and relaxing.
  • Occupation
    Paper Delivery

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    Anargy
  • XBOX Live
    DFR x Equinox
  1. Anargy

    Arma 3 VTOL

    Nevermind, it worked! It's just that the VTOL is too slow for a pelican, so it's using a helicopter mode now. Anyways, thanks a lot!
  2. Imagine playing as an ODST in New Mombasa, when the city has been invaded earlier on. Imagine you as a Rookie ( Yes, I know. ) stumble trough the tight streets... A light rain is falling across the dark city, lit only by fires that continue to rage and the odd electronic sign that remains lit. Smoking husks of cars litter the streets. The city is quiet. And you, as ODST, walk a lonely way trough the dark city of New Mombasa - which was sieged by Insurrectionists 7 hours earlier. Innie's are patrolling the streets covered with wrecks, human bodies and dust. As you meet up with the other troopers, you can sense their despair. You continue, you and your team. You walk trough the narrow alleyways of the huge city, hoping for an extraction, which might never come. you'll find that the sense of loneliness and tension the lonely night offers is largely lost now you have people watching your six. With little to no help, you'll have to survive the night. The question is... will you?
  3. Anargy

    Arma 3 VTOL

    Sorry for taking so long to reply, forgot about it *ashamed*. Ehmm, actually, no. I'm helping create a Pelican from the Halo series. http://img4.wikia.nocookie.net/__cb20110527160730/halo/es/images/0/07/H3_-_D77H-TCI.png (471 kB) Also, thanks Chortles for your config and Grinher for the idea :D ---------- Post added at 19:15 ---------- Previous post was at 19:07 ---------- Chortles, when I open your config.cpp I don't seem to get any information out of it? Just a link to your thread.. :p Sorry, I'm kinda new to the whole config scripting, etc.
  4. Anargy

    Arma 3 VTOL

    So how do I put that in the config? Just vtol = 3 ?
  5. Hey guys, I'm currently trying to create an addon and I just need to figure out how to make it work as a VTOL like the Osprey did in Arma 2: Operation Arrowhead. Does anyone know how to make it work like a VTOL; slowly hovering above the ground and when needed it can go as fast as a lightning bolt? Thanks a lot!
  6. I just have to say that this mod looks sweet! How you guys focus on the small details of the books and the games, and not just randomly add stuff without checking wiki's and everything - it's just great!
  7. Nvm, found the solution already. class CfgSounds { // List of sounds (.ogg files without the .ogg extension) sounds[] = {leone}; // Definition for each sound class leone { name = "leone"; // Name for mission editor sound[] = {\sound\leone.ogg, db+20, 1.0}; titles[] = {}; }; }; Sounds worked better and put every file outside the map aswell.
  8. Hello, I suggest you take a look at this for the shoot from cargo: http://www.armaholic.com/forums.php?m=posts&q=940 It contains 3 demo missions so have a look at them. And for arresting and escorting civilians. You can animate them being restrained and lying on the ground and if you want to make them follow you and order them to get in the car you can make them join your group. For the animations check this: http://community.bistudio.com/wiki/ArmA2:_Moves And for the joining group check this: http://community.bistudio.com/wiki/joinSilent If you need anymore help just ask.
  9. Hello, I've been looking trough like 20 posts right now about the Custom Music and it not working or not making any sound. I know this has been asked for like 20 times but non of these solutions seem to work for me. I tried FoxHound's website aswell but it just doesn't seem to work for me. Well anyway, i made a trigger with Activated by Radio Alpha, and it can find the file but it doesn't play it. I get no errors but just no sound. This here is my scriptcode. //Music// class CfgMusic { // List of tracks (.ogg files without the .ogg extension) tracks[] = {leone}; // Definition for each sound class leone { name = "leone"; // Name for mission editor sound[] = {\music\leone.ogg, db + 10, 1.0}; titles[] = {0, ""}; }; }; Thanks in advance, Justin. [[solution posted below, can be closed]]
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