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Corium

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About Corium

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  1. 6OCT13 Still having the SAME issues. I've kept up to date with all graphic drivers as well as BE updates. I play with the 15thMEU on plenty of different servers using different settings and different missions/maps and I can 100% put my finger on this problem. BEServices is the issue, though it doesn't hamper any gameplay within A2 or any other game UNLESS it's a Battleye enabled server. I've neglected to take the issue to a support ticket as it's almost pointless, this issue has been going on for atleast a year ( from dates of posts that have gathered dust around the internet) and the people who seem to find fixes from BI or BE are simply packing up and leaving without saying anything that may give us a clue on how to fix it without having to spend a week waiting for support response. I run an ASUS CG Series Computer with the following: Win7 64bit 8Gb DDR3 RAM XFX Radeon HD 5570 ( 1gb VRAM ) i5-650m 3.2ghz (2Core- Hyperthreaded[logical 4core]) Here's the DxDiag for more clarity: Time of this report: 10/6/2013, 21:05:48 Machine name: XIIMACHINE Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7600) (7600.win7_gdr.110622-1503) Language: English (Regional Setting: English) System Manufacturer: ASUSTeK Computer INC. System Model: CG5275 BIOS: BIOS Date: 11/12/09 18:04:39 Ver: 08.00.15 Processor: Intel® Core i5 CPU 650 @ 3.20GHz (4 CPUs), ~3.2GHz Memory: 8192MB RAM Available OS Memory: 8120MB RAM Page File: 2684MB used, 13551MB available Windows Dir: C:\Windows DirectX Version: DirectX 11 DX Setup Parameters: Not found User DPI Setting: 96 DPI (100 percent) System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.01.7600.16385 32bit Unicode My system specs shouldn't cause a problem with what I'm experiencing, as I run on servers that house 55+ players at one time with 80+ mods including ACRE/ACE and I run with 25-35 FPS with no stuttering ( mind you, these servers do no use BE what so ever ) A bit more experimenting details for you as well. Non BE Servers: Dayz 25-30 FPS Wasteland 22-27 FPS 15thMEU Operation Servers ( 80+ mods and custom maps ) 20-25 FPS BE Servers: DayZ 10-15 with 1-3s stutters dropping to 0FPS and returning to normal Wasteland 9-13 FPS with 1-3s stutters dropping to 0FPS and returning to normal A 15thMEU server we enabled BE on to test 3-8 FPS with 1-10s stuttering that caused the connected players to get a 'Corrupted Data' error and get kicked from the server due to BEServices not being able to communicate with the clients properly. Now... on the BE servers I've done something that ends up getting me kicked but shows what the issue is. While on a server with BE Enabled I can go to my running processes, select BEService and Stop Service. I can return to the game and go from my hampered FPS ( DayZ 10-15 ) to unhampered FPS ( DayZ 25-30 FPS ) for roughly 30 seconds before being kicked by Battleye. This issue has lingered on long enough and it shouldn't honestly take a year or more to realize what the problem is and correct it. Also, before some one gives me bullcrap and canned responses with basic tiered trouble shooting.... Firewalls are COMPLETELY disabled! This included Windows Firewall and even the integrated one within my router. All AV and AM software is disabled... at all times. I don't actually run AV and AM software as I'm competent enough to know how to remove and prevent malicious software from getting into my rig. I run on a wireless connection, but I've tested on a wired connection with same results. Yes.... the power cord is plugged in.
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